Player Matchup

Tiamat
Tiamat
CrimsonKing007
Tiamat
Level 75
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 7L
1,294 Elo+
Solo
Jing Wei
Jing Wei
Octopus88241
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,338 Elo+
Solo
Jormungandr
Jormungandr
Yuka_TTV
Jormungandr
Level 42
God Stats
4W - 7L
1,397 SR
Queue Stats
24W - 28L
1,385 Elo+
Solo
Team Averages
Level 53
1,405 SR
1,339 Elo+

VS

Team Averages
Level 39
1,411 SR
1,340 Elo+
Mulan
Mulan
Edgygengumain
Mulan
Level 29
God Stats
12W - 11L
1,503 SR
Queue Stats
56W - 61L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
Mr South Park1
Danzaburou
Level 83
God Stats
29W - 16L
1,637 SR
Queue Stats
253W - 263L
1,449 Elo+
Party 1
Izanami
Izanami
Smeeh
Izanami
Level 4
God Stats
2W - 2L
1,091 SR
Queue Stats
2W - 2L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,830
712
5,648
9,686
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Octopus88241
Jing Wei
11
2 / 2 / 2
8,471
770
5,429
9,019
3,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Yuka_TTV
Jormungandr
11
3 / 4 / 0
8,729
794
8,603
14,627
13,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
8,999
818
10,756
13,731
10,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Danzaburou
Mr South Park1
Danzaburou
14
8 / 1 / 2
10,446
950
15,968
7,855
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Smeeh
Izanami
10
1 / 2 / 3
8,262
751
4,223
5,928
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
2
2
6
2.5
W
Danzaburou
Mr South Park1
Danzaburou
8
1
2
9
L
Jing Wei
Octopus88241
Jing Wei
2
2
2
1.5
W
Izanami
Smeeh
Izanami
1
2
3
1.25
L
Jormungandr
Yuka_TTV
Jormungandr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
30,947
33,332
Taken
27,514
23,155
Mitigated
17,045
5,784
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,648
352
201
1,318
9,686
6,014
0
84
9,602
21,809
0
W
10,756
927
163
1,540
13,731
10,956
133
7,268
5,928
957
31,091
W
Danzaburou
Mr South Park1
Danzaburou
15,968
8,557
0
1,371
7,855
3,246
1,751
4,305
3,222
0
41,277
L
Jing Wei
Octopus88241
Jing Wei
5,429
4,148
0
639
9,019
3,704
234
170
8,849
0
24,374
W
Izanami
Smeeh
Izanami
4,223
1,932
0
47
5,928
2,843
0
2,088
3,721
0
23,809
L
Jormungandr
Yuka_TTV
Jormungandr
8,603
2,600
0
3,626
14,627
13,437
0
413
14,214
33,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
27,707
129
Minions Killed
106
0
Camps Cleared
0
579,228
Distance Traveled
586,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,830
712
26
2
0
180,933
0
W
Mulan
8,999
818
41
4
0
210,522
0
W
Danzaburou
10,446
950
38
3
0
212,487
0
L
Jing Wei
8,471
770
42
4
0
213,600
0
W
Izanami
8,262
751
27
2
0
163,372
0
L
Jormungandr
8,729
794
61
6
0
184,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role