Player Matchup

Hercules
Hercules
Azgardyelle
Hercules
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 3
Merlin
Merlin
FaffinHisBalls
Merlin
Level 119
God Stats
3W - 0L
2,021 SR
Queue Stats
67W - 30L
1,658 Elo+
Party 2
Erlang Shen
Erlang Shen
HarryAzCrack
Erlang Shen
Level 136
God Stats
2W - 1L
1,668 SR
Queue Stats
37W - 17L
1,636 Elo+
Party 2
Medusa
Medusa
TrMx76
Medusa
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 171L
1,444 Elo+
Party 3
Charon
Charon
jigjig2000
Charon
Level 129
God Stats
39W - 23L
1,621 SR
Queue Stats
842W - 807L
1,490 Elo+
Solo
Team Averages
Level 103
1,662 SR
1,532 Elo+

VS

Team Averages
Level 123
1,603 SR
1,462 Elo+
Xing Tian
Xing Tian
Fotonikt
Xing Tian
Level 146
God Stats
3W - 3L
1,650 SR
Queue Stats
40W - 31L
1,541 Elo+
Party 1
Medusa
Medusa
Yue Ying
Medusa
Level 98
God Stats
11W - 10L
1,605 SR
Queue Stats
298W - 283L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
ZRaptorX99
Erlang Shen
Level 128
God Stats
5W - 5L
1,529 SR
Queue Stats
398W - 374L
1,462 Elo+
Solo
Scylla
Scylla
marc1807
Scylla
Level 45
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Pele
Pele
thedevil014
Pele
Level 197
God Stats
7W - 3L
1,664 SR
Queue Stats
103W - 78L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azgardyelle
Hercules
15
3 / 0 / 8
8,598
478
8,210
15,983
17,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 2 / 9
10,485
583
13,855
9,763
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
HarryAzCrack
Erlang Shen
18
15 / 1 / 8
11,447
636
20,471
23,146
21,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
TrMx76
Medusa
16
6 / 1 / 3
10,207
567
15,205
12,285
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
jigjig2000
Charon
15
3 / 1 / 21
10,068
559
10,865
16,102
19,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fotonikt
Xing Tian
12
2 / 5 / 0
8,748
486
5,000
20,615
17,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Medusa
Yue Ying
Medusa
14
0 / 4 / 1
8,898
494
7,231
11,921
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
ZRaptorX99
Erlang Shen
15
0 / 4 / 1
9,747
542
9,750
21,164
20,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
marc1807
Scylla
14
1 / 9 / 3
9,091
505
12,344
14,677
5,631
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 8 / 1
8,764
487
12,172
23,008
10,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
30
Kills
5
5
Deaths
30
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Azgardyelle
Hercules
3
0
8
7
W
3
2
9
3.75
L
Xing Tian
Fotonikt
Xing Tian
2
5
0
0.4
W
Erlang Shen
HarryAzCrack
Erlang Shen
15
1
8
19
W
Medusa
TrMx76
Medusa
6
1
3
7.5
L
Medusa
Yue Ying
Medusa
0
4
1
0.13
L
Erlang Shen
ZRaptorX99
Erlang Shen
0
4
1
0.13
W
Charon
jigjig2000
Charon
3
1
21
13.5
L
Scylla
marc1807
Scylla
1
9
3
0.28
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,606
Damage
46,497
77,279
Taken
91,385
68,805
Mitigated
58,979
21,942
Healing
21,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Azgardyelle
Hercules
8,210
3,278
0
5,519
15,983
17,632
0
3,244
12,739
0
36,052
W
13,855
947
0
2,496
9,763
4,258
0
2,387
7,376
96,541
2,503
L
Xing Tian
Fotonikt
Xing Tian
5,000
240
1,591
2,262
20,615
17,805
0
7,378
12,978
19,485
0
W
Erlang Shen
HarryAzCrack
Erlang Shen
20,471
11,716
0
7,351
23,146
21,368
261
4,840
18,306
0
100,575
W
Medusa
TrMx76
Medusa
15,205
7,191
0
3,696
12,285
6,164
1,356
3,374
8,911
0
101,569
L
Medusa
Yue Ying
Medusa
7,231
2,455
0
3,943
11,921
4,102
764
1,846
10,075
0
72,023
L
Erlang Shen
ZRaptorX99
Erlang Shen
9,750
4,942
0
8,772
21,164
20,750
450
1,861
18,313
50
77,275
W
Charon
jigjig2000
Charon
10,865
1,491
145
2,735
16,102
19,383
136
3,907
12,195
32,978
0
L
Scylla
marc1807
Scylla
12,344
1,158
80
1,237
14,677
5,631
0
6,326
8,017
65,074
0
L
12,172
3,271
0
3,840
23,008
10,691
0
5,818
17,022
0
82,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,805
Gold Earned
45,248
506
Minions Killed
469
0
Camps Cleared
0
1,770,269
Distance Traveled
1,730,255
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,598
478
51
3
0
318,229
0
W
Merlin
10,485
583
149
8
0
340,072
3
L
Xing Tian
8,748
486
23
1
0
373,832
0
W
Erlang Shen
11,447
636
122
7
0
415,343
0
W
Medusa
10,207
567
167
9
0
343,794
1
L
Medusa
8,898
494
125
7
0
344,689
2
L
Erlang Shen
9,747
542
120
7
0
329,787
1
W
Charon
10,068
559
17
1
0
352,831
9
L
Scylla
9,091
505
92
5
0
324,452
0
L
Pele
8,764
487
109
6
0
357,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role