Player Matchup

Pele
Pele
Chancla45
Pele
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 1
Apollo
Apollo
Orixgami
Apollo
Level 161
God Stats
0W - 2L
1,466 SR
Queue Stats
59W - 132L
1,317 Elo+
Party 1
Merlin
Merlin
Pixel Peek xcii
Merlin
Level 21
God Stats
1W - 10L
1,292 SR
Queue Stats
5W - 17L
1,322 Elo+
Party 1
Athena
Athena
TheSixthBoar5
Athena
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,407 Elo+
Party 1
Osiris
Osiris
epîk
Osiris
Level 226
God Stats
0W - 1L
1,335 SR
Queue Stats
12W - 6L
1,627 Elo+
Solo
Team Averages
Level 119
1,418 SR
1,393 Elo+

VS

Team Averages
Level 122
1,588 SR
1,553 Elo+
Kuzenbo
Kuzenbo
BuzzingDread2
Kuzenbo
Level 189
God Stats
37W - 25L
1,680 SR
Queue Stats
400W - 427L
1,556 Elo+
Solo
Zeus
Zeus
Dust3713
Zeus
Level 81
God Stats
14W - 4L
1,809 SR
Queue Stats
298W - 276L
1,570 Elo+
Solo
Xbalanque
Xbalanque
Gaulivant
Xbalanque
Level 126
God Stats
4W - 3L
1,365 SR
Queue Stats
167W - 143L
1,516 Elo+
Solo
Guan Yu
Guan Yu
PsychoGoddesss
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 158L
1,588 Elo+
Solo
Ratatoskr
Ratatoskr
YolerGard
Ratatoskr
Level 146
God Stats
6W - 2L
1,585 SR
Queue Stats
265W - 243L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 3 / 1
7,859
491
2,750
14,704
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Apollo
Orixgami
Apollo
16
1 / 1 / 0
9,588
599
6,240
9,656
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 2 / 0
7,589
474
1,661
5,659
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
7,052
441
4,024
15,066
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Osiris
epîk
Osiris
16
3 / 1 / 1
9,783
611
11,460
15,360
12,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
0 / 0 / 3
6,855
428
2,116
6,223
5,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
16
5 / 0 / 1
9,848
616
10,840
3,652
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Gaulivant
Xbalanque
17
1 / 0 / 2
10,218
639
9,115
9,633
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 0
9,014
563
8,931
12,331
13,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
YolerGard
Ratatoskr
15
3 / 3 / 4
8,776
549
5,548
15,827
6,373
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
10
10
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
0
3
1.5
L
Pele
1
3
1
0.5
W
Zeus
5
0
1
5.5
W
Xbalanque
Gaulivant
Xbalanque
1
0
2
2
L
Apollo
Orixgami
Apollo
1
1
0
1
L
0
2
0
0
W
1
2
0
0.5
L
0
3
1
0.17
W
Ratatoskr
YolerGard
Ratatoskr
3
3
4
1.67
L
Osiris
epîk
Osiris
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,135
Damage
36,550
60,445
Taken
47,666
36,736
Mitigated
30,537
17,667
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
2,116
879
1,155
2,469
6,223
5,511
0
2,390
3,833
12,094
0
L
Pele
2,750
508
0
3,731
14,704
5,458
0
3,729
10,975
0
73,728
W
Zeus
10,840
387
0
1,496
3,652
1,399
0
461
3,191
84,164
0
W
Xbalanque
Gaulivant
Xbalanque
9,115
5,433
0
5,996
9,633
3,817
1,012
863
8,770
0
106,786
L
Apollo
Orixgami
Apollo
6,240
2,538
0
5,776
9,656
4,068
0
1,209
8,447
0
96,390
L
1,661
48
0
1,144
5,659
1,900
0
3,804
1,855
56,400
0
W
8,931
1,240
112
2,450
12,331
13,437
0
0
12,331
0
65,563
L
4,024
1,174
0
1,999
15,066
13,185
0
4,081
10,985
33,667
0
W
Ratatoskr
YolerGard
Ratatoskr
5,548
2,095
0
4,073
15,827
6,373
0
2,272
13,555
0
72,893
L
Osiris
epîk
Osiris
11,460
3,368
0
5,017
15,360
12,125
93
133
15,227
0
86,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
44,711
532
Minions Killed
567
0
Camps Cleared
0
1,702,661
Distance Traveled
1,573,451
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,855
428
20
1
0
218,879
5
L
Pele
7,859
491
98
6
0
383,176
1
W
Zeus
9,848
616
153
10
0
328,906
5
W
Xbalanque
10,218
639
179
11
0
317,992
4
L
Apollo
9,588
599
162
10
0
304,903
6
L
Merlin
7,589
474
100
6
0
320,483
0
W
Guan Yu
9,014
563
110
7
0
326,983
0
L
Athena
7,052
441
49
3
0
351,051
2
W
Ratatoskr
8,776
549
105
7
0
380,691
1
L
Osiris
9,783
611
123
8
0
343,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role