Player Matchup

Shiva
Shiva
Gold I
 
Shiva
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
Ekiitaz
Ratatoskr
Platinum II
Level 86
God Stats
4W - 3L
1,672 SR
Queue Stats
88W - 73L
1,805 MMR
Solo
Anhur
Anhur
Platinum I
OrbitalOverlap
Anhur
Platinum I
Level 182
God Stats
9W - 12L
1,600 SR
Queue Stats
108W - 81L
1,888 MMR
Solo
Ganesha
Ganesha
Gold II
Thorge421
Ganesha
Gold II
Level 107
God Stats
4W - 1L
1,603 SR
Queue Stats
37W - 31L
1,751 MMR
Solo
Ah Puch
Ah Puch
Platinum IV
YvesSaintLeart
Ah Puch
Platinum IV
Level 137
God Stats
60W - 38L
1,667 SR
Queue Stats
195W - 187L
1,840 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,608 SR
1,757 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,532 SR
1,624 MMR
Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum II
 
Yemoja
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
Hawkhart
Osiris
Gold I
Level 155
God Stats
22W - 19L
1,648 SR
Queue Stats
66W - 62L
1,792 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Punchmaan
Ao Kuang
Platinum II
Level 159
God Stats
15W - 17L
1,514 SR
Queue Stats
727W - 725L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
2 / 0 / 2
4,842
968
3,327
3,230
1,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Ekiitaz
Ratatoskr
7
2 / 0 / 1
4,479
896
1,393
3,289
998
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,685
737
3,364
3,499
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Thorge421
Ganesha
5
0 / 0 / 0
3,514
703
140
2,631
1,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 1
4,545
909
1,599
1,540
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
AchillesThorThanatos

VS

Bans
Maman BrigitteSerqetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 1 / 1
3,559
712
2,130
2,577
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
 
Yemoja
5
0 / 0 / 0
3,476
695
826
3,564
998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
 
Janus
3
0 / 1 / 0
2,677
535
0
1,382
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Hawkhart
Osiris
5
0 / 3 / 0
3,323
665
1,319
5,632
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Punchmaan
Ao Kuang
7
1 / 2 / 0
3,552
710
1,544
5,232
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
2
3
L
Hachiman
 
Hachiman
0
1
1
0.5
L
Yemoja
 
Yemoja
0
0
0
0
L
Janus
 
Janus
0
1
0
0
W
Ratatoskr
Ekiitaz
Ratatoskr
2
0
1
2.5
L
Osiris
Hawkhart
Osiris
0
3
0
0
W
1
1
0
1
L
Ao Kuang
Punchmaan
Ao Kuang
1
2
0
0.5
W
Ganesha
Thorge421
Ganesha
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,823
Damage
5,819
14,189
Taken
18,387
5,271
Mitigated
7,247
7,102
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,327
1,525
0
1,314
3,230
1,484
0
234
2,996
0
25,101
L
Hachiman
 
Hachiman
2,130
1,080
0
330
2,577
598
0
68
2,509
0
20,620
L
Yemoja
 
Yemoja
826
332
699
1,221
3,564
998
0
72
3,492
7,491
0
L
Janus
 
Janus
0
0
0
210
1,382
259
0
0
1,382
2,792
0
W
Ratatoskr
Ekiitaz
Ratatoskr
1,393
221
0
2,542
3,289
998
0
83
3,206
0
21,438
L
Osiris
Hawkhart
Osiris
1,319
602
0
1,644
5,632
3,680
0
0
5,306
0
15,902
W
3,364
1,817
0
953
3,499
1,066
0
899
2,600
0
17,504
L
Ao Kuang
Punchmaan
Ao Kuang
1,544
259
0
1,094
5,232
1,712
0
1,599
3,633
18,314
0
W
Ganesha
Thorge421
Ganesha
140
0
0
1,422
2,631
1,236
0
303
2,328
4,487
0
W
1,599
359
0
871
1,540
487
308
851
689
26,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,065
Gold Earned
16,587
181
Minions Killed
122
0
Camps Cleared
0
521,477
Distance Traveled
456,154
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,842
968
43
9
0
108,893
2
L
Hachiman
3,559
712
39
8
0
91,376
0
L
Yemoja
3,476
695
14
3
0
99,159
2
L
Janus
2,677
535
4
1
0
39,978
0
W
Ratatoskr
4,479
896
45
9
0
130,597
0
L
Osiris
3,323
665
27
5
0
100,335
1
W
Anhur
3,685
737
41
8
0
86,957
0
L
Ao Kuang
3,552
710
38
8
0
125,306
0
W
Ganesha
3,514
703
1
0
0
94,953
1
W
Ah Puch
4,545
909
51
10
0
100,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role