Player Matchup

Vamana
Vamana
JdFreeman2
Vamana
Level 73
God Stats
4W - 2L
1,520 SR
Queue Stats
287W - 283L
1,478 Elo+
Solo
Sol
Sol
TimeAdventure13
Sol
Level 65
God Stats
1W - 0L
1,268 SR
Queue Stats
9W - 11L
1,498 Elo+
Party 2
Merlin
Merlin
Wangbi_V
Merlin
Level 127
God Stats
2W - 0L
1,653 SR
Queue Stats
8W - 7L
1,489 Elo+
Solo
Nu Wa
Nu Wa
XibalbaGod
Nu Wa
Level 122
God Stats
1W - 0L
1,712 SR
Queue Stats
7W - 13L
1,366 Elo+
Party 2
Mercury
Mercury
orda125
Mercury
Level 156
God Stats
1W - 0L
1,696 SR
Queue Stats
9W - 16L
1,425 Elo+
Party 2
Team Averages
Level 109
1,570 SR
1,451 Elo+

VS

Team Averages
Level 91
1,500 SR
1,468 Elo+
Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DasLunchen
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,510 Elo+
Solo
Nox
Nox
Matthus-_-
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,353 Elo+
Party 1
Janus
Janus
bibiskratos4343
Janus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JdFreeman2
Vamana
12
1 / 3 / 13
7,515
835
5,511
9,764
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 1 / 11
8,733
970
6,588
6,110
2,389
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Wangbi_V
Merlin
14
2 / 3 / 16
8,342
927
9,189
6,793
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nu Wa
15
3 / 1 / 15
8,653
961
7,812
5,778
2,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
orda125
Mercury
16
10 / 3 / 9
9,526
1,058
11,276
8,503
3,594
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
5 / 5 / 2
7,567
841
6,025
10,261
5,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
 
Osiris
12
1 / 5 / 6
6,949
772
7,404
11,364
13,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 4
6,491
721
4,540
11,709
8,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 3
7,174
797
4,955
6,887
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 4
7,830
870
6,522
6,790
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
22
Kills
10
11
Deaths
22
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
5
2
1.2
L
Osiris
 
Osiris
1
5
6
0.8
L
0
5
4
0.4
W
Vamana
JdFreeman2
Vamana
1
3
13
2.5
L
2
4
3
0.88
W
6
1
11
11.5
W
Merlin
Wangbi_V
Merlin
2
3
16
3.33
W
Nu Wa
3
1
15
10.5
L
2
3
4
1.33
W
Mercury
orda125
Mercury
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
29,446
36,948
Taken
47,011
20,175
Mitigated
33,916
12,575
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,025
960
130
1,619
10,261
5,746
0
5,751
4,386
9,842
0
L
Osiris
 
Osiris
7,404
1,224
343
2,150
11,364
13,191
0
5,792
5,372
553
11,249
L
4,540
499
796
709
11,709
8,734
0
4,532
7,000
6,488
0
W
Vamana
JdFreeman2
Vamana
5,511
3,370
263
1,779
9,764
9,061
1,067
5,957
3,357
0
9,110
L
4,955
392
279
471
6,887
3,361
0
4,325
2,416
16,682
0
W
6,588
1,610
1,367
2,895
6,110
2,389
3,790
3,349
2,584
18,273
0
W
Merlin
Wangbi_V
Merlin
9,189
220
412
1,152
6,793
2,789
1,054
3,530
3,092
20,598
0
W
Nu Wa
7,812
1,673
443
1,399
5,778
2,342
1,956
3,615
1,909
25,227
0
L
6,522
51
264
1,284
6,790
2,884
144
2,994
3,793
21,251
0
W
Mercury
orda125
Mercury
11,276
5,834
1,290
1,575
8,503
3,594
0
5,452
2,813
0
16,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,769
Gold Earned
36,011
99
Minions Killed
84
0
Camps Cleared
0
900,813
Distance Traveled
803,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,567
841
8
1
0
149,113
0
L
Osiris
6,949
772
9
1
0
170,701
0
L
Geb
6,491
721
6
1
0
161,700
0
W
Vamana
7,515
835
8
1
0
176,026
0
L
Nox
7,174
797
34
4
0
154,002
0
W
Sol
8,733
970
16
2
0
181,746
0
W
Merlin
8,342
927
20
2
0
166,274
0
W
Nu Wa
8,653
961
32
4
0
170,063
0
L
Janus
7,830
870
27
3
0
168,009
0
W
Mercury
9,526
1,058
23
3
0
206,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role