Player Matchup

Zeus
Zeus
 
Zeus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ShamirK
Vulcan
Level 108
God Stats
0W - 1L
1,577 SR
Queue Stats
10W - 20L
1,277 Elo+
Party 1
Olorun
Olorun
byPicanTee
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 1
Team Averages
Level 77
1,526 SR
1,388 Elo+

VS

Team Averages
Level 111
1,560 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
Nanaki777
Morgan Le Fay
Level 121
God Stats
8W - 7L
1,487 SR
Queue Stats
308W - 317L
1,405 Elo+
Solo
Cthulhu
Cthulhu
PeachyKid
Cthulhu
Level 68
God Stats
15W - 5L
1,681 SR
Queue Stats
96W - 78L
1,448 Elo+
Solo
Bastet
Bastet
TheJunkyardGuard
Bastet
Level 144
God Stats
43W - 32L
1,511 SR
Queue Stats
290W - 299L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 5 / 2
7,720
772
10,366
9,330
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
ShamirK
Vulcan
10
3 / 5 / 1
7,852
785
9,026
8,424
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
byPicanTee
Olorun
10
0 / 6 / 3
7,289
729
2,903
10,041
3,174
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nanaki777
Morgan Le Fay
12
7 / 2 / 9
9,468
947
9,819
7,756
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
PeachyKid
Cthulhu
11
2 / 2 / 12
8,870
887
6,226
11,171
10,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 1 / 9
9,582
958
10,083
9,467
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
16
16
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
2
0.6
W
Morgan Le Fay
Nanaki777
Morgan Le Fay
7
2
9
5.75
W
Cthulhu
PeachyKid
Cthulhu
2
2
12
4
L
Vulcan
ShamirK
Vulcan
3
5
1
0.7
W
7
1
9
11.5
L
Olorun
byPicanTee
Olorun
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,295
Damage
26,128
27,795
Taken
28,394
8,224
Mitigated
17,158
1,237
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,366
1,822
0
352
9,330
2,463
0
5,431
3,693
23,827
0
W
Morgan Le Fay
Nanaki777
Morgan Le Fay
9,819
963
0
1,306
7,756
3,042
556
6,105
1,461
33,458
0
W
Cthulhu
PeachyKid
Cthulhu
6,226
444
75
1,755
11,171
10,515
249
9,830
1,165
24,421
90
L
Vulcan
ShamirK
Vulcan
9,026
2,604
35
231
8,424
2,587
205
4,105
4,185
31,347
0
W
10,083
2,707
0
2,604
9,467
3,601
793
6,268
3,047
0
28,683
L
Olorun
byPicanTee
Olorun
2,903
1,826
0
619
10,041
3,174
0
6,006
3,765
20,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,861
Gold Earned
27,920
111
Minions Killed
119
0
Camps Cleared
0
488,439
Distance Traveled
588,573
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,720
772
34
3
0
150,119
3
W
Morgan Le Fay
9,468
947
54
5
0
189,289
0
W
Cthulhu
8,870
887
41
4
0
186,849
0
L
Vulcan
7,852
785
45
5
0
178,906
2
W
Bastet
9,582
958
24
2
0
212,435
0
L
Olorun
7,289
729
32
3
0
159,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role