Player Matchup

Cthulhu
Cthulhu
Cashmakersss
Cthulhu
Level 24
God Stats
3W - 6L
1,312 SR
Queue Stats
8W - 15L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
HatakeShinobi18
Danzaburou
Level 64
God Stats
6W - 10L
1,447 SR
Queue Stats
28W - 40L
1,348 Elo+
Party 1
Cupid
Cupid
pipoune44n
Cupid
Level 48
God Stats
7W - 24L
1,255 SR
Queue Stats
167W - 197L
1,345 Elo+
Solo
Team Averages
Level 45
1,338 SR
1,325 Elo+

VS

Team Averages
Level 70
1,614 SR
1,489 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BruhThatsLit
Charon
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,646 Elo+
Solo
Anubis
Anubis
АБДУЛБЕК
Anubis
Level 45
God Stats
3W - 0L
1,843 SR
Queue Stats
29W - 46L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cashmakersss
Cthulhu
9
0 / 4 / 3
8,553
658
2,928
16,600
9,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
HatakeShinobi18
Danzaburou
8
0 / 7 / 3
8,196
630
2,977
12,852
3,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
15
2 / 1 / 0
10,409
801
5,833
11,112
4,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 1 / 7
10,842
834
8,806
8,892
3,558
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
13
1 / 0 / 8
10,349
796
7,420
10,589
11,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
8 / 2 / 4
11,498
884
19,846
12,777
6,739
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
2
Kills
12
12
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
7
6.5
W
Charon
1
0
8
5
L
Cthulhu
Cashmakersss
Cthulhu
0
4
3
0.38
L
Danzaburou
HatakeShinobi18
Danzaburou
0
7
3
0.21
L
Cupid
2
1
0
2
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,738
Damage
36,072
40,564
Taken
32,258
16,733
Mitigated
21,433
5,200
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,806
2,467
0
4,014
8,892
3,558
1,395
1,172
7,165
0
48,218
W
Charon
7,420
817
0
1,187
10,589
11,136
168
1,618
8,971
25,107
959
L
Cthulhu
Cashmakersss
Cthulhu
2,928
425
0
0
16,600
9,474
0
10,806
5,794
10,510
0
L
Danzaburou
HatakeShinobi18
Danzaburou
2,977
546
0
1,120
12,852
3,169
0
9,822
3,030
0
12,439
L
Cupid
5,833
2,417
724
3,356
11,112
4,090
0
5,939
5,173
0
49,123
W
19,846
1,747
0
5,833
12,777
6,739
1,155
1,807
10,970
62,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
32,689
87
Minions Killed
137
0
Camps Cleared
0
515,333
Distance Traveled
734,611
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,842
834
58
4
0
254,979
4
W
Charon
10,349
796
24
2
0
259,933
0
L
Cthulhu
8,553
658
14
1
0
161,528
0
L
Danzaburou
8,196
630
7
1
0
133,470
0
L
Cupid
10,409
801
66
5
0
220,335
2
W
Anubis
11,498
884
55
4
0
219,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role