Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
LeoRios1
Scylla
Level 68
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 13L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
S GLADIN
Ne Zha
Level 174
God Stats
0W - 1L
1,550 SR
Queue Stats
9W - 17L
1,456 Elo+
Party 1
Thor
Thor
Sins Zwillinge
Thor
Level 230
God Stats
1W - 3L
1,613 SR
Queue Stats
17W - 23L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
SitLaner24
Jing Wei
Level 157
God Stats
0W - 1L
1,512 SR
Queue Stats
13W - 13L
1,570 Elo+
Party 1
Team Averages
Level 137
1,499 SR
1,474 Elo+

VS

Team Averages
Level 151
1,591 SR
1,548 Elo+
Raijin
Raijin
KachiZzz_
Raijin
Level 124
God Stats
1W - 0L
1,737 SR
Queue Stats
97W - 84L
1,564 Elo+
Solo
Vamana
Vamana
PurpleDragon692
Vamana
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 150L
1,533 Elo+
Solo
Ares
Ares
Sauce_Kiid23
Ares
Level 159
God Stats
13W - 14L
1,576 SR
Queue Stats
800W - 755L
1,525 Elo+
Solo
Olorun
Olorun
ZeroEazydoezit
Olorun
Level 144
God Stats
5W - 3L
1,623 SR
Queue Stats
316W - 288L
1,556 Elo+
Party 2
Fenrir
Fenrir
ZeroStudMuffin
Fenrir
Level 148
God Stats
7W - 9L
1,519 SR
Queue Stats
331W - 287L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 4 / 0
6,883
529
6,308
18,252
12,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
LeoRios1
Scylla
10
0 / 5 / 0
5,965
459
3,061
8,074
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
S GLADIN
Ne Zha
9
0 / 6 / 0
5,580
429
5,328
11,719
6,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
6,935
533
6,327
11,827
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
SitLaner24
Jing Wei
11
0 / 5 / 0
6,219
478
3,105
10,129
3,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KachiZzz_
Raijin
14
1 / 1 / 7
8,335
641
5,702
7,000
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 6
8,318
640
9,720
11,365
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 9
7,743
596
5,367
7,801
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

15
8 / 0 / 1
8,995
692
9,688
7,136
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 0 / 7
8,903
685
10,954
14,987
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
53
1
Kills
23
23
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
Raijin
KachiZzz_
Raijin
1
1
7
4.5
L
Scylla
LeoRios1
Scylla
0
5
0
0
W
3
0
6
6
L
Ne Zha
S GLADIN
Ne Zha
0
6
0
0
W
3
0
9
7.5
L
1
3
0
0.33
L
Jing Wei
SitLaner24
Jing Wei
0
5
0
0
W
8
0
1
8.5
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
41,431
60,001
Taken
48,289
29,219
Mitigated
30,449
6,199
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,308
1,299
0
2,843
18,252
12,182
688
1,186
16,064
0
46,528
W
Raijin
KachiZzz_
Raijin
5,702
730
0
1,779
7,000
2,577
200
1,638
5,362
64,140
0
L
Scylla
LeoRios1
Scylla
3,061
179
0
0
8,074
2,683
0
4,982
3,092
33,729
0
W
9,720
3,806
0
2,658
11,365
11,151
0
341
10,215
0
59,017
L
Ne Zha
S GLADIN
Ne Zha
5,328
657
0
1,086
11,719
6,756
0
6,138
5,490
0
27,834
W
5,367
657
0
2,524
7,801
6,395
567
556
7,203
20,537
0
L
6,327
2,017
0
725
11,827
4,165
0
1,513
10,276
0
56,810
L
Jing Wei
SitLaner24
Jing Wei
3,105
2,037
0
1,545
10,129
3,433
0
6,910
3,219
0
41,665
W
9,688
5,230
281
5,173
7,136
3,092
2,602
0
7,136
66,941
14,195
W
10,954
2,722
0
7,694
14,987
7,234
0
526
14,414
0
69,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
42,294
350
Minions Killed
449
0
Camps Cleared
0
1,358,332
Distance Traveled
1,315,000
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,883
529
74
6
0
264,165
0
W
Raijin
8,335
641
103
8
0
236,909
0
L
Scylla
5,965
459
65
5
0
266,224
0
W
Vamana
8,318
640
95
7
0
228,579
1
L
Ne Zha
5,580
429
36
3
0
259,598
1
W
Ares
7,743
596
25
2
0
282,505
4
L
Thor
6,935
533
98
8
0
299,311
1
L
Jing Wei
6,219
478
77
6
0
269,034
0
W
Olorun
8,995
692
131
10
0
261,067
1
W
Fenrir
8,903
685
95
7
0
305,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role