Player Matchup

Baron Samedi
Baron Samedi
SQUIDMANTIM
Baron Samedi
Level 29
God Stats
7W - 5L
1,618 SR
Queue Stats
57W - 51L
1,472 Elo+
Party 4
Hachiman
Hachiman
SamElt
Hachiman
Level 114
God Stats
0W - 2L
1,294 SR
Queue Stats
35W - 50L
1,389 Elo+
Party 4
Hercules
Hercules
Scarletkingvon
Hercules
Level 29
God Stats
0W - 1L
1,769 SR
Queue Stats
34W - 51L
1,373 Elo+
Party 1
Awilix
Awilix
TX_pandawarrior
Awilix
Level 87
God Stats
3W - 4L
1,518 SR
Queue Stats
70W - 74L
1,419 Elo+
Party 1
Chronos
Chronos
Txmo_pvp3246
Chronos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,364 Elo+
Solo
Team Averages
Level 60
1,540 SR
1,403 Elo+

VS

Team Averages
Level 98
1,517 SR
1,443 Elo+
Awilix
Awilix
CragnDazzle
Awilix
Level 165
God Stats
4W - 1L
1,382 SR
Queue Stats
232W - 241L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
Nav_HK
Kukulkan
Level 57
God Stats
8W - 5L
1,580 SR
Queue Stats
76W - 85L
1,459 Elo+
Party 2
Anubis
Anubis
eventuell-Chilli
Anubis
Level 82
God Stats
98W - 68L
1,562 SR
Queue Stats
292W - 287L
1,418 Elo+
Party 3
Fafnir
Fafnir
fred134095
Fafnir
Level 65
God Stats
3W - 1L
1,665 SR
Queue Stats
162W - 170L
1,469 Elo+
Party 3
Hercules
Hercules
tibyque
Hercules
Level 122
God Stats
2W - 2L
1,397 SR
Queue Stats
296W - 304L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SQUIDMANTIM
Baron Samedi
13
1 / 4 / 3
8,521
473
8,359
15,792
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
SamElt
Hachiman
13
2 / 7 / 1
8,325
463
7,780
15,715
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
13
0 / 4 / 0
8,056
448
7,709
17,577
11,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 9 / 0
7,621
423
3,226
19,184
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Txmo_pvp3246
Chronos
12
0 / 7 / 0
7,787
433
4,907
17,064
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
14 / 0 / 6
11,853
659
23,986
12,196
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Nav_HK
Kukulkan
17
7 / 0 / 8
11,208
623
13,268
6,398
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 7
9,612
534
14,881
14,285
6,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
fred134095
Fafnir
15
3 / 1 / 9
9,320
518
4,209
12,409
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
tibyque
Hercules
18
3 / 0 / 0
11,173
621
9,833
14,005
21,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
31
31
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Awilix
14
0
6
17
W
Kukulkan
Nav_HK
Kukulkan
7
0
8
11
L
Baron Samedi
SQUIDMANTIM
Baron Samedi
1
4
3
0.63
L
Hachiman
SamElt
Hachiman
2
7
1
0.36
L
Hercules
0
4
0
0
L
1
9
0
0.11
L
Chronos
Txmo_pvp3246
Chronos
0
7
0
0
W
4
4
7
1.88
W
Fafnir
fred134095
Fafnir
3
1
9
7.5
W
Hercules
tibyque
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,981
Damage
66,177
85,332
Taken
59,293
42,565
Mitigated
49,381
15,158
Healing
21,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
23,986
9,839
0
500
12,196
5,775
0
3,032
9,164
0
118,533
W
Kukulkan
Nav_HK
Kukulkan
13,268
390
0
1,549
6,398
3,029
975
3,643
2,755
87,099
0
L
Baron Samedi
SQUIDMANTIM
Baron Samedi
8,359
114
670
4,002
15,792
14,359
165
8,964
6,575
45,849
0
L
Hachiman
SamElt
Hachiman
7,780
4,615
0
3,020
15,715
4,405
715
6,668
8,728
0
60,847
L
Hercules
7,709
2,686
0
4,581
17,577
11,472
0
4,161
13,416
0
45,402
L
3,226
1,240
0
693
19,184
6,362
0
5,268
13,878
0
51,847
L
Chronos
Txmo_pvp3246
Chronos
4,907
1,307
0
2,192
17,064
5,967
0
7,409
9,606
54,649
0
W
14,881
777
0
7,045
14,285
6,986
2,092
4,393
9,892
77,966
0
W
Fafnir
fred134095
Fafnir
4,209
1,395
34
3,576
12,409
11,759
945
2,198
10,211
34,298
0
W
Hercules
tibyque
Hercules
9,833
2,889
0
8,925
14,005
21,832
194
0
14,005
2,467
77,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
53,166
411
Minions Killed
561
0
Camps Cleared
0
1,722,632
Distance Traveled
1,848,731
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,853
659
138
8
0
437,070
0
W
Kukulkan
11,208
623
132
7
0
392,894
5
L
Baron Samedi
8,521
473
60
3
0
318,607
0
L
Hachiman
8,325
463
103
6
0
311,393
2
L
Hercules
8,056
448
66
4
0
370,518
3
L
Awilix
7,621
423
85
5
0
380,541
0
L
Chronos
7,787
433
97
5
0
341,573
0
W
Anubis
9,612
534
123
7
0
355,447
1
W
Fafnir
9,320
518
44
2
0
343,647
0
W
Hercules
11,173
621
124
7
0
319,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role