Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Jerryalafoly
Chronos
Level 139
God Stats
4W - 6L
1,553 SR
Queue Stats
101W - 94L
1,488 Elo+
Party 2
Sol
Sol
Qlintix
Sol
Level 86
God Stats
1W - 2L
1,333 SR
Queue Stats
41W - 30L
1,547 Elo+
Solo
Hachiman
Hachiman
ninaizni
Hachiman
Level 129
God Stats
4W - 7L
1,310 SR
Queue Stats
167W - 152L
1,454 Elo+
Party 2
Charon
Charon
whelad6797
Charon
Level 116
God Stats
20W - 22L
1,499 SR
Queue Stats
325W - 324L
1,471 Elo+
Solo
Team Averages
Level 125
1,439 SR
1,492 Elo+

VS

Team Averages
Level 106
1,477 SR
1,501 Elo+
Shiva
Shiva
 
Shiva
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ali_Uzumaki078
Bacchus
Level 105
God Stats
8W - 4L
1,793 SR
Queue Stats
120W - 105L
1,531 Elo+
Party 1
Izanami
Izanami
CasH_9906
Izanami
Level 105
God Stats
0W - 5L
1,114 SR
Queue Stats
81W - 75L
1,518 Elo+
Party 1
Raijin
Raijin
DRXM-9906
Raijin
Level 108
God Stats
0W - 2L
1,426 SR
Queue Stats
89W - 81L
1,495 Elo+
Party 1
Susano
Susano
Toxemic123
Susano
Level 49
God Stats
2W - 2L
1,550 SR
Queue Stats
23W - 30L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 1 / 6
9,457
591
9,108
14,060
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Jerryalafoly
Chronos
15
3 / 3 / 3
9,512
595
9,675
17,383
9,544
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
16
7 / 1 / 5
10,582
661
12,513
11,265
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
ninaizni
Hachiman
15
1 / 2 / 1
9,156
572
6,489
9,243
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
whelad6797
Charon
14
3 / 1 / 7
9,249
578
4,688
11,630
8,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 3 / 1
9,461
591
17,879
17,648
12,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 2
7,731
483
5,534
13,084
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
CasH_9906
Izanami
12
1 / 3 / 3
7,749
484
6,686
9,143
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
DRXM-9906
Raijin
14
1 / 5 / 1
8,234
515
7,085
9,470
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Toxemic123
Susano
11
1 / 5 / 1
6,969
436
6,262
13,013
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
8
8
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
6
8
L
Shiva
 
Shiva
4
3
1
1.5
L
1
3
2
0.67
L
Izanami
CasH_9906
Izanami
1
3
3
0.83
L
Raijin
DRXM-9906
Raijin
1
5
1
0.3
W
Chronos
Jerryalafoly
Chronos
3
3
3
1.5
W
Sol
7
1
5
9.5
L
Susano
Toxemic123
Susano
1
5
1
0.3
W
Hachiman
ninaizni
Hachiman
1
2
1
0.75
W
Charon
whelad6797
Charon
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,473
Damage
43,446
63,581
Taken
62,358
31,761
Mitigated
37,649
28,420
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,108
2,014
0
6,183
14,060
5,564
1,363
2,564
11,385
0
77,077
L
Shiva
 
Shiva
17,879
1,711
70
6,013
17,648
12,275
0
9,274
8,374
523
72,028
L
5,534
518
0
3,211
13,084
13,449
0
6,123
6,961
18,684
0
L
Izanami
CasH_9906
Izanami
6,686
4,197
0
2,210
9,143
3,075
1,020
1,494
7,649
0
66,912
L
Raijin
DRXM-9906
Raijin
7,085
379
0
380
9,470
3,710
0
5,379
4,091
65,264
0
W
Chronos
Jerryalafoly
Chronos
9,675
2,083
0
8,417
17,383
9,544
1,615
1,178
15,218
65,410
0
W
Sol
12,513
5,906
0
6,600
11,265
4,475
5,228
4,947
6,170
67,616
7,176
L
Susano
Toxemic123
Susano
6,262
1,166
0
3,617
13,013
5,140
13
4,501
8,512
0
39,166
W
Hachiman
ninaizni
Hachiman
6,489
3,695
0
3,278
9,243
3,268
0
1,396
7,847
0
79,224
W
Charon
whelad6797
Charon
4,688
729
0
3,942
11,630
8,910
396
3,057
8,561
22,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
40,144
513
Minions Killed
422
0
Camps Cleared
0
1,550,052
Distance Traveled
1,589,990
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,457
591
103
6
0
345,103
0
L
Shiva
9,461
591
110
7
0
288,974
2
L
Bacchus
7,731
483
17
1
0
333,819
0
L
Izanami
7,749
484
112
7
0
316,745
0
L
Raijin
8,234
515
137
9
0
301,530
0
W
Chronos
9,512
595
109
7
0
313,460
2
W
Sol
10,582
661
121
8
0
300,372
0
L
Susano
6,969
436
46
3
0
348,922
2
W
Hachiman
9,156
572
147
9
0
271,547
2
W
Charon
9,249
578
33
2
0
319,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role