Player Matchup

Arachne
Arachne
ALL14
Arachne
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,335 Elo+
Party 2
Skadi
Skadi
Anthops
Skadi
Level 27
God Stats
2W - 0L
1,704 SR
Queue Stats
10W - 6L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
Togmar51
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vεoryn
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,514 Elo+
Party 2
King Arthur
King Arthur
Zlinkers3
King Arthur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 65
1,541 SR
1,513 Elo+

VS

Team Averages
Level 105
1,567 SR
1,482 Elo+
Ao Kuang
Ao Kuang
BlutiFul92
Ao Kuang
Level 179
God Stats
2W - 6L
1,513 SR
Queue Stats
370W - 397L
1,461 Elo+
Party 1
Ares
Ares
Charismaniac92
Ares
Level 50
God Stats
3W - 2L
1,496 SR
Queue Stats
51W - 61L
1,492 Elo+
Party 3
Surtr
Surtr
IMxKyube
Surtr
Level 105
God Stats
10W - 14L
1,508 SR
Queue Stats
155W - 195L
1,425 Elo+
Solo
Kukulkan
Kukulkan
JodenHuckt
Kukulkan
Level 137
God Stats
6W - 5L
1,650 SR
Queue Stats
529W - 502L
1,541 Elo+
Party 1
Izanami
Izanami
WildForestWitch
Izanami
Level 53
God Stats
8W - 7L
1,668 SR
Queue Stats
51W - 61L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALL14
Arachne
13
5 / 1 / 7
7,706
642
8,570
11,121
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Anthops
Skadi
10
0 / 3 / 6
5,505
459
8,531
9,486
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Togmar51
Aphrodite
10
3 / 2 / 1
6,520
543
3,294
6,231
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Vεoryn
Morgan Le Fay
13
8 / 2 / 1
8,187
682
8,811
8,289
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Zlinkers3
King Arthur
11
1 / 3 / 1
5,838
487
3,582
10,012
7,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlutiFul92
Ao Kuang
12
4 / 5 / 1
6,985
582
6,324
14,140
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 2 / 4
6,316
526
8,083
11,037
8,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
IMxKyube
Surtr
12
2 / 3 / 1
7,508
626
5,601
10,653
7,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
JodenHuckt
Kukulkan
13
2 / 5 / 0
7,671
639
4,025
7,695
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 2
6,434
536
4,082
9,840
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
11
11
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
ALL14
Arachne
5
1
7
8.5
W
Skadi
Anthops
Skadi
0
3
6
1
L
Ao Kuang
BlutiFul92
Ao Kuang
4
5
1
0.9
L
1
2
4
1.5
L
Surtr
IMxKyube
Surtr
2
3
1
0.83
L
Kukulkan
JodenHuckt
Kukulkan
2
5
0
0.4
W
Aphrodite
Togmar51
Aphrodite
3
2
1
1.75
W
Morgan Le Fay
Vεoryn
Morgan Le Fay
8
2
1
4.25
L
2
2
2
1.5
W
King Arthur
Zlinkers3
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,788
Damage
28,115
45,139
Taken
53,365
23,108
Mitigated
30,447
9,666
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ALL14
Arachne
8,570
4,768
0
2,766
11,121
4,488
0
3,949
7,172
0
47,933
W
Skadi
Anthops
Skadi
8,531
3,639
0
295
9,486
3,896
439
5,736
3,750
0
37,504
L
Ao Kuang
BlutiFul92
Ao Kuang
6,324
1,662
0
2,622
14,140
6,114
0
2,845
11,295
45,644
1,225
L
8,083
598
1,433
2,004
11,037
8,979
0
2,355
8,682
12,894
0
L
Surtr
IMxKyube
Surtr
5,601
1,918
0
3,140
10,653
7,174
0
1,396
9,257
1,081
52,921
L
Kukulkan
JodenHuckt
Kukulkan
4,025
496
0
430
7,695
2,837
0
4,124
3,571
58,132
0
W
Aphrodite
Togmar51
Aphrodite
3,294
1,080
2,344
3,055
6,231
4,016
270
3,185
3,046
16,228
0
W
Morgan Le Fay
Vεoryn
Morgan Le Fay
8,811
1,007
0
956
8,289
3,575
0
4,521
3,768
57,461
0
L
4,082
2,425
0
2,897
9,840
5,343
644
1,385
8,455
0
60,665
W
King Arthur
Zlinkers3
King Arthur
3,582
488
0
250
10,012
7,133
0
966
9,046
0
26,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
34,914
296
Minions Killed
395
0
Camps Cleared
0
1,216,755
Distance Traveled
1,165,970
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,706
642
75
6
0
264,054
0
W
Skadi
5,505
459
54
5
0
224,631
0
L
Ao Kuang
6,985
582
69
6
0
266,210
0
L
Ares
6,316
526
4
0
0
242,687
4
L
Surtr
7,508
626
95
8
0
222,874
1
L
Kukulkan
7,671
639
118
10
0
234,930
0
W
Aphrodite
6,520
543
19
2
0
223,690
0
W
Morgan Le Fay
8,187
682
106
9
0
247,727
0
L
Izanami
6,434
536
109
9
0
199,269
3
W
King Arthur
5,838
487
42
4
0
256,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role