Player Matchup

Bacchus
Bacchus
Angrew
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,061 Elo+
Party 1
Nemesis
Nemesis
BBAATTYY
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
BadGuardianMain
Nu Wa
Level 18
God Stats
1W - 4L
1,308 SR
Queue Stats
8W - 24L
1,271 Elo+
Party 1
Scylla
Scylla
CheesePlusUltra
Scylla
Level 106
God Stats
0W - 3L
1,213 SR
Queue Stats
6W - 16L
1,328 Elo+
Party 1
Achilles
Achilles
zombtoy
Achilles
Level 62
God Stats
1W - 3L
1,380 SR
Queue Stats
23W - 38L
1,374 Elo+
Party 1
Team Averages
Level 51
1,380 SR
1,274 Elo+

VS

Team Averages
Level 133
1,455 SR
1,535 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CerpinX
Cthulhu
Level 155
God Stats
4W - 4L
1,487 SR
Queue Stats
32W - 36L
1,505 Elo+
Party 2
Bake Kujira
Bake Kujira
Imperium_Of_Oak
Bake Kujira
Level 8
God Stats
3W - 1L
1,670 SR
Queue Stats
12W - 6L
1,578 Elo+
Party 2
Hachiman
Hachiman
Sklazzo
Hachiman
Level 149
God Stats
1W - 0L
1,258 SR
Queue Stats
72W - 66L
1,587 Elo+
Party 2
Discordia
Discordia
Sorrocko
Discordia
Level 145
God Stats
3W - 4L
1,361 SR
Queue Stats
29W - 33L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Angrew
Bacchus
14
0 / 2 / 1
7,806
710
5,013
10,175
11,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
BBAATTYY
Nemesis
14
1 / 7 / 2
8,157
742
5,038
11,814
5,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 1
8,592
781
6,324
8,074
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 6 / 1
9,498
863
8,237
11,009
4,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
zombtoy
Achilles
15
1 / 3 / 3
8,610
783
5,952
12,350
9,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
8 / 1 / 5
10,951
996
8,777
16,843
14,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
CerpinX
Cthulhu
16
3 / 3 / 11
9,982
907
10,770
10,257
4,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bake Kujira
Imperium_Of_Oak
Bake Kujira
17
9 / 0 / 2
10,403
946
9,482
10,981
13,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Sklazzo
Hachiman
16
0 / 0 / 5
9,406
855
4,614
7,146
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Sorrocko
Discordia
15
1 / 3 / 7
8,992
817
7,645
8,203
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
21
21
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
1
5
10.5
L
Bacchus
Angrew
Bacchus
0
2
1
0.25
L
Nemesis
BBAATTYY
Nemesis
1
7
2
0.29
L
1
3
1
0.5
W
Cthulhu
CerpinX
Cthulhu
3
3
11
2.83
L
4
6
1
0.75
W
Bake Kujira
Imperium_Of_Oak
Bake Kujira
9
0
2
10
W
Hachiman
Sklazzo
Hachiman
0
0
5
2.5
W
Discordia
Sorrocko
Discordia
1
3
7
1.5
L
Achilles
zombtoy
Achilles
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,564
Damage
41,288
53,422
Taken
53,430
34,524
Mitigated
38,228
4,173
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,777
4,183
0
9,081
16,843
14,616
490
5,457
11,311
0
36,142
L
Bacchus
Angrew
Bacchus
5,013
397
0
2,399
10,175
11,755
0
4,482
5,550
15,525
0
L
Nemesis
BBAATTYY
Nemesis
5,038
1,218
0
502
11,814
5,609
0
6,231
5,399
0
14,272
L
6,324
1,870
0
0
8,074
3,235
0
5,164
2,865
28,976
0
W
Cthulhu
CerpinX
Cthulhu
10,770
104
384
633
10,257
4,099
0
3,837
6,187
37,794
0
L
8,237
294
0
0
11,009
4,613
0
5,422
5,190
29,647
0
W
Bake Kujira
Imperium_Of_Oak
Bake Kujira
9,482
2,988
0
1,711
10,981
13,721
485
3,934
6,967
31,083
0
W
Hachiman
Sklazzo
Hachiman
4,614
3,311
0
2,415
7,146
2,755
5,417
2,022
5,030
0
35,567
W
Discordia
Sorrocko
Discordia
7,645
864
0
812
8,203
3,037
1,025
3,674
4,361
24,586
0
L
Achilles
zombtoy
Achilles
5,952
2,327
22
1,250
12,350
9,312
0
5,468
6,521
0
18,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
49,734
163
Minions Killed
274
0
Camps Cleared
0
1,060,387
Distance Traveled
1,266,249
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,951
996
62
6
0
266,675
0
L
Bacchus
7,806
710
27
2
0
193,332
0
L
Nemesis
8,157
742
26
2
0
206,847
0
L
Nu Wa
8,592
781
44
4
0
194,548
2
W
Cthulhu
9,982
907
52
5
0
249,457
0
L
Scylla
9,498
863
31
3
0
220,671
0
W
Bake Kujira
10,403
946
54
5
0
283,739
0
W
Hachiman
9,406
855
67
6
0
236,229
0
W
Discordia
8,992
817
39
4
0
230,149
0
L
Achilles
8,610
783
35
3
0
244,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role