Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChowderAwakens
Ares
Level 154
God Stats
6W - 8L
1,424 SR
Queue Stats
285W - 270L
1,401 Elo+
Solo
Kukulkan
Kukulkan
ITK_Destruidor
Kukulkan
Level 156
God Stats
9W - 27L
1,370 SR
Queue Stats
114W - 143L
1,438 Elo+
Solo
Apollo
Apollo
Mr921Panda34
Apollo
Level 67
God Stats
3W - 6L
1,320 SR
Queue Stats
130W - 148L
1,451 Elo+
Solo
Cliodhna
Cliodhna
OrochiYen
Cliodhna
Level 47
God Stats
5W - 4L
1,806 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Team Averages
Level 94
1,484 SR
1,456 Elo+

VS

Team Averages
Level 89
1,440 SR
1,490 Elo+
Ra
Ra
 
Ra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
EyupPal
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,503 Elo+
Party 1
Fenrir
Fenrir
Fenris Wolfz
Fenrir
Level 145
God Stats
197W - 243L
1,527 SR
Queue Stats
201W - 249L
1,442 Elo+
Solo
Ymir
Ymir
Rydxr
Ymir
Level 39
God Stats
1W - 4L
1,174 SR
Queue Stats
45W - 39L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 2 / 3
8,043
804
3,590
11,606
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 1
7,448
745
5,989
9,830
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
13
0 / 3 / 1
7,090
709
9,179
6,137
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
11
0 / 1 / 0
6,545
655
1,035
2,519
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
OrochiYen
Cliodhna
15
3 / 2 / 1
8,014
801
5,229
7,439
5,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 2 / 1
8,613
861
4,296
5,293
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
 
Chaac
15
2 / 1 / 3
8,165
817
8,725
8,740
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
EyupPal
Xbalanque
16
2 / 1 / 4
8,908
891
7,523
7,441
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
0 / 0 / 0
6,522
652
0
0
0
Ymir
Rydxr
Ymir
16
2 / 0 / 5
9,083
908
8,482
10,713
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
9
9
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
W
Ra
 
Ra
3
2
1
1.75
W
Chaac
 
Chaac
2
1
3
3.5
L
1
1
1
1.5
W
Xbalanque
EyupPal
Xbalanque
2
1
4
4
W
Fenrir
0
0
0
0
L
Kukulkan
0
3
1
0.17
L
Apollo
0
1
0
0
L
Cliodhna
OrochiYen
Cliodhna
3
2
1
1.75
W
Ymir
Rydxr
Ymir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,022
Damage
29,026
37,531
Taken
32,187
29,067
Mitigated
23,201
5,376
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,590
279
0
1,454
11,606
13,451
0
4,144
7,066
15,160
0
W
Ra
 
Ra
4,296
274
1,251
1,692
5,293
2,407
729
3,128
2,165
26,614
0
W
Chaac
 
Chaac
8,725
1,383
0
2,608
8,740
6,624
576
4,224
4,516
0
23,835
L
5,989
142
0
1,894
9,830
6,342
0
3,162
6,435
15,094
0
W
Xbalanque
EyupPal
Xbalanque
7,523
5,536
0
1,736
7,441
3,113
1,312
4,202
3,239
0
31,911
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
9,179
567
199
383
6,137
3,041
0
1,653
4,139
24,444
0
L
Apollo
1,035
973
0
522
2,519
864
0
1,312
1,172
0
3,227
L
Cliodhna
OrochiYen
Cliodhna
5,229
539
0
924
7,439
5,369
0
2,308
5,037
0
19,513
W
Ymir
Rydxr
Ymir
8,482
2,760
0
2,197
10,713
11,057
0
7,204
3,509
29,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,140
Gold Earned
41,291
120
Minions Killed
213
0
Camps Cleared
0
824,520
Distance Traveled
849,474
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,043
804
1
0
0
207,334
0
W
Ra
8,613
861
63
6
0
227,684
0
W
Chaac
8,165
817
34
3
0
240,233
0
L
Ares
7,448
745
25
3
0
187,240
4
W
Xbalanque
8,908
891
58
6
0
187,627
1
W
Fenrir
6,522
652
0
0
0
0
0
L
Kukulkan
7,090
709
51
5
0
188,288
0
L
Apollo
6,545
655
8
1
0
48,607
0
L
Cliodhna
8,014
801
35
4
0
193,051
0
W
Ymir
9,083
908
58
6
0
193,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role