Player Matchup

Thanatos
Thanatos
Abu nassso
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,303 Elo+
Party 1
Ao Kuang
Ao Kuang
Nsoov
Ao Kuang
Level 106
God Stats
30W - 33L
1,494 SR
Queue Stats
87W - 109L
1,396 Elo+
Party 1
Tiamat
Tiamat
Plombo
Tiamat
Level 43
God Stats
0W - 4L
1,404 SR
Queue Stats
5W - 9L
1,354 Elo+
Solo
Cernunnos
Cernunnos
wjq597
Cernunnos
Level 155
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 7L
1,208 Elo+
Party 2
Ymir
Ymir
垃圾账号
Ymir
Level 107
God Stats
1W - 1L
1,873 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 2
Team Averages
Level 86
1,509 SR
1,306 Elo+

VS

Team Averages
Level 111
1,529 SR
1,487 Elo+
Mulan
Mulan
IItox1cASIANII
Mulan
Level 107
God Stats
7W - 0L
1,940 SR
Queue Stats
177W - 179L
1,476 Elo+
Solo
Geb
Geb
MarvChester
Geb
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,468 Elo+
Solo
Fenrir
Fenrir
Neoli8
Fenrir
Level 149
God Stats
10W - 12L
1,445 SR
Queue Stats
304W - 303L
1,454 Elo+
Solo
Vulcan
Vulcan
VOLTRONTOR
Vulcan
Level 158
God Stats
6W - 7L
1,446 SR
Queue Stats
144W - 142L
1,479 Elo+
Solo
Jing Wei
Jing Wei
lenewplayername
Jing Wei
Level 65
God Stats
3W - 3L
1,314 SR
Queue Stats
113W - 92L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abu nassso
Thanatos
11
0 / 4 / 0
6,791
399
823
8,588
3,069
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Nsoov
Ao Kuang
12
2 / 5 / 0
7,510
442
7,354
20,465
7,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Plombo
Tiamat
11
1 / 5 / 1
7,520
442
5,749
11,118
8,853
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
wjq597
Cernunnos
14
1 / 2 / 2
8,608
506
7,996
13,128
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 2
7,692
452
5,439
12,460
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
9,943
585
9,584
14,608
10,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 3 / 6
7,061
415
3,689
11,264
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Neoli8
Fenrir
15
5 / 2 / 4
9,113
536
4,587
11,676
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
VOLTRONTOR
Vulcan
16
5 / 0 / 8
10,357
609
17,446
7,530
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
16
5 / 1 / 1
9,723
572
5,851
9,136
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
17
17
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Abu nassso
Thanatos
0
4
0
0
W
2
0
6
5
W
0
3
6
1
W
Fenrir
Neoli8
Fenrir
5
2
4
3.5
L
Ao Kuang
Nsoov
Ao Kuang
2
5
0
0.4
L
Tiamat
Plombo
Tiamat
1
5
1
0.3
W
Vulcan
VOLTRONTOR
Vulcan
5
0
8
9
W
Jing Wei
5
1
1
5.5
L
Cernunnos
wjq597
Cernunnos
1
2
2
1
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,361
Damage
41,157
65,759
Taken
54,214
38,055
Mitigated
28,528
15,898
Healing
20,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Abu nassso
Thanatos
823
381
0
3,102
8,588
3,069
0
2,914
5,534
0
21,035
W
9,584
1,169
0
8,275
14,608
10,319
410
5,768
8,840
0
77,548
W
3,689
440
0
2,836
11,264
6,400
0
3,268
7,996
21,385
0
W
Fenrir
Neoli8
Fenrir
4,587
714
0
2,304
11,676
4,982
1,480
2,924
8,752
0
51,362
L
Ao Kuang
Nsoov
Ao Kuang
7,354
1,920
0
3,404
20,465
7,751
0
6,194
14,023
61,533
0
L
Tiamat
Plombo
Tiamat
5,749
791
0
2,668
11,118
8,853
216
3,356
7,589
35,769
0
W
Vulcan
VOLTRONTOR
Vulcan
17,446
7,677
165
2,573
7,530
3,234
2,318
3,407
4,123
91,262
0
W
Jing Wei
5,851
4,294
0
4,796
9,136
3,593
284
3,175
5,961
0
69,561
L
Cernunnos
wjq597
Cernunnos
7,996
3,752
0
4,168
13,128
5,145
1,111
4,292
8,814
0
84,931
L
5,439
1,407
0
2,556
12,460
13,237
144
3,740
8,664
34,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
46,197
353
Minions Killed
492
0
Camps Cleared
0
1,622,227
Distance Traveled
1,602,435
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,791
399
48
3
0
365,380
0
W
Mulan
9,943
585
124
7
0
319,804
2
W
Geb
7,061
415
17
1
0
250,373
2
W
Fenrir
9,113
536
71
4
0
339,401
0
L
Ao Kuang
7,510
442
73
4
0
351,435
0
L
Tiamat
7,520
442
55
3
0
250,848
1
W
Vulcan
10,357
609
136
8
0
346,574
0
W
Jing Wei
9,723
572
144
8
0
346,283
3
L
Cernunnos
8,608
506
124
7
0
309,577
2
L
Ymir
7,692
452
53
3
0
344,987
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role