Player Matchup

Shiva
Shiva
Ace1761
Shiva
Level 124
God Stats
29W - 25L
1,594 SR
Queue Stats
465W - 403L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
FanaticDreamer
Zhong Kui
Level 152
God Stats
57W - 58L
1,580 SR
Queue Stats
354W - 313L
1,522 Elo+
Party 2
Vulcan
Vulcan
HavelTheRock12
Vulcan
Level 125
God Stats
1W - 1L
1,461 SR
Queue Stats
162W - 143L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
LicCaraj0
Erlang Shen
Level 128
God Stats
41W - 42L
1,594 SR
Queue Stats
219W - 184L
1,567 Elo+
Solo
Hun Batz
Hun Batz
ShrekIsMySmurf
Hun Batz
Level 119
God Stats
4W - 3L
1,598 SR
Queue Stats
107W - 97L
1,562 Elo+
Party 1
Team Averages
Level 130
1,565 SR
1,555 Elo+

VS

Team Averages
Level 104
1,636 SR
1,547 Elo+
Ymir
Ymir
Ferny_the_chief
Ymir
Level 133
God Stats
0W - 1L
1,279 SR
Queue Stats
25W - 19L
1,626 Elo+
Party 3
King Arthur
King Arthur
Hello Jello6915
King Arthur
Level 37
God Stats
1W - 2L
1,694 SR
Queue Stats
22W - 22L
1,535 Elo+
Solo
Nemesis
Nemesis
RosaParksNah
Nemesis
Level 97
God Stats
2W - 1L
1,800 SR
Queue Stats
151W - 135L
1,578 Elo+
Solo
Izanami
Izanami
moneywaxpen
Izanami
Level 127
God Stats
6W - 6L
1,589 SR
Queue Stats
17W - 23L
1,467 Elo+
Solo
Zeus
Zeus
wolfhunter-17
Zeus
Level 127
God Stats
2W - 1L
1,820 SR
Queue Stats
59W - 58L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ace1761
Shiva
10
1 / 0 / 3
6,045
605
5,197
6,793
4,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
FanaticDreamer
Zhong Kui
10
1 / 1 / 2
5,916
592
6,624
5,664
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 2
6,231
623
2,963
4,346
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LicCaraj0
Erlang Shen
11
0 / 0 / 0
6,383
638
4,807
11,723
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
11
7 / 0 / 1
6,766
677
4,812
6,874
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,027
503
3,426
8,438
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Hello Jello6915
King Arthur
10
0 / 0 / 0
5,475
548
5,635
8,412
7,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
RosaParksNah
Nemesis
8
1 / 2 / 0
4,918
492
2,618
7,126
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
moneywaxpen
Izanami
9
0 / 3 / 1
5,030
503
2,235
6,594
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
5,116
512
4,300
4,932
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
1
1
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
Ace1761
Shiva
1
0
3
2.5
W
Zhong Kui
FanaticDreamer
Zhong Kui
1
1
2
2
L
0
2
1
0.25
W
1
0
2
2
L
King Arthur
Hello Jello6915
King Arthur
0
0
0
0
W
Erlang Shen
LicCaraj0
Erlang Shen
0
0
0
0
L
Nemesis
RosaParksNah
Nemesis
1
2
0
0.5
W
Hun Batz
7
0
1
7.5
L
Izanami
moneywaxpen
Izanami
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
18,214
35,400
Taken
35,502
21,508
Mitigated
18,269
15,179
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Ace1761
Shiva
5,197
1,790
440
2,213
6,793
4,229
103
2,393
4,400
0
16,042
W
Zhong Kui
FanaticDreamer
Zhong Kui
6,624
2,975
0
2,525
5,664
4,347
978
780
4,884
37,504
11,848
L
3,426
1,300
0
2,614
8,438
4,979
0
2,080
6,358
17,676
0
W
2,963
1,072
0
1,529
4,346
1,686
294
2,747
1,599
47,403
0
L
King Arthur
Hello Jello6915
King Arthur
5,635
979
0
2,649
8,412
7,249
0
0
8,412
0
40,969
W
Erlang Shen
LicCaraj0
Erlang Shen
4,807
2,692
0
6,911
11,723
8,771
628
1,227
10,496
0
49,369
L
Nemesis
RosaParksNah
Nemesis
2,618
1,426
0
2,784
7,126
2,400
0
1,836
5,290
0
26,080
W
Hun Batz
4,812
2,499
0
1,561
6,874
2,475
0
579
6,295
0
51,182
L
Izanami
moneywaxpen
Izanami
2,235
1,545
0
1,843
6,594
2,217
0
2,980
3,614
0
34,830
L
4,300
304
0
637
4,932
1,424
0
2,050
2,882
36,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
25,566
363
Minions Killed
287
0
Camps Cleared
0
1,026,742
Distance Traveled
984,779
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,045
605
14
1
0
247,621
2
W
Zhong Kui
5,916
592
86
9
0
175,072
1
L
Ymir
5,027
503
26
3
0
197,606
0
W
Vulcan
6,231
623
95
10
0
204,900
1
L
King Arthur
5,475
548
61
6
0
187,282
2
W
Erlang Shen
6,383
638
93
9
0
180,823
0
L
Nemesis
4,918
492
52
5
0
240,345
0
W
Hun Batz
6,766
677
75
8
0
218,326
2
L
Izanami
5,030
503
77
8
0
185,988
0
L
Zeus
5,116
512
71
7
0
173,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role