Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GetTaeFk
Hun Batz
Level 108
God Stats
4W - 0L
1,886 SR
Queue Stats
181W - 165L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
HereUntilForever
Zhong Kui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,789 Elo+
Party 2
Ishtar
Ishtar
MostDreaded
Ishtar
Level 120
God Stats
20W - 12L
1,622 SR
Queue Stats
398W - 348L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
StyLo52
Cu Chulainn
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,789 Elo+
Party 2
Team Averages
Level 107
1,601 SR
1,631 Elo+

VS

Team Averages
Level 129
1,493 SR
1,504 Elo+
Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ameen
Chaac
Level 110
God Stats
36W - 31L
1,582 SR
Queue Stats
536W - 518L
1,512 Elo+
Solo
Bake Kujira
Bake Kujira
BigCam0203
Bake Kujira
Level 119
God Stats
5W - 9L
1,417 SR
Queue Stats
60W - 54L
1,522 Elo+
Party 1
Janus
Janus
abo-_-awad77
Janus
Level 158
God Stats
22W - 33L
1,466 SR
Queue Stats
836W - 780L
1,520 Elo+
Solo
Skadi
Skadi
prjob
Skadi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 128L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
5
0 / 0 / 2
3,548
710
1,257
4,172
2,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
GetTaeFk
Hun Batz
6
0 / 0 / 2
3,370
674
1,669
3,615
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
6
1 / 0 / 0
3,567
713
1,292
2,193
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
5
2 / 0 / 0
3,591
718
2,883
1,663
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
StyLo52
Cu Chulainn
6
0 / 1 / 0
3,440
688
2,157
4,672
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 2 / 0
3,384
677
1,419
6,018
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Ameen
Chaac
3
0 / 1 / 0
2,791
558
800
2,417
1,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
BigCam0203
Bake Kujira
7
1 / 0 / 0
4,211
842
2,710
3,443
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 1 / 0
3,558
712
1,853
3,200
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
prjob
Skadi
5
0 / 1 / 0
3,157
631
2,467
3,216
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
2
1
L
Bastet
 
Bastet
0
2
0
0
L
Chaac
Ameen
Chaac
0
1
0
0
L
Bake Kujira
BigCam0203
Bake Kujira
1
0
0
1
W
Hun Batz
GetTaeFk
Hun Batz
0
0
2
1
W
Zhong Kui
1
0
0
1
W
Ishtar
2
0
0
2
W
Cu Chulainn
StyLo52
Cu Chulainn
0
1
0
0
L
0
1
0
0
L
Skadi
prjob
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,258
Damage
9,249
16,315
Taken
18,294
7,610
Mitigated
7,403
5,335
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
1,257
370
118
2,363
4,172
2,568
0
0
4,172
125
7,911
L
Bastet
 
Bastet
1,419
296
0
1,227
6,018
1,536
12
302
5,716
0
15,866
L
Chaac
Ameen
Chaac
800
195
0
764
2,417
1,197
0
0
2,417
0
4,574
L
Bake Kujira
BigCam0203
Bake Kujira
2,710
1,471
0
1,329
3,443
2,899
0
0
3,443
24,629
0
W
Hun Batz
GetTaeFk
Hun Batz
1,669
340
0
856
3,615
1,031
0
635
2,912
0
17,030
W
Zhong Kui
1,292
87
0
983
2,193
1,155
0
956
1,043
16,103
0
W
Ishtar
2,883
2,005
0
588
1,663
495
0
0
1,663
0
23,473
W
Cu Chulainn
StyLo52
Cu Chulainn
2,157
448
0
427
4,672
2,361
0
2,454
1,962
0
17,809
L
1,853
144
0
1,229
3,200
916
15
990
2,210
23,097
0
L
Skadi
prjob
Skadi
2,467
1,001
0
1,670
3,216
855
0
33
3,183
0
14,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,516
Gold Earned
17,101
148
Minions Killed
146
0
Camps Cleared
0
526,947
Distance Traveled
465,380
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,548
710
16
3
0
104,023
2
L
Bastet
3,384
677
30
6
0
143,535
0
L
Chaac
2,791
558
7
1
0
45,957
0
L
Bake Kujira
4,211
842
45
9
0
93,214
0
W
Hun Batz
3,370
674
32
6
0
115,696
0
W
Zhong Kui
3,567
713
32
6
0
109,028
0
W
Ishtar
3,591
718
30
6
0
87,251
0
W
Cu Chulainn
3,440
688
38
8
0
110,949
0
L
Janus
3,558
712
40
8
0
88,791
0
L
Skadi
3,157
631
24
5
0
93,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role