Player Matchup

Merlin
Merlin
BL1TZKR3IG
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
Mouuund
Lancelot
Level 24
God Stats
6W - 3L
1,705 SR
Queue Stats
77W - 55L
1,546 Elo+
Solo
Bellona
Bellona
OGwiz1993
Bellona
Level 104
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Snarky_Goblin94
Danzaburou
Level 27
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 1
Atlas
Atlas
savagelemon6262
Atlas
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,507 SR
1,475 Elo+

VS

Team Averages
Level 39
1,541 SR
1,523 Elo+
Guan Yu
Guan Yu
AniMuL98
Guan Yu
Level 10
God Stats
2W - 1L
1,489 SR
Queue Stats
9W - 6L
1,461 Elo+
Party 2
Thanatos
Thanatos
Insectors
Thanatos
Level 61
God Stats
1W - 2L
1,237 SR
Queue Stats
133W - 105L
1,553 Elo+
Party 2
Geb
Geb
MeatBeaters
Geb
Level 34
God Stats
2W - 0L
1,764 SR
Queue Stats
61W - 46L
1,549 Elo+
Party 2
Zeus
Zeus
WeeabooJones037
Zeus
Level 63
God Stats
8W - 6L
1,587 SR
Queue Stats
113W - 88L
1,522 Elo+
Party 2
Ymir
Ymir
XvGoosevX
Ymir
Level 28
God Stats
14W - 6L
1,626 SR
Queue Stats
34W - 28L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BL1TZKR3IG
Merlin
11
1 / 8 / 4
6,605
826
8,025
9,823
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Mouuund
Lancelot
14
5 / 4 / 2
8,078
1,010
9,303
10,022
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
OGwiz1993
Bellona
11
0 / 5 / 4
6,182
773
4,758
10,781
7,931
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Snarky_Goblin94
Danzaburou
12
1 / 5 / 3
6,647
831
7,536
10,343
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 3
5,945
743
1,945
4,118
2,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AniMuL98
Guan Yu
13
3 / 1 / 10
7,067
883
4,511
9,754
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Insectors
Thanatos
14
11 / 2 / 8
8,466
1,058
16,443
9,924
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 2 / 14
7,647
956
6,098
9,763
7,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 12
7,779
972
11,016
5,614
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
3 / 1 / 18
7,842
980
4,331
7,944
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
7
Kills
24
24
Deaths
8
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AniMuL98
Guan Yu
3
1
10
8
L
Merlin
BL1TZKR3IG
Merlin
1
8
4
0.38
W
Thanatos
Insectors
Thanatos
11
2
8
7.5
W
3
2
14
5
L
Lancelot
Mouuund
Lancelot
5
4
2
1.5
L
Bellona
OGwiz1993
Bellona
0
5
4
0.4
L
Danzaburou
Snarky_Goblin94
Danzaburou
1
5
3
0.5
W
4
2
12
5
W
Ymir
3
1
18
12
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,567
Damage
42,399
45,087
Taken
42,999
20,523
Mitigated
30,702
4,690
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AniMuL98
Guan Yu
4,511
689
1,125
1,399
9,754
9,472
326
1,355
8,207
0
10,895
L
Merlin
BL1TZKR3IG
Merlin
8,025
933
0
195
9,823
2,396
0
3,929
5,823
9,159
0
W
Thanatos
Insectors
Thanatos
16,443
4,638
0
6,733
9,924
4,180
0
2,130
7,458
0
26,923
W
6,098
1,196
821
1,419
9,763
7,814
70
2,778
6,583
13,223
0
L
Lancelot
Mouuund
Lancelot
9,303
1,409
0
1,222
10,022
3,819
0
5,001
4,939
0
23,373
L
Bellona
OGwiz1993
Bellona
4,758
836
216
1,641
10,781
7,931
0
5,064
5,491
0
7,087
L
Danzaburou
Snarky_Goblin94
Danzaburou
7,536
2,489
0
888
10,343
3,489
0
5,052
5,160
0
17,401
W
11,016
1,186
0
250
5,614
2,061
1,485
462
5,098
27,750
0
W
Ymir
4,331
1,073
0
1,689
7,944
7,175
0
2,103
5,683
10,245
0
L
1,945
686
0
528
4,118
2,888
0
2,399
1,675
3,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
38,801
76
Minions Killed
134
0
Camps Cleared
0
776,374
Distance Traveled
832,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,067
883
9
1
0
162,256
0
L
Merlin
6,605
826
3
0
0
144,338
0
W
Thanatos
8,466
1,058
34
4
0
178,460
0
W
Geb
7,647
956
16
2
0
171,268
0
L
Lancelot
8,078
1,010
36
5
0
167,705
0
L
Bellona
6,182
773
4
1
0
176,845
0
L
Danzaburou
6,647
831
26
3
0
168,817
0
W
Zeus
7,779
972
53
7
0
153,052
0
W
Ymir
7,842
980
22
3
0
167,145
0
L
Atlas
5,945
743
7
1
0
118,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role