Player Matchup

Hades
Hades
 
Hades
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Ayvie18
Atlas
Level 35
God Stats
1W - 1L
1,703 SR
Queue Stats
18W - 24L
1,362 Elo+
Solo
Hun Batz
Hun Batz
Linkquent
Hun Batz
Level 41
God Stats
8W - 11L
1,511 SR
Queue Stats
10W - 21L
1,309 Elo+
Party 1
Anhur
Anhur
barh
Anhur
Level 129
God Stats
2W - 4L
1,428 SR
Queue Stats
342W - 353L
1,448 Elo+
Solo
Horus
Horus
jultexas
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,356 Elo+
Party 1
Team Averages
Level 73
1,528 SR
1,395 Elo+

VS

Team Averages
Level 116
1,530 SR
1,438 Elo+
Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bärengard
Ah Puch
Level 257
God Stats
8W - 7L
1,555 SR
Queue Stats
932W - 948L
1,415 Elo+
Solo
Aphrodite
Aphrodite
Guillias
Aphrodite
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,400 Elo+
Party 2
Neith
Neith
Hakydo
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TRISTYN_
Morgan Le Fay
Level 129
God Stats
5W - 3L
1,595 SR
Queue Stats
166W - 184L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 2
6,759
398
6,230
15,646
7,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Ayvie18
Atlas
3
0 / 1 / 0
5,198
306
466
4,695
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Linkquent
Hun Batz
15
4 / 3 / 1
8,791
517
4,458
17,290
7,332
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
barh
Anhur
6
0 / 3 / 0
5,770
339
1,099
6,027
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
jultexas
Horus
11
1 / 2 / 2
6,581
387
4,286
12,803
10,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 2 / 4
9,961
586
13,927
11,184
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Bärengard
Ah Puch
16
1 / 3 / 1
9,680
569
12,766
13,734
5,703
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Guillias
Aphrodite
11
2 / 1 / 2
8,810
518
3,712
7,029
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Hakydo
Neith
10
0 / 2 / 1
6,799
400
1,006
6,556
2,214
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
TRISTYN_
Morgan Le Fay
17
2 / 0 / 0
10,576
622
9,050
7,426
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
10
12
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
2
0.67
W
Artemis
 
Artemis
5
2
4
3.5
L
Atlas
Ayvie18
Atlas
0
1
0
0
W
Ah Puch
Bärengard
Ah Puch
1
3
1
0.5
W
Aphrodite
Guillias
Aphrodite
2
1
2
3
W
Neith
Hakydo
Neith
0
2
1
0.25
L
Hun Batz
Linkquent
Hun Batz
4
3
1
1.5
W
Morgan Le Fay
TRISTYN_
Morgan Le Fay
2
0
0
2
L
Anhur
barh
Anhur
0
3
0
0
L
Horus
jultexas
Horus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,539
Damage
40,461
56,461
Taken
45,929
29,775
Mitigated
22,333
8,252
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,230
174
317
2,223
15,646
7,399
0
8,127
7,519
37,623
0
W
Artemis
 
Artemis
13,927
9,368
0
3,486
11,184
4,539
4,531
1,384
9,756
0
83,652
L
Atlas
Ayvie18
Atlas
466
190
0
596
4,695
2,573
0
2,491
2,204
3,759
0
W
Ah Puch
Bärengard
Ah Puch
12,766
634
95
5,575
13,734
5,703
1,218
687
12,700
95,838
0
W
Aphrodite
Guillias
Aphrodite
3,712
1,101
3,540
3,670
7,029
6,279
1,209
2,404
4,534
25,137
0
W
Neith
Hakydo
Neith
1,006
299
0
1,923
6,556
2,214
1,073
1,187
5,369
0
22,577
L
Hun Batz
Linkquent
Hun Batz
4,458
842
0
2,393
17,290
7,332
0
7,924
9,366
0
69,136
W
Morgan Le Fay
TRISTYN_
Morgan Le Fay
9,050
1,572
0
1,292
7,426
3,598
1,124
1,034
6,392
103,330
789
L
Anhur
barh
Anhur
1,099
608
0
1,035
6,027
1,658
0
649
5,378
0
19,536
L
Horus
jultexas
Horus
4,286
1,731
104
1,584
12,803
10,813
0
6,236
6,567
0
29,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
45,826
266
Minions Killed
496
0
Camps Cleared
0
1,055,248
Distance Traveled
1,400,404
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,759
398
72
4
0
283,771
0
W
Artemis
9,961
586
122
7
0
261,157
0
L
Atlas
5,198
306
4
0
0
41,977
1
W
Ah Puch
9,680
569
130
8
0
252,180
0
W
Aphrodite
8,810
518
48
3
0
309,456
3
W
Neith
6,799
400
30
2
0
255,116
0
L
Hun Batz
8,791
517
102
6
0
358,998
0
W
Morgan Le Fay
10,576
622
166
10
0
322,495
0
L
Anhur
5,770
339
39
2
0
98,145
0
L
Horus
6,581
387
49
3
0
272,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role