Player Matchup

Merlin
Merlin
AGTrixx
Merlin
Level 125
God Stats
10W - 15L
1,489 SR
Queue Stats
379W - 544L
1,441 Elo+
Party 1
Fenrir
Fenrir
CristianiiG
Fenrir
Level 157
God Stats
0W - 2L
1,156 SR
Queue Stats
107W - 97L
1,458 Elo+
Solo
Nu Wa
Nu Wa
JJshaqattack
Nu Wa
Level 123
God Stats
5W - 7L
1,604 SR
Queue Stats
270W - 415L
1,453 Elo+
Party 1
Bake Kujira
Bake Kujira
JNROPS
Bake Kujira
Level 127
God Stats
7W - 7L
1,571 SR
Queue Stats
297W - 466L
1,447 Elo+
Party 1
Bellona
Bellona
Ovasu
Bellona
Level 156
God Stats
3W - 2L
1,706 SR
Queue Stats
155W - 120L
1,571 Elo+
Solo
Team Averages
Level 138
1,505 SR
1,474 Elo+

VS

Team Averages
Level 143
1,613 SR
1,509 Elo+
Sol
Sol
Gabep0429
Sol
Level 134
God Stats
9W - 4L
1,674 SR
Queue Stats
295W - 282L
1,535 Elo+
Solo
Bakasura
Bakasura
Jonah0529
Bakasura
Level 144
God Stats
2W - 0L
1,730 SR
Queue Stats
51W - 54L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
NosoyGabito
Aphrodite
Level 138
God Stats
56W - 43L
1,561 SR
Queue Stats
518W - 519L
1,513 Elo+
Solo
Hachiman
Hachiman
PARKER15BALL
Hachiman
Level 119
God Stats
2W - 2L
1,406 SR
Queue Stats
52W - 47L
1,508 Elo+
Party 2
Cupid
Cupid
Sir_Sphere
Cupid
Level 181
God Stats
8W - 3L
1,694 SR
Queue Stats
65W - 60L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AGTrixx
Merlin
15
0 / 7 / 1
9,282
464
15,955
15,518
7,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
7 / 5 / 3
10,114
506
10,398
20,744
9,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 5
10,144
507
16,070
12,041
8,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
JNROPS
Bake Kujira
13
1 / 4 / 2
7,990
400
12,189
22,627
23,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Ovasu
Bellona
14
2 / 3 / 3
9,346
467
6,818
17,722
11,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 6
11,945
597
18,169
19,765
8,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Jonah0529
Bakasura
20
11 / 1 / 6
13,346
667
17,683
21,017
9,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
NosoyGabito
Aphrodite
15
2 / 3 / 7
9,039
452
7,934
20,136
20,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
PARKER15BALL
Hachiman
16
0 / 3 / 7
9,672
484
12,455
13,995
6,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
19
4 / 2 / 6
11,660
583
8,496
16,876
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
10
Kills
23
23
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
AGTrixx
Merlin
0
7
1
0.07
L
Fenrir
7
5
3
1.7
W
6
1
6
9
L
0
4
5
0.63
L
Bake Kujira
JNROPS
Bake Kujira
1
4
2
0.5
W
Bakasura
Jonah0529
Bakasura
11
1
6
14
W
Aphrodite
NosoyGabito
Aphrodite
2
3
7
1.83
L
Bellona
Ovasu
Bellona
2
3
3
1.17
W
Hachiman
PARKER15BALL
Hachiman
0
3
7
1.17
W
Cupid
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,430
Damage
64,737
88,652
Taken
91,789
60,246
Mitigated
55,867
17,624
Healing
42,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AGTrixx
Merlin
15,955
237
0
717
15,518
7,073
0
9,450
5,815
77,293
0
L
Fenrir
10,398
1,811
0
8,767
20,744
9,573
0
3,161
16,911
0
79,230
W
18,169
6,211
0
11,140
19,765
8,731
3,425
12,567
7,198
90,478
8,573
L
16,070
6,329
0
1,065
12,041
8,989
407
1,616
8,602
80,779
0
L
Bake Kujira
JNROPS
Bake Kujira
12,189
7,663
0
1,309
22,627
23,512
0
5,859
14,636
49,455
0
W
Bakasura
Jonah0529
Bakasura
17,683
10,940
0
6,737
21,017
9,888
1,674
7,672
13,345
0
139,621
W
Aphrodite
NosoyGabito
Aphrodite
7,934
298
5,582
7,514
20,136
20,460
180
9,611
10,525
40,124
1,072
L
Bellona
Ovasu
Bellona
6,818
1,667
0
5,766
17,722
11,099
0
5,273
12,035
0
51,585
W
Hachiman
PARKER15BALL
Hachiman
12,455
7,220
0
3,377
13,995
6,437
704
5,509
8,486
0
72,426
W
Cupid
8,496
4,303
456
7,576
16,876
10,351
1,302
9,303
7,573
0
91,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
55,662
489
Minions Killed
659
0
Camps Cleared
0
1,874,095
Distance Traveled
1,954,097
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,282
464
133
7
0
373,154
1
L
Fenrir
10,114
506
97
5
0
402,887
0
W
Sol
11,945
597
143
7
0
352,707
3
L
Nu Wa
10,144
507
114
6
0
319,382
0
L
Bake Kujira
7,990
400
59
3
0
420,852
3
W
Bakasura
13,346
667
199
10
0
454,113
0
W
Aphrodite
9,039
452
59
3
0
377,469
0
L
Bellona
9,346
467
86
4
0
357,820
10
W
Hachiman
9,672
484
102
5
0
395,656
0
W
Cupid
11,660
583
156
8
0
374,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role