Player Matchup

Ra
Ra
isthatafact
Ra
Level 59
God Stats
1W - 1L
1,316 SR
Queue Stats
5W - 11L
1,092 Elo+
Solo
Chaac
Chaac
lMelodic
Chaac
Level 65
God Stats
42W - 36L
1,566 SR
Queue Stats
152W - 167L
1,357 Elo+
Solo
Medusa
Medusa
tacohunta
Medusa
Level 101
God Stats
124W - 110L
1,555 SR
Queue Stats
259W - 275L
1,416 Elo+
Solo
Team Averages
Level 75
1,479 SR
1,288 Elo+

VS

Team Averages
Level 76
1,499 SR
1,350 Elo+
Surtr
Surtr
DizzyEclipse
Surtr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,411 Elo+
Solo
Jing Wei
Jing Wei
Xx_JamieNTori092
Jing Wei
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 393L
1,259 Elo+
Solo
Chang'e
Chang'e
dat_way545
Chang'e
Level 89
God Stats
155W - 154L
1,498 SR
Queue Stats
613W - 649L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
9,230
769
4,943
3,535
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
lMelodic
Chaac
12
1 / 0 / 5
8,881
740
7,204
8,925
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
tacohunta
Medusa
12
2 / 1 / 4
9,176
765
8,188
8,005
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
7,649
637
5,934
10,107
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 0
7,326
611
2,507
7,777
2,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
dat_way545
Chang'e
11
0 / 2 / 1
8,409
701
5,903
11,955
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
3
0
0
L
Chang'e
dat_way545
Chang'e
0
2
1
0.25
W
3
0
3
4.5
W
Chaac
lMelodic
Chaac
1
0
5
3.5
W
Medusa
tacohunta
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,335
Damage
14,344
20,465
Taken
29,839
14,552
Mitigated
12,483
7,668
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,934
2,200
0
1,683
10,107
5,639
0
2,029
7,638
858
17,709
L
2,507
1,756
0
104
7,777
2,667
0
1,384
6,056
0
14,091
L
Chang'e
dat_way545
Chang'e
5,903
781
1,158
4,930
11,955
4,177
0
1,671
9,958
39,281
0
W
4,943
103
1,352
1,750
3,535
2,111
294
1,422
2,069
30,831
0
W
Chaac
lMelodic
Chaac
7,204
935
198
3,120
8,925
8,872
210
2,828
5,856
0
28,485
W
Medusa
tacohunta
Medusa
8,188
3,055
0
1,248
8,005
3,569
2,599
2,392
5,373
0
49,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
23,384
145
Minions Killed
102
0
Camps Cleared
0
655,900
Distance Traveled
524,182
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,649
637
29
2
0
151,469
0
L
Jing Wei
7,326
611
21
2
0
163,337
0
L
Chang'e
8,409
701
52
4
0
209,376
2
W
Ra
9,230
769
56
5
0
204,526
0
W
Chaac
8,881
740
28
2
0
235,331
0
W
Medusa
9,176
765
61
5
0
216,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role