Player Matchup

Nu Wa
Nu Wa
Apoeco
Nu Wa
Level 17
God Stats
5W - 4L
1,609 SR
Queue Stats
8W - 8L
1,411 Elo+
Party 1
Hera
Hera
Nunkui
Hera
Level 35
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Shurraa
Achilles
Level 60
God Stats
2W - 1L
1,496 SR
Queue Stats
10W - 10L
1,481 Elo+
Party 1
Anubis
Anubis
TristinR6
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 66L
1,576 Elo+
Party 1
Ullr
Ullr
Youalreadylose
Ullr
Level 8
God Stats
3W - 3L
1,347 SR
Queue Stats
6W - 5L
1,430 Elo+
Party 1
Team Averages
Level 41
1,488 SR
1,480 Elo+

VS

Team Averages
Level 42
1,413 SR
1,334 Elo+
Ymir
Ymir
D-MINGO-_-02
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,489 Elo+
Party 3
Zhong Kui
Zhong Kui
Herlincx31
Zhong Kui
Level 103
God Stats
8W - 8L
1,393 SR
Queue Stats
276W - 283L
1,397 Elo+
Party 3
Cernunnos
Cernunnos
M1CKLOVYN
Cernunnos
Level 45
God Stats
25W - 45L
1,377 SR
Queue Stats
41W - 84L
1,332 Elo+
Solo
Thor
Thor
Stratigee
Thor
Level 31
God Stats
0W - 4L
1,297 SR
Queue Stats
1W - 7L
1,226 Elo+
Party 2
Arachne
Arachne
itsMaihem
Arachne
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Apoeco
Nu Wa
15
4 / 1 / 14
9,658
537
12,296
8,400
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Nunkui
Hera
18
6 / 1 / 5
11,899
661
11,842
12,258
4,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Shurraa
Achilles
15
11 / 1 / 15
10,416
579
19,003
15,841
7,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
TristinR6
Anubis
16
12 / 5 / 16
11,529
641
26,948
17,613
8,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
12 / 0 / 10
12,153
675
21,530
10,555
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 10 / 1
7,898
439
6,246
26,387
21,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Herlincx31
Zhong Kui
13
1 / 10 / 1
8,244
458
9,781
23,805
12,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
M1CKLOVYN
Cernunnos
12
1 / 9 / 2
7,786
433
5,593
18,817
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
2 / 8 / 2
8,822
490
8,679
21,975
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
itsMaihem
Arachne
11
1 / 9 / 0
7,532
418
4,759
21,451
6,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
14
45
Kills
8
8
Deaths
46
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Apoeco
Nu Wa
4
1
14
11
L
3
10
1
0.35
L
Zhong Kui
Herlincx31
Zhong Kui
1
10
1
0.15
L
Cernunnos
M1CKLOVYN
Cernunnos
1
9
2
0.22
W
Hera
Nunkui
Hera
6
1
5
8.5
W
Achilles
Shurraa
Achilles
11
1
15
18.5
L
Thor
2
8
2
0.38
W
Anubis
TristinR6
Anubis
12
5
16
4
W
12
0
10
17
L
Arachne
itsMaihem
Arachne
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,619
Damage
35,058
64,667
Taken
112,435
30,197
Mitigated
53,438
19,183
Healing
19,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Apoeco
Nu Wa
12,296
3,695
0
1,994
8,400
3,747
612
4,429
3,971
54,230
129
L
6,246
1,189
123
3,329
26,387
21,145
0
11,092
15,295
28,981
0
L
Zhong Kui
Herlincx31
Zhong Kui
9,781
393
0
3,672
23,805
12,867
0
12,901
10,904
67,194
0
L
Cernunnos
M1CKLOVYN
Cernunnos
5,593
1,948
186
2,276
18,817
5,975
0
6,080
12,737
0
57,400
W
Hera
Nunkui
Hera
11,842
3,461
0
4,352
12,258
4,809
1,982
0
12,258
106,789
0
W
Achilles
Shurraa
Achilles
19,003
6,978
0
1,257
15,841
7,743
798
5,461
10,380
0
54,700
L
Thor
8,679
1,466
0
5,984
21,975
7,043
0
9,327
12,648
0
57,514
W
Anubis
TristinR6
Anubis
26,948
2,575
0
8,063
17,613
8,791
2,124
4,351
13,262
82,914
0
W
21,530
9,640
0
3,517
10,555
5,107
3,405
1,786
8,769
0
86,759
L
Arachne
itsMaihem
Arachne
4,759
3,721
55
3,494
21,451
6,408
0
11,557
9,894
0
26,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,655
Gold Earned
40,282
535
Minions Killed
330
0
Camps Cleared
0
1,729,313
Distance Traveled
1,515,978
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,658
537
60
3
0
309,662
0
L
Ymir
7,898
439
41
2
0
293,816
0
L
Zhong Kui
8,244
458
105
6
0
274,915
0
L
Cernunnos
7,786
433
77
4
0
296,116
0
W
Hera
11,899
661
172
10
0
345,091
4
W
Achilles
10,416
579
75
4
0
383,996
0
L
Thor
8,822
490
66
4
0
348,191
0
W
Anubis
11,529
641
96
5
0
317,777
0
W
Ullr
12,153
675
132
7
0
372,787
0
L
Arachne
7,532
418
41
2
0
302,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role