Player Matchup

Chaac
Chaac
BrickHawaii
Chaac
Level 123
God Stats
313W - 210L
1,614 SR
Queue Stats
386W - 319L
1,605 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Faultless808
Morgan Le Fay
Level 109
God Stats
50W - 32L
1,642 SR
Queue Stats
240W - 188L
1,583 Elo+
Party 1
Vulcan
Vulcan
Hi3636
Vulcan
Level 155
God Stats
9W - 10L
1,490 SR
Queue Stats
392W - 320L
1,598 Elo+
Party 1
Team Averages
Level 129
1,582 SR
1,595 Elo+

VS

Team Averages
Level 153
1,573 SR
1,595 Elo+
Maui
Maui
AUTheTorment
Maui
Level 144
God Stats
10W - 9L
1,578 SR
Queue Stats
24W - 16L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
AuTheMystic
Nu Wa
Level 158
God Stats
0W - 1L
1,585 SR
Queue Stats
84W - 65L
1,636 Elo+
Party 2
Anhur
Anhur
Gumoni
Anhur
Level 158
God Stats
16W - 16L
1,555 SR
Queue Stats
439W - 425L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
10,392
799
10,425
6,743
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Faultless808
Morgan Le Fay
13
3 / 0 / 3
10,187
784
10,734
4,872
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Hi3636
Vulcan
13
2 / 0 / 4
9,860
758
11,763
7,684
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
8,126
625
3,271
15,698
11,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 0
8,244
634
4,261
11,546
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Gumoni
Anhur
12
0 / 2 / 0
8,792
676
2,830
8,713
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
5
0
0
W
4
0
4
6
W
Morgan Le Fay
Faultless808
Morgan Le Fay
3
0
3
4.5
L
Anhur
Gumoni
Anhur
0
2
0
0
W
Vulcan
Hi3636
Vulcan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,922
Damage
10,362
19,299
Taken
35,957
13,781
Mitigated
18,876
6,290
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,271
86
0
4,347
15,698
11,275
0
11,705
3,531
9,471
0
L
4,261
955
0
397
11,546
4,206
0
6,470
4,711
40,160
0
W
10,425
205
0
2,242
6,743
7,873
0
2,632
4,111
0
27,510
W
Morgan Le Fay
Faultless808
Morgan Le Fay
10,734
605
0
1,387
4,872
1,988
0
1,993
2,879
61,171
0
L
Anhur
Gumoni
Anhur
2,830
920
0
0
8,713
3,395
693
4,636
3,660
0
33,004
W
Vulcan
Hi3636
Vulcan
11,763
7,186
0
2,661
7,684
3,920
222
3,480
4,204
52,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
25,162
185
Minions Killed
140
0
Camps Cleared
0
814,992
Distance Traveled
714,119
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,126
625
13
1
0
249,719
5
L
Nu Wa
8,244
634
57
4
0
226,396
0
W
Chaac
10,392
799
26
2
0
281,383
0
W
Morgan Le Fay
10,187
784
99
8
0
266,838
4
L
Anhur
8,792
676
70
5
0
238,004
2
W
Vulcan
9,860
758
60
5
0
266,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role