Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Zeonte
Xbalanque
Level 56
God Stats
2W - 0L
1,741 SR
Queue Stats
8W - 0L
1,876 Elo+
Party 1
Tiamat
Tiamat
paulmurph74
Tiamat
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,419 Elo+
Solo
Surtr
Surtr
xVMx Zanpakuto
Surtr
Level 114
God Stats
2W - 1L
1,543 SR
Queue Stats
558W - 569L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
zoOog
Ao Kuang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,740 Elo+
Party 1
Team Averages
Level 88
1,557 SR
1,594 Elo+

VS

Team Averages
Level 96
1,513 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AlkoStas
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,421 Elo+
Solo
Bastet
Bastet
ali-alaa84
Bastet
Level 54
God Stats
7W - 7L
1,557 SR
Queue Stats
222W - 244L
1,460 Elo+
Solo
Thanatos
Thanatos
yuhh99
Thanatos
Level 89
God Stats
7W - 8L
1,508 SR
Queue Stats
308W - 275L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 5
7,765
971
4,530
6,651
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Zeonte
Xbalanque
12
1 / 2 / 9
6,706
838
5,184
6,208
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
2 / 1 / 8
6,771
846
6,042
3,792
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 1 / 8
6,394
799
5,845
6,975
5,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
zoOog
Ao Kuang
12
3 / 1 / 5
6,902
863
2,456
6,575
3,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 3
7,927
991
8,246
4,593
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
 
Tsukuyomi
13
1 / 2 / 2
6,830
854
3,794
6,395
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
AlkoStas
Morgan Le Fay
10
0 / 2 / 0
6,030
754
2,635
3,401
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
ali-alaa84
Bastet
11
2 / 5 / 2
6,755
844
5,509
8,194
3,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
yuhh99
Thanatos
13
0 / 0 / 5
6,718
840
3,797
4,040
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
10
Kills
6
6
Deaths
10
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
5
5.5
L
Sol
 
Sol
3
1
3
4.5
L
Tsukuyomi
 
Tsukuyomi
1
2
2
1
L
Morgan Le Fay
AlkoStas
Morgan Le Fay
0
2
0
0
W
Xbalanque
Zeonte
Xbalanque
1
2
9
2.75
L
Bastet
ali-alaa84
Bastet
2
5
2
0.6
W
Tiamat
2
1
8
6
W
1
1
8
5
L
Thanatos
yuhh99
Thanatos
0
0
5
2.5
W
Ao Kuang
zoOog
Ao Kuang
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
23,981
30,201
Taken
26,623
18,568
Mitigated
11,503
12,944
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,530
142
1,119
1,550
6,651
5,888
0
3,133
3,518
13,656
109
L
Sol
 
Sol
8,246
2,172
585
1,450
4,593
1,898
1,042
2,229
2,364
23,022
0
L
Tsukuyomi
 
Tsukuyomi
3,794
853
925
887
6,395
3,096
0
2,776
3,619
0
17,071
L
Morgan Le Fay
AlkoStas
Morgan Le Fay
2,635
154
390
314
3,401
1,413
0
1,680
1,721
6,118
0
W
Xbalanque
Zeonte
Xbalanque
5,184
2,397
1,329
1,599
6,208
1,824
404
1,597
4,611
0
13,265
L
Bastet
ali-alaa84
Bastet
5,509
2,061
306
1,157
8,194
3,146
226
4,374
3,554
0
7,035
W
Tiamat
6,042
267
207
912
3,792
2,375
280
858
2,934
16,473
0
W
5,845
1,174
299
816
6,975
5,018
0
2,831
4,144
180
9,110
L
Thanatos
yuhh99
Thanatos
3,797
70
498
2,243
4,040
1,950
417
1,736
2,266
0
7,982
W
Ao Kuang
zoOog
Ao Kuang
2,456
675
2,235
2,878
6,575
3,463
462
2,462
4,113
8,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,538
Gold Earned
34,260
95
Minions Killed
100
0
Camps Cleared
0
900,586
Distance Traveled
752,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,765
971
24
3
0
183,812
0
L
Sol
7,927
991
48
6
0
165,416
0
L
Tsukuyomi
6,830
854
23
3
0
145,455
0
L
Morgan Le Fay
6,030
754
14
2
0
118,010
0
W
Xbalanque
6,706
838
32
4
0
181,938
0
L
Bastet
6,755
844
6
1
0
141,905
0
W
Tiamat
6,771
846
11
1
0
174,867
0
W
Surtr
6,394
799
5
1
0
188,882
0
L
Thanatos
6,718
840
9
1
0
181,447
0
W
Ao Kuang
6,902
863
23
3
0
171,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role