Player Matchup

Arachne
Arachne
CooroFett
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charon
Charon
Deathwyatt
Charon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,383 Elo+
Party 1
Tyr
Tyr
EliteSifu301
Tyr
Level 29
God Stats
2W - 1L
1,853 SR
Queue Stats
125W - 127L
1,447 Elo+
Solo
Hel
Hel
GoldenGod51223
Hel
Level 26
God Stats
1W - 2L
1,593 SR
Queue Stats
1W - 3L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
riantis23
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 36
1,589 SR
1,442 Elo+

VS

Team Averages
Level 29
1,510 SR
1,383 Elo+
Kukulkan
Kukulkan
Madman2179
Kukulkan
Level 31
God Stats
1W - 2L
1,300 SR
Queue Stats
1W - 3L
1,123 Elo+
Solo
Janus
Janus
Messi_WC_Champ
Janus
Level 38
God Stats
42W - 28L
1,572 SR
Queue Stats
134W - 110L
1,514 Elo+
Party 3
Chaac
Chaac
Tamashii97
Chaac
Level 25
God Stats
3W - 0L
1,819 SR
Queue Stats
22W - 13L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
edwars4000
Sylvanus
Level 22
God Stats
6W - 6L
1,519 SR
Queue Stats
23W - 13L
1,582 Elo+
Party 2
Surtr
Surtr
sagarech
Surtr
Level 28
God Stats
2W - 2L
1,341 SR
Queue Stats
2W - 4L
1,117 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CooroFett
Arachne
14
2 / 6 / 3
7,965
797
8,629
13,326
6,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Deathwyatt
Charon
14
1 / 6 / 4
8,339
834
6,728
16,045
11,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 5 / 3
7,802
780
6,422
15,013
12,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 3
8,571
857
8,847
10,886
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jing Wei
riantis23
Jing Wei
14
0 / 9 / 3
7,601
760
4,127
14,745
6,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Madman2179
Kukulkan
17
7 / 1 / 11
10,327
1,033
15,048
8,396
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 0 / 12
10,469
1,047
16,172
7,531
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
16
7 / 1 / 10
9,941
994
18,021
12,446
11,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
edwars4000
Sylvanus
15
1 / 3 / 12
8,718
872
6,109
11,454
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
sagarech
Surtr
15
4 / 3 / 11
8,747
875
7,539
11,737
11,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
8
Kills
30
30
Deaths
8
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Arachne
CooroFett
Arachne
2
6
3
0.58
L
Charon
Deathwyatt
Charon
1
6
4
0.5
L
2
5
3
0.7
L
3
4
3
1.13
W
Kukulkan
Madman2179
Kukulkan
7
1
11
12.5
W
11
0
12
17
W
Chaac
7
1
10
12
W
Sylvanus
edwars4000
Sylvanus
1
3
12
2.33
L
Jing Wei
riantis23
Jing Wei
0
9
3
0.17
W
Surtr
sagarech
Surtr
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,753
Damage
62,889
70,015
Taken
51,564
41,072
Mitigated
36,942
9,186
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CooroFett
Arachne
8,629
5,984
0
1,480
13,326
6,454
0
7,410
5,526
0
13,067
L
Charon
Deathwyatt
Charon
6,728
1,006
472
1,212
16,045
11,867
0
9,073
6,350
19,079
0
L
6,422
694
0
926
15,013
12,577
0
5,918
8,539
0
15,066
L
8,847
179
1,753
2,791
10,886
3,775
0
4,171
6,274
25,680
0
W
Kukulkan
Madman2179
Kukulkan
15,048
1,440
0
495
8,396
3,916
416
3,322
5,074
44,830
0
W
16,172
849
0
536
7,531
3,652
1,005
1,700
5,831
38,445
0
W
Chaac
18,021
3,083
0
5,270
12,446
11,141
720
2,986
9,460
0
44,428
W
Sylvanus
edwars4000
Sylvanus
6,109
1,012
2,338
2,892
11,454
6,725
677
3,565
7,889
25,033
0
L
Jing Wei
riantis23
Jing Wei
4,127
3,639
0
552
14,745
6,399
0
9,764
4,568
0
14,733
W
Surtr
sagarech
Surtr
7,539
1,985
0
648
11,737
11,508
1,347
4,002
7,735
708
11,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
48,202
146
Minions Killed
268
0
Camps Cleared
0
963,381
Distance Traveled
1,120,579
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,965
797
18
2
0
190,985
0
L
Charon
8,339
834
25
3
0
194,089
0
L
Tyr
7,802
780
21
2
0
208,047
1
L
Hel
8,571
857
53
5
0
204,334
0
W
Kukulkan
10,327
1,033
85
9
0
218,390
0
W
Janus
10,469
1,047
64
6
0
245,756
0
W
Chaac
9,941
994
67
7
0
254,088
0
W
Sylvanus
8,718
872
35
4
0
189,885
0
L
Jing Wei
7,601
760
29
3
0
165,926
0
W
Surtr
8,747
875
17
2
0
212,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role