Player Matchup

Tsukuyomi
Tsukuyomi
IKanji GodI
Tsukuyomi
Level 100
God Stats
4W - 5L
1,552 SR
Queue Stats
90W - 101L
1,438 Elo+
Party 1
Bacchus
Bacchus
ISaber GodI
Bacchus
Level 109
God Stats
0W - 2L
1,186 SR
Queue Stats
156W - 160L
1,430 Elo+
Party 1
Izanami
Izanami
Itadori GodI
Izanami
Level 4
God Stats
0W - 2L
1,263 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1
Ra
Ra
P170Tiezo
Ra
Level 118
God Stats
10W - 10L
1,546 SR
Queue Stats
162W - 137L
1,516 Elo+
Solo
Bellona
Bellona
SaikuGod
Bellona
Level 118
God Stats
14W - 21L
1,473 SR
Queue Stats
125W - 127L
1,462 Elo+
Party 1
Team Averages
Level 90
1,404 SR
1,469 Elo+

VS

Team Averages
Level 96
1,715 SR
1,564 Elo+
Gilgamesh
Gilgamesh
ArcticFaZe22
Gilgamesh
Level 84
God Stats
4W - 2L
1,887 SR
Queue Stats
268W - 230L
1,551 Elo+
Solo
Anubis
Anubis
Darkhornss
Anubis
Level 79
God Stats
14W - 11L
1,544 SR
Queue Stats
290W - 278L
1,489 Elo+
Party 3
Cerberus
Cerberus
RavenisRaw
Cerberus
Level 141
God Stats
4W - 2L
1,700 SR
Queue Stats
78W - 57L
1,594 Elo+
Party 3
Ullr
Ullr
Thorxxv
Ullr
Level 106
God Stats
9W - 2L
1,648 SR
Queue Stats
43W - 22L
1,617 Elo+
Party 2
Kumbhakarna
Kumbhakarna
vmxde
Kumbhakarna
Level 68
God Stats
5W - 1L
1,796 SR
Queue Stats
38W - 18L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IKanji GodI
Tsukuyomi
13
4 / 3 / 1
7,922
528
7,446
12,545
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
ISaber GodI
Bacchus
10
1 / 3 / 1
6,596
440
6,118
13,604
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Itadori GodI
Izanami
11
0 / 3 / 1
6,555
437
2,886
5,917
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 1
8,851
590
4,821
7,072
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SaikuGod
Bellona
13
0 / 3 / 0
8,436
562
9,061
12,901
10,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcticFaZe22
Gilgamesh
14
6 / 2 / 5
8,355
557
11,631
14,538
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Darkhornss
Anubis
14
2 / 0 / 6
8,492
566
7,206
7,999
3,998
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RavenisRaw
Cerberus
15
2 / 0 / 3
9,125
608
6,713
11,401
15,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ullr
Thorxxv
Ullr
12
3 / 2 / 5
7,416
494
7,680
8,773
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
vmxde
Kumbhakarna
11
1 / 2 / 7
7,175
478
3,616
9,967
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
14
14
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArcticFaZe22
Gilgamesh
6
2
5
4.25
W
Anubis
Darkhornss
Anubis
2
0
6
5
L
Tsukuyomi
IKanji GodI
Tsukuyomi
4
3
1
1.5
L
Bacchus
ISaber GodI
Bacchus
1
3
1
0.5
L
Izanami
Itadori GodI
Izanami
0
3
1
0.17
L
1
2
1
0.75
W
Cerberus
RavenisRaw
Cerberus
2
0
3
3.5
L
Bellona
SaikuGod
Bellona
0
3
0
0
W
Ullr
Thorxxv
Ullr
3
2
5
2.75
W
Kumbhakarna
vmxde
Kumbhakarna
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,332
Damage
36,846
52,039
Taken
52,678
32,607
Mitigated
37,836
16,089
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArcticFaZe22
Gilgamesh
11,631
5,177
0
4,420
14,538
7,179
0
3,025
11,446
0
52,913
W
Anubis
Darkhornss
Anubis
7,206
763
0
5,336
7,999
3,998
567
1,906
6,093
79,190
0
L
Tsukuyomi
IKanji GodI
Tsukuyomi
7,446
940
0
4,466
12,545
4,740
0
3,610
8,935
0
51,138
L
Bacchus
ISaber GodI
Bacchus
6,118
1,086
103
4,486
13,604
13,045
0
3,022
10,582
23,758
0
L
Izanami
Itadori GodI
Izanami
2,886
2,235
0
918
5,917
2,068
605
755
5,162
0
31,941
L
4,821
94
582
2,135
7,072
2,727
0
2,413
4,659
81,676
0
W
Cerberus
RavenisRaw
Cerberus
6,713
805
0
6,438
11,401
15,571
0
0
11,401
70,888
299
L
Bellona
SaikuGod
Bellona
9,061
4,417
0
3,399
12,901
10,027
0
7,436
5,465
0
68,661
W
Ullr
Thorxxv
Ullr
7,680
4,190
0
1,180
8,773
3,466
599
2,851
5,922
0
44,409
W
Kumbhakarna
vmxde
Kumbhakarna
3,616
980
0
1,933
9,967
7,622
0
3,090
6,877
15,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
40,563
451
Minions Killed
461
0
Camps Cleared
0
1,524,043
Distance Traveled
1,519,657
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,355
557
74
5
0
380,201
0
W
Anubis
8,492
566
145
10
0
302,759
0
L
Tsukuyomi
7,922
528
72
5
0
344,351
0
L
Bacchus
6,596
440
31
2
0
310,760
4
L
Izanami
6,555
437
72
5
0
274,268
0
L
Ra
8,851
590
146
10
0
332,136
6
W
Cerberus
9,125
608
159
11
0
291,904
6
L
Bellona
8,436
562
130
9
0
262,528
3
W
Ullr
7,416
494
64
4
0
242,729
0
W
Kumbhakarna
7,175
478
19
1
0
302,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role