Player Matchup

Achilles
Achilles
AimLessRayne
Achilles
Level 148
God Stats
8W - 6L
1,539 SR
Queue Stats
202W - 223L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
EL x Tiburon735
Nu Wa
Level 111
God Stats
2W - 3L
1,370 SR
Queue Stats
131W - 148L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
LE7HAL_GEAR
Sun Wukong
Level 88
God Stats
2W - 4L
1,202 SR
Queue Stats
38W - 43L
1,337 Elo+
Party 1
Apollo
Apollo
LE7HAL_SYLEN
Apollo
Level 49
God Stats
6W - 5L
1,310 SR
Queue Stats
39W - 44L
1,335 Elo+
Party 1
Aphrodite
Aphrodite
x3UnknownGhost3x
Aphrodite
Level 163
God Stats
1W - 0L
1,312 SR
Queue Stats
478W - 460L
1,458 Elo+
Party 2
Team Averages
Level 112
1,347 SR
1,402 Elo+

VS

Team Averages
Level 124
1,529 SR
1,441 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KingXMeliodas
Loki
Level 102
God Stats
15W - 23L
1,436 SR
Queue Stats
224W - 230L
1,391 Elo+
Solo
Surtr
Surtr
KxntHxghes
Surtr
Level 85
God Stats
4W - 2L
1,771 SR
Queue Stats
73W - 62L
1,402 Elo+
Solo
Ganesha
Ganesha
chenlezhi
Ganesha
Level 241
God Stats
55W - 58L
1,530 SR
Queue Stats
1,274W - 1,259L
1,474 Elo+
Solo
Cupid
Cupid
zombiekillar508
Cupid
Level 55
God Stats
8W - 15L
1,410 SR
Queue Stats
84W - 94L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AimLessRayne
Achilles
13
5 / 3 / 2
7,969
613
5,723
10,787
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
7,100
546
9,178
5,843
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
LE7HAL_GEAR
Sun Wukong
12
2 / 0 / 1
7,284
560
7,994
11,792
10,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
10
0 / 1 / 2
5,870
452
2,585
6,688
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
10
0 / 0 / 2
6,458
497
4,613
6,475
3,892
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 0
6,360
489
5,746
8,646
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 3 / 1
6,697
515
3,892
8,726
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
10
0 / 4 / 0
5,581
429
6,313
14,460
10,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
chenlezhi
Ganesha
11
0 / 0 / 1
6,709
516
3,217
7,508
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 0
6,320
486
2,930
4,554
1,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
4
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
0
0.67
W
Achilles
AimLessRayne
Achilles
5
3
2
2
W
2
0
3
3.5
L
2
3
1
0.83
L
Surtr
0
4
0
0
W
Sun Wukong
LE7HAL_GEAR
Sun Wukong
2
0
1
2.5
W
Apollo
0
1
2
1
L
Ganesha
chenlezhi
Ganesha
0
0
1
0.5
W
Aphrodite
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,093
Damage
22,098
41,585
Taken
43,894
24,538
Mitigated
23,729
15,869
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,746
527
126
1,387
8,646
3,619
0
5,020
3,626
47,573
0
W
Achilles
AimLessRayne
Achilles
5,723
2,065
0
1,536
10,787
5,070
0
1,049
9,738
0
65,826
W
9,178
2,022
0
1,351
5,843
2,275
0
3,450
2,393
48,057
0
L
3,892
435
154
2,983
8,726
2,917
0
1,457
7,269
0
41,859
L
Surtr
6,313
3,018
0
5,180
14,460
10,006
0
1,005
13,455
402
30,857
W
Sun Wukong
LE7HAL_GEAR
Sun Wukong
7,994
2,876
0
4,498
11,792
10,681
0
209
11,583
0
53,003
W
Apollo
2,585
1,858
151
807
6,688
2,620
519
2,452
4,236
0
33,758
L
Ganesha
chenlezhi
Ganesha
3,217
66
156
2,702
7,508
5,485
0
3,347
4,161
33,343
0
W
Aphrodite
4,613
543
2,659
4,867
6,475
3,892
0
2,041
4,434
24,435
0
L
2,930
2,065
261
2,198
4,554
1,702
186
2,962
1,592
0
53,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,681
Gold Earned
31,667
347
Minions Killed
327
0
Camps Cleared
0
1,254,937
Distance Traveled
1,162,160
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,360
489
82
6
0
225,114
7
W
Achilles
7,969
613
96
7
0
280,964
2
W
Nu Wa
7,100
546
63
5
0
239,331
0
L
Loki
6,697
515
74
6
0
259,107
2
L
Surtr
5,581
429
46
4
0
206,015
0
W
Sun Wukong
7,284
560
90
7
0
235,080
6
W
Apollo
5,870
452
64
5
0
254,422
2
L
Ganesha
6,709
516
12
1
0
247,365
0
W
Aphrodite
6,458
497
34
3
0
245,140
4
L
Cupid
6,320
486
113
9
0
224,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role