Player Matchup

Merlin
Merlin
AlwaysWhite
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,514 Elo+
Party 2
Ne Zha
Ne Zha
JohnnyTheDemon__
Ne Zha
Level 42
God Stats
2W - 3L
1,558 SR
Queue Stats
50W - 57L
1,431 Elo+
Party 2
Amaterasu
Amaterasu
ihNstynct
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,499 Elo+
Party 2
Team Averages
Level 45
1,519 SR
1,481 Elo+

VS

Team Averages
Level 70
1,582 SR
1,550 Elo+
Osiris
Osiris
BigTexBaggy
Osiris
Level 69
God Stats
10W - 0L
1,668 SR
Queue Stats
21W - 8L
1,653 Elo+
Solo
Skadi
Skadi
Crash1Reborn-1
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,565 Elo+
Party 1
Ra
Ra
DasMonkeh
Ra
Level 76
God Stats
6W - 5L
1,578 SR
Queue Stats
32W - 39L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 4 / 0
8,453
845
8,227
7,059
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
6,629
663
1,654
6,681
3,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ihNstynct
Amaterasu
8
0 / 2 / 1
6,753
675
1,785
6,345
3,546
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
8 / 1 / 1
9,507
951
6,943
12,860
9,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 8
8,449
845
6,960
5,186
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 1 / 8
8,138
814
3,648
4,049
1,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
9
9
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
0
0.5
W
Osiris
8
1
1
8.5
W
1
0
8
5
W
0
1
8
4
L
0
3
0
0
L
Amaterasu
ihNstynct
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,666
Damage
17,551
20,085
Taken
22,095
9,797
Mitigated
13,029
1,093
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,227
404
0
260
7,059
2,444
0
743
6,316
39,422
0
W
Osiris
6,943
3,239
0
4,452
12,860
9,827
767
4,525
8,335
0
35,975
W
6,960
1,894
0
1,108
5,186
1,878
1,608
2,340
2,846
0
38,733
W
3,648
43
702
541
4,049
1,324
232
1,693
2,356
23,663
0
L
1,654
488
0
353
6,681
3,807
0
1,581
5,042
0
5,583
L
Amaterasu
ihNstynct
Amaterasu
1,785
454
0
480
6,345
3,546
0
1,370
4,910
0
5,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,835
Gold Earned
26,094
64
Minions Killed
145
0
Camps Cleared
0
401,531
Distance Traveled
609,124
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,453
845
47
5
0
164,169
0
W
Osiris
9,507
951
45
5
0
199,181
0
W
Skadi
8,449
845
52
5
0
179,210
3
W
Ra
8,138
814
48
5
0
230,733
2
L
Ne Zha
6,629
663
9
1
0
133,583
0
L
Amaterasu
6,753
675
8
1
0
103,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role