Player Matchup

Poseidon
Poseidon
Gold V
FragileJony
Poseidon
Gold V
Level 152
God Stats
1W - 0L
1,632 SR
Queue Stats
15W - 15L
1,476 MMR
Solo
Geb
Geb
Gold IV
Ironmike1232
Geb
Gold IV
Level 127
God Stats
4W - 6L
1,489 SR
Queue Stats
527W - 549L
1,328 MMR
Party 2
Awilix
Awilix
Gold II
MrNoxq
Awilix
Gold II
Level 169
God Stats
1W - 1L
1,352 SR
Queue Stats
29W - 25L
1,624 MMR
Party 2
Anhur
Anhur
Gold III
TequilaGod
Anhur
Gold III
Level 158
God Stats
6W - 9L
1,378 SR
Queue Stats
217W - 220L
1,480 MMR
Solo
King Arthur
King Arthur
Gold III
UNDESTAINED
King Arthur
Gold III
Level 154
God Stats
20W - 19L
1,564 SR
Queue Stats
331W - 340L
1,495 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,483 SR
1,481 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,558 SR
1,479 MMR
Thor
Thor
Bronze III
BeanStew
Thor
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Ares
Ares
Bronze III
ClownSchwing
Ares
Bronze III
Level 143
God Stats
0W - 1L
1,855 SR
Queue Stats
0W - 2L
1,454 MMR
Party 1
Osiris
Osiris
Bronze III
ShortTelomere869
Osiris
Bronze III
Level 97
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 2L
1,454 MMR
Party 1
Janus
Janus
Gold IV
Supernaru64
Janus
Gold IV
Level 156
God Stats
5W - 7L
1,487 SR
Queue Stats
58W - 56L
1,502 MMR
Solo
Ishtar
Ishtar
Gold V
ThePhoenixian
Ishtar
Gold V
Level 105
God Stats
0W - 5L
1,430 SR
Queue Stats
78W - 86L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FragileJony
Poseidon
14
3 / 0 / 5
8,836
631
6,617
4,993
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 6
6,875
491
3,312
8,511
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
MrNoxq
Awilix
14
6 / 1 / 5
8,499
607
10,672
10,661
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
13
5 / 1 / 3
7,733
552
7,329
6,985
2,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
UNDESTAINED
King Arthur
13
1 / 2 / 3
8,139
581
10,877
14,513
13,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ChernobogAthenaAphroditeArachne

VS

Bans
Cu ChulainnMaman BrigitteThanatosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 5 / 0
6,237
446
1,808
12,548
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
6,325
452
4,349
12,214
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 1
7,064
505
6,287
15,599
20,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 1
7,537
538
4,216
9,080
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 0
7,323
523
4,834
7,802
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
4
4
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
0
5
0
0
L
0
4
2
0.25
W
Poseidon
FragileJony
Poseidon
3
0
5
5.5
W
2
0
6
5
W
Awilix
MrNoxq
Awilix
6
1
5
8.5
L
1
2
1
0.75
L
1
4
1
0.38
W
Anhur
5
1
3
6.5
L
2
2
0
1
W
King Arthur
UNDESTAINED
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
21,494
45,663
Taken
57,243
28,495
Mitigated
40,839
13,027
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,808
750
0
998
12,548
4,145
0
1,954
10,594
0
43,257
L
4,349
420
0
1,559
12,214
9,596
0
3,050
9,164
21,571
0
W
Poseidon
FragileJony
Poseidon
6,617
664
0
915
4,993
1,716
108
2,114
2,815
75,752
0
W
3,312
388
0
1,519
8,511
6,520
0
1,576
6,897
17,018
0
W
Awilix
MrNoxq
Awilix
10,672
4,707
0
5,180
10,661
4,236
560
1,689
8,922
0
67,161
L
6,287
2,034
0
3,751
15,599
20,858
0
1,065
14,534
0
42,207
L
4,216
408
0
624
9,080
3,511
0
2,744
6,336
60,207
0
W
Anhur
7,329
3,568
0
2,544
6,985
2,571
192
2,091
4,894
0
49,844
L
4,834
2,487
0
2,166
7,802
2,729
633
1,439
6,363
0
44,467
W
King Arthur
UNDESTAINED
King Arthur
10,877
1,598
0
2,869
14,513
13,452
16
1,452
13,003
323
66,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,082
Gold Earned
34,486
430
Minions Killed
356
0
Camps Cleared
0
1,470,283
Distance Traveled
1,358,385
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,237
446
74
5
0
292,089
0
L
Ares
6,325
452
27
2
0
274,572
3
W
Poseidon
8,836
631
129
9
0
311,431
2
W
Geb
6,875
491
18
1
0
313,688
9
W
Awilix
8,499
607
98
7
0
337,875
0
L
Osiris
7,064
505
55
4
0
238,270
0
L
Janus
7,537
538
122
9
0
285,392
4
W
Anhur
7,733
552
83
6
0
238,958
4
L
Ishtar
7,323
523
78
6
0
268,062
0
W
King Arthur
8,139
581
102
7
0
268,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role