Player Matchup

Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Anubis83mc
Fafnir
Level 235
God Stats
6W - 7L
1,418 SR
Queue Stats
210W - 225L
1,444 Elo+
Solo
Janus
Janus
Arte_Twitch
Janus
Level 157
God Stats
8W - 10L
1,472 SR
Queue Stats
517W - 519L
1,436 Elo+
Solo
Fenrir
Fenrir
Miguelx23
Fenrir
Level 72
God Stats
3W - 1L
1,889 SR
Queue Stats
44W - 38L
1,466 Elo+
Solo
Medusa
Medusa
Sir Nomads
Medusa
Level 122
God Stats
4W - 3L
1,544 SR
Queue Stats
290W - 261L
1,523 Elo+
Solo
Team Averages
Level 135
1,565 SR
1,474 Elo+

VS

Team Averages
Level 102
1,623 SR
1,494 Elo+
Hun Batz
Hun Batz
Lobopain
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,542 Elo+
Party 1
Janus
Janus
OfficialStegs
Janus
Level 65
God Stats
0W - 1L
1,559 SR
Queue Stats
26W - 22L
1,567 Elo+
Party 1
Khepri
Khepri
Reysthename
Khepri
Level 107
God Stats
3W - 2L
1,807 SR
Queue Stats
5W - 9L
1,420 Elo+
Solo
Chernobog
Chernobog
ShotOfTequiIa
Chernobog
Level 109
God Stats
1W - 2L
1,791 SR
Queue Stats
75W - 80L
1,464 Elo+
Solo
Achilles
Achilles
brotherJUICY
Achilles
Level 126
God Stats
4W - 10L
1,457 SR
Queue Stats
146W - 148L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 0 / 0
6,674
667
2,827
7,781
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fafnir
Anubis83mc
Fafnir
9
1 / 2 / 3
6,488
649
2,908
9,801
9,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 1 / 4
7,245
725
8,235
3,718
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Miguelx23
Fenrir
11
5 / 0 / 3
6,978
698
5,044
8,919
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Sir Nomads
Medusa
9
0 / 3 / 1
5,268
527
6,501
7,004
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lobopain
Hun Batz
10
2 / 3 / 0
5,779
578
3,240
9,053
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 5 / 1
4,555
456
1,487
5,662
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
8
1 / 2 / 2
5,190
519
3,359
9,958
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
ShotOfTequiIa
Chernobog
11
3 / 1 / 2
5,955
596
7,834
7,372
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
brotherJUICY
Achilles
11
0 / 0 / 0
5,525
553
4,986
6,541
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
6
6
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
W
Fafnir
Anubis83mc
Fafnir
1
2
3
1.25
W
4
1
4
6
L
Hun Batz
Lobopain
Hun Batz
2
3
0
0.67
W
Fenrir
Miguelx23
Fenrir
5
0
3
6.5
L
0
5
1
0.1
L
Khepri
1
2
2
1
L
Chernobog
ShotOfTequiIa
Chernobog
3
1
2
4
W
Medusa
Sir Nomads
Medusa
0
3
1
0.17
L
Achilles
brotherJUICY
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,515
Damage
20,906
37,223
Taken
38,586
22,098
Mitigated
20,460
14,908
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,827
145
0
4,977
7,781
5,310
0
0
6,945
0
43,822
W
Fafnir
Anubis83mc
Fafnir
2,908
1,150
166
3,938
9,801
9,651
0
1,903
7,858
14,472
0
W
8,235
732
0
1,427
3,718
1,158
32
924
2,636
56,288
0
L
Hun Batz
Lobopain
Hun Batz
3,240
1,272
0
337
9,053
3,419
37
2,829
6,224
0
41,078
W
Fenrir
Miguelx23
Fenrir
5,044
1,033
0
2,872
8,919
3,398
0
836
8,023
0
45,785
L
1,487
97
0
0
5,662
1,580
0
2,877
2,785
17,919
0
L
Khepri
3,359
514
0
1,965
9,958
5,997
108
3,395
6,563
15,081
0
L
Chernobog
ShotOfTequiIa
Chernobog
7,834
4,928
0
1,557
7,372
3,070
240
2,042
5,330
0
44,918
W
Medusa
Sir Nomads
Medusa
6,501
2,418
0
1,528
7,004
2,581
600
925
6,079
0
42,810
L
Achilles
brotherJUICY
Achilles
4,986
804
0
2,266
6,541
6,394
0
0
6,541
0
35,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
27,004
318
Minions Killed
247
0
Camps Cleared
0
1,086,049
Distance Traveled
1,020,150
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,674
667
84
8
0
229,148
0
W
Fafnir
6,488
649
19
2
0
201,410
2
W
Janus
7,245
725
91
9
0
223,042
0
L
Hun Batz
5,779
578
72
7
0
230,284
0
W
Fenrir
6,978
698
60
6
0
255,527
3
L
Janus
4,555
456
35
4
0
165,695
0
L
Khepri
5,190
519
22
2
0
212,533
0
L
Chernobog
5,955
596
66
7
0
215,692
2
W
Medusa
5,268
527
64
6
0
176,922
0
L
Achilles
5,525
553
52
5
0
195,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role