Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Linkvenck
Surtr
Level 64
God Stats
2W - 3L
1,570 SR
Queue Stats
210W - 199L
1,555 Elo+
Party 1
Charybdis
Charybdis
PinkDemonZ
Charybdis
Level 183
God Stats
16W - 15L
1,572 SR
Queue Stats
658W - 647L
1,534 Elo+
Solo
Agni
Agni
SrBoom25
Agni
Level 155
God Stats
4W - 3L
1,605 SR
Queue Stats
361W - 334L
1,548 Elo+
Party 1
Ares
Ares
WoIffyy
Ares
Level 145
God Stats
0W - 1L
1,186 SR
Queue Stats
106W - 97L
1,564 Elo+
Solo
Team Averages
Level 138
1,487 SR
1,540 Elo+

VS

Team Averages
Level 135
1,587 SR
1,519 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MilkoftheKiwi
Persephone
Level 120
God Stats
6W - 6L
1,503 SR
Queue Stats
528W - 551L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
PolarEdge
Gilgamesh
Level 101
God Stats
4W - 0L
1,860 SR
Queue Stats
175W - 170L
1,534 Elo+
Party 2
Hachiman
Hachiman
PryingSafe2
Hachiman
Level 141
God Stats
3W - 0L
1,805 SR
Queue Stats
192W - 158L
1,515 Elo+
Party 2
Scylla
Scylla
Sqeekss
Scylla
Level 157
God Stats
2W - 4L
1,267 SR
Queue Stats
179W - 157L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 4 / 4
8,681
868
11,080
10,824
5,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Surtr
Linkvenck
Surtr
12
1 / 5 / 2
7,105
711
5,218
11,281
10,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
PinkDemonZ
Charybdis
11
0 / 5 / 2
6,707
671
4,408
8,659
3,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
13
0 / 4 / 1
7,068
707
7,282
6,944
3,251
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
WoIffyy
Ares
12
3 / 6 / 1
7,512
751
4,273
12,220
12,795
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
11 / 2 / 12
10,361
1,036
7,853
11,736
11,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Persephone
MilkoftheKiwi
Persephone
14
3 / 2 / 11
8,990
899
8,019
5,170
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PolarEdge
Gilgamesh
15
3 / 1 / 16
8,614
861
6,692
12,149
16,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
PryingSafe2
Hachiman
16
6 / 2 / 15
9,457
946
14,576
7,802
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Sqeekss
Scylla
15
1 / 0 / 16
8,385
839
8,801
5,044
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
6
Kills
24
24
Deaths
7
10
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
4
1
W
Ao Kuang
 
Ao Kuang
11
2
12
8.5
L
Surtr
Linkvenck
Surtr
1
5
2
0.4
W
Persephone
MilkoftheKiwi
Persephone
3
2
11
4.25
L
Charybdis
PinkDemonZ
Charybdis
0
5
2
0.2
W
Gilgamesh
PolarEdge
Gilgamesh
3
1
16
11
W
Hachiman
PryingSafe2
Hachiman
6
2
15
6.75
W
Scylla
Sqeekss
Scylla
1
0
16
9
L
Agni
0
4
1
0.13
L
Ares
WoIffyy
Ares
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
45,941
49,928
Taken
41,901
36,004
Mitigated
37,061
7,426
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,080
3,529
1,060
2,915
10,824
5,602
0
5,141
5,634
0
24,344
W
Ao Kuang
 
Ao Kuang
7,853
2,139
1,985
5,358
11,736
11,732
1,452
1,993
9,743
13,553
0
L
Surtr
Linkvenck
Surtr
5,218
1,470
224
1,177
11,281
10,476
0
4,659
6,392
83
9,158
W
Persephone
MilkoftheKiwi
Persephone
8,019
550
0
580
5,170
2,198
786
1,315
3,845
20,825
0
L
Charybdis
PinkDemonZ
Charybdis
4,408
1,924
117
1,146
8,659
3,880
0
4,683
3,889
0
17,552
W
Gilgamesh
PolarEdge
Gilgamesh
6,692
1,494
1,305
1,303
12,149
16,857
826
4,513
7,636
0
9,611
W
Hachiman
PryingSafe2
Hachiman
14,576
8,196
904
1,270
7,802
4,035
2,837
1,911
5,891
0
37,010
W
Scylla
Sqeekss
Scylla
8,801
581
796
1,507
5,044
2,239
1,648
1,896
3,148
23,279
0
L
Agni
7,282
434
239
163
6,944
3,251
0
4,140
2,765
15,006
0
L
Ares
WoIffyy
Ares
4,273
161
0
385
12,220
12,795
0
6,050
5,930
7,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
45,807
97
Minions Killed
139
0
Camps Cleared
0
784,770
Distance Traveled
972,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,681
868
34
3
0
177,244
0
W
Ao Kuang
10,361
1,036
9
1
0
198,521
0
L
Surtr
7,105
711
16
2
0
171,488
0
W
Persephone
8,990
899
40
4
0
170,654
0
L
Charybdis
6,707
671
24
2
0
138,767
0
W
Gilgamesh
8,614
861
4
0
0
215,221
0
W
Hachiman
9,457
946
41
4
0
192,915
0
W
Scylla
8,385
839
45
5
0
195,199
0
L
Agni
7,068
707
15
2
0
151,441
0
L
Ares
7,512
751
8
1
0
145,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role