Player Matchup

Cernunnos
Cernunnos
KonstanceDracul
Cernunnos
Level 126
God Stats
1W - 1L
1,227 SR
Queue Stats
67W - 70L
1,436 Elo+
Solo
Scylla
Scylla
Lukinaczi
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,444 Elo+
Solo
Aphrodite
Aphrodite
Mythologis
Aphrodite
Level 26
God Stats
2W - 1L
1,771 SR
Queue Stats
24W - 15L
1,565 Elo+
Solo
Ne Zha
Ne Zha
Secanery
Ne Zha
Level 106
God Stats
1W - 2L
1,226 SR
Queue Stats
154W - 144L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
Smaleczagrestem
Kumbhakarna
Level 110
God Stats
1W - 1L
1,332 SR
Queue Stats
21W - 26L
1,389 Elo+
Solo
Team Averages
Level 95
1,411 SR
1,471 Elo+

VS

Team Averages
Level 96
1,438 SR
1,399 Elo+
Bacchus
Bacchus
MOB PaRaDaktYL
Bacchus
Level 108
God Stats
2W - 4L
1,385 SR
Queue Stats
278W - 275L
1,473 Elo+
Solo
Awilix
Awilix
Nefernitty
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,348 Elo+
Party 1
Cernunnos
Cernunnos
Tyrkson
Cernunnos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,348 Elo+
Party 1
Charybdis
Charybdis
ZCage
Charybdis
Level 139
God Stats
0W - 1L
1,305 SR
Queue Stats
39W - 42L
1,475 Elo+
Solo
Hel
Hel
sartojr
Hel
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KonstanceDracul
Cernunnos
19
10 / 2 / 17
12,204
872
19,967
11,123
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Lukinaczi
Scylla
18
5 / 3 / 19
10,735
767
17,727
11,579
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Mythologis
Aphrodite
18
5 / 3 / 20
10,757
768
12,511
15,788
11,485
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
Secanery
Ne Zha
17
6 / 5 / 20
10,662
762
17,095
14,635
8,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Smaleczagrestem
Kumbhakarna
17
3 / 4 / 23
10,063
719
8,534
20,615
25,280
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 11
10,730
766
16,519
22,664
37,201
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Nefernitty
Awilix
15
3 / 9 / 6
9,182
656
9,084
15,756
6,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Tyrkson
Cernunnos
17
5 / 5 / 8
10,123
723
15,642
15,950
6,998
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charybdis
ZCage
Charybdis
17
4 / 7 / 9
10,309
736
14,052
16,791
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
18
1 / 3 / 12
10,529
752
11,263
14,334
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
63
29
Kills
17
17
Deaths
29
99
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
KonstanceDracul
Cernunnos
10
2
17
9.25
W
Scylla
Lukinaczi
Scylla
5
3
19
4.83
L
4
5
11
1.9
W
Aphrodite
Mythologis
Aphrodite
5
3
20
5
L
Awilix
Nefernitty
Awilix
3
9
6
0.67
W
Ne Zha
Secanery
Ne Zha
6
5
20
3.2
W
Kumbhakarna
Smaleczagrestem
Kumbhakarna
3
4
23
3.63
L
Cernunnos
Tyrkson
Cernunnos
5
5
8
1.8
L
Charybdis
ZCage
Charybdis
4
7
9
1.21
L
Hel
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,834
Damage
66,560
73,740
Taken
85,495
57,287
Mitigated
64,265
31,640
Healing
30,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
KonstanceDracul
Cernunnos
19,967
9,068
1,987
1,138
11,123
6,231
2,412
4,646
6,477
0
46,588
W
Scylla
Lukinaczi
Scylla
17,727
2,516
1,439
1,475
11,579
5,857
1,822
4,787
6,792
31,320
0
L
16,519
783
1,442
4,919
22,664
37,201
582
10,054
12,610
20,396
1,595
W
Aphrodite
Mythologis
Aphrodite
12,511
1,744
9,111
7,412
15,788
11,485
1,265
6,840
8,948
22,714
0
L
Awilix
Nefernitty
Awilix
9,084
3,958
524
284
15,756
6,741
2,507
5,770
9,986
0
9,822
W
Ne Zha
Secanery
Ne Zha
17,095
4,741
3,159
2,275
14,635
8,434
2,054
4,515
10,120
0
27,135
W
Kumbhakarna
Smaleczagrestem
Kumbhakarna
8,534
112
1,923
1,721
20,615
25,280
240
5,399
15,216
20,845
0
L
Cernunnos
Tyrkson
Cernunnos
15,642
7,077
1,126
1,211
15,950
6,998
0
7,195
8,755
0
26,827
L
Charybdis
ZCage
Charybdis
14,052
5,175
336
1,505
16,791
6,946
3,221
9,018
7,773
0
31,095
L
Hel
11,263
300
11,279
8,001
14,334
6,379
1,176
6,735
7,599
31,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,421
Gold Earned
50,873
143
Minions Killed
118
0
Camps Cleared
0
1,234,141
Distance Traveled
1,132,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,204
872
61
4
0
246,204
0
W
Scylla
10,735
767
36
3
0
231,744
0
L
Bacchus
10,730
766
9
1
0
257,574
0
W
Aphrodite
10,757
768
26
2
0
245,387
0
L
Awilix
9,182
656
3
0
0
219,060
0
W
Ne Zha
10,662
762
6
0
0
272,497
0
W
Kumbhakarna
10,063
719
14
1
0
238,309
0
L
Cernunnos
10,123
723
31
2
0
199,109
0
L
Charybdis
10,309
736
34
2
0
194,177
0
L
Hel
10,529
752
41
3
0
262,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role