Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
Tbotrelly
Kumbhakarna
Silver III
Level 92
God Stats
2W - 2L
1,892 SR
Queue Stats
33W - 43L
887 MMR
Party 2
Susano
Susano
Gold IV
Zadty
Susano
Gold IV
Level 86
God Stats
2W - 5L
1,377 SR
Queue Stats
31W - 33L
1,583 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
frankiejimenez
Morgan Le Fay
Gold III
Level 156
God Stats
2W - 1L
1,604 SR
Queue Stats
86W - 71L
1,570 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,624 SR
1,347 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,611 SR
1,319 MMR
Achilles
Achilles
Silver IV
AkaiShinzo
Achilles
Silver IV
Level 104
God Stats
4W - 4L
1,498 SR
Queue Stats
6W - 5L
1,421 MMR
Party 1
Artemis
Artemis
Silver III
Death5848
Artemis
Silver III
Level 124
God Stats
1W - 0L
1,549 SR
Queue Stats
12W - 14L
1,267 MMR
Party 1
Discordia
Discordia
Silver III
Renavis
Discordia
Silver III
Level 103
God Stats
3W - 0L
1,785 SR
Queue Stats
12W - 14L
1,267 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Tbotrelly
Kumbhakarna
15
2 / 6 / 8
13,374
704
7,839
26,040
37,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
Zadty
Susano
16
4 / 8 / 5
14,009
737
14,358
18,837
7,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
frankiejimenez
Morgan Le Fay
16
6 / 6 / 3
14,346
755
22,766
18,679
7,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AthenaAo KuangGaneshaAphroditeHercules

VS

Bans
Chang'eAgniAresNoxBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkaiShinzo
Achilles
19
10 / 3 / 10
16,111
848
21,871
25,593
32,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Death5848
Artemis
18
6 / 5 / 11
15,390
810
15,631
17,896
6,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Renavis
Discordia
17
4 / 4 / 13
14,994
789
17,279
13,415
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
12
Kills
20
20
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
AkaiShinzo
Achilles
10
3
10
5
W
Artemis
Death5848
Artemis
6
5
11
2.3
W
Discordia
Renavis
Discordia
4
4
13
2.63
L
Kumbhakarna
Tbotrelly
Kumbhakarna
2
6
8
1
L
Susano
Zadty
Susano
4
8
5
0.81
L
Morgan Le Fay
frankiejimenez
Morgan Le Fay
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,963
Damage
54,781
63,556
Taken
56,904
51,872
Mitigated
43,127
8,374
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AkaiShinzo
Achilles
21,871
6,809
0
5,099
25,593
32,671
321
14,526
11,067
5,418
51,625
W
Artemis
Death5848
Artemis
15,631
7,573
0
5,116
17,896
6,332
2,299
8,401
9,495
0
73,116
W
Discordia
Renavis
Discordia
17,279
642
0
753
13,415
4,124
174
7,577
5,838
63,914
0
L
Kumbhakarna
Tbotrelly
Kumbhakarna
7,839
1,059
0
3,998
26,040
37,024
24
7,170
18,870
26,624
325
L
Susano
Zadty
Susano
14,358
2,568
0
1,317
18,837
7,445
0
6,238
12,599
0
46,985
L
Morgan Le Fay
frankiejimenez
Morgan Le Fay
22,766
2,309
0
3,059
18,679
7,403
0
5,307
13,372
81,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
46,495
201
Minions Killed
188
0
Camps Cleared
0
925,541
Distance Traveled
1,045,711
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,111
848
46
2
0
358,591
2
W
Artemis
15,390
810
72
4
0
329,004
6
W
Discordia
14,994
789
70
4
0
358,116
0
L
Kumbhakarna
13,374
704
31
2
0
314,237
2
L
Susano
14,009
737
60
3
0
319,645
0
L
Morgan Le Fay
14,346
755
110
6
0
291,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role