Player Matchup

Anubis
Anubis
Deathless3
Anubis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,522 Elo+
Party 1
Thor
Thor
REIGU
Thor
Level 43
God Stats
2W - 1L
1,772 SR
Queue Stats
19W - 23L
1,397 Elo+
Party 1
Izanami
Izanami
Simptuous
Izanami
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
313W - 286L
1,587 Elo+
Party 3
Bacchus
Bacchus
TomPaine9
Bacchus
Level 89
God Stats
3W - 1L
1,558 SR
Queue Stats
30W - 27L
1,535 Elo+
Party 3
Surtr
Surtr
ckemper
Surtr
Level 122
God Stats
4W - 4L
1,450 SR
Queue Stats
100W - 88L
1,529 Elo+
Party 3
Team Averages
Level 102
1,556 SR
1,514 Elo+

VS

Team Averages
Level 93
1,539 SR
1,481 Elo+
Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrimsonLancealot
Thanatos
Level 69
God Stats
14W - 10L
1,619 SR
Queue Stats
183W - 158L
1,539 Elo+
Solo
Janus
Janus
DatEinhorn9531
Janus
Level 33
God Stats
1W - 4L
1,277 SR
Queue Stats
7W - 15L
1,392 Elo+
Solo
Anhur
Anhur
Fênti
Anhur
Level 126
God Stats
3W - 1L
1,801 SR
Queue Stats
32W - 28L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
fervalot
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deathless3
Anubis
15
5 / 2 / 4
9,200
657
7,738
7,511
3,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
REIGU
Thor
15
6 / 1 / 6
9,016
644
7,188
8,844
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Simptuous
Izanami
14
4 / 1 / 2
8,843
632
7,904
6,308
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TomPaine9
Bacchus
13
1 / 0 / 6
8,318
594
4,552
8,171
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
ckemper
Surtr
14
4 / 3 / 4
9,242
660
9,711
11,913
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 0 / 0
7,179
513
1,218
3,927
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 3
7,708
551
6,806
15,644
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 2
7,749
554
4,163
9,019
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Fênti
Anhur
9
1 / 6 / 3
6,292
449
3,190
11,222
3,446
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
fervalot
Cthulhu
11
1 / 4 / 2
7,266
519
3,744
13,880
7,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
7
7
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
0
2
L
3
5
3
0.9
L
0
6
2
0.17
W
Anubis
Deathless3
Anubis
5
2
4
3.5
L
Anhur
Fênti
Anhur
1
6
3
0.42
W
Thor
REIGU
Thor
6
1
6
9
W
Izanami
Simptuous
Izanami
4
1
2
5
W
Bacchus
TomPaine9
Bacchus
1
0
6
4
W
Surtr
ckemper
Surtr
4
3
4
2
L
Cthulhu
fervalot
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,093
Damage
19,121
42,747
Taken
53,692
24,243
Mitigated
21,470
12,509
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,218
273
0
760
3,927
1,116
0
335
3,592
47,092
0
L
6,806
1,747
0
8,752
15,644
6,164
0
2,834
12,810
0
59,549
L
4,163
652
0
340
9,019
2,745
739
3,923
5,096
60,050
0
W
Anubis
Deathless3
Anubis
7,738
617
0
4,230
7,511
3,329
1,855
1,526
5,895
76,204
0
L
Anhur
Fênti
Anhur
3,190
1,721
0
1,258
11,222
3,446
0
2,635
8,587
0
25,895
W
Thor
REIGU
Thor
7,188
1,813
0
130
8,844
3,220
352
1,218
7,560
0
60,148
W
Izanami
Simptuous
Izanami
7,904
4,815
0
1,740
6,308
2,069
2,737
2,571
3,719
0
74,362
W
Bacchus
TomPaine9
Bacchus
4,552
573
0
2,426
8,171
8,018
490
2,104
6,013
21,711
0
W
Surtr
ckemper
Surtr
9,711
3,275
0
3,983
11,913
7,607
1,076
2,197
9,700
1,239
59,601
L
Cthulhu
fervalot
Cthulhu
3,744
280
877
2,214
13,880
7,999
56
3,259
10,621
23,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,619
Gold Earned
36,194
434
Minions Killed
387
0
Camps Cleared
0
1,414,192
Distance Traveled
1,250,549
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,179
513
106
8
0
290,373
0
L
Thanatos
7,708
551
84
6
0
270,831
0
L
Janus
7,749
554
109
8
0
207,754
0
W
Anubis
9,200
657
125
9
0
278,818
0
L
Anhur
6,292
449
50
4
0
218,392
4
W
Thor
9,016
644
79
6
0
335,434
2
W
Izanami
8,843
632
113
8
0
258,865
4
W
Bacchus
8,318
594
23
2
0
276,767
7
W
Surtr
9,242
660
94
7
0
264,308
0
L
Cthulhu
7,266
519
38
3
0
263,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role