Player Matchup

Danzaburou
Danzaburou
Bronze III
Big Braig
Danzaburou
Bronze III
Level 49
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Agni
Agni
Gold V
CardiacS69
Agni
Gold V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,532 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
El flat head
Sun Wukong
Gold V
Level 146
God Stats
2W - 3L
1,669 SR
Queue Stats
12W - 10L
1,539 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,632 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,666 SR
1,510 MMR
Medusa
Medusa
Silver II
Daniel281018
Medusa
Silver II
Level 127
God Stats
1W - 0L
1,730 SR
Queue Stats
2W - 2L
1,533 MMR
Party 1
Mulan
Mulan
Gold V
RATTLESNAC
Mulan
Gold V
Level 125
God Stats
7W - 3L
1,696 SR
Queue Stats
27W - 32L
1,523 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
ReallyRellTv
Baron Samedi
Gold I
Level 109
God Stats
162W - 180L
1,574 SR
Queue Stats
380W - 423L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Braig
Danzaburou
14
5 / 4 / 2
11,382
876
13,147
17,724
8,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 3
10,418
801
10,154
10,992
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
El flat head
Sun Wukong
11
0 / 6 / 6
9,176
706
6,063
19,367
22,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MartichorasThothPersephoneSobekAthena

VS

Bans
HorusJanusHou YiAnubisIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 2 / 6
12,067
928
17,958
13,715
6,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
13
4 / 3 / 11
11,120
855
10,691
18,520
23,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ReallyRellTv
Baron Samedi
13
3 / 2 / 11
10,906
839
14,769
9,117
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
16
16
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big Braig
Danzaburou
5
4
2
1.5
L
2
6
3
0.58
W
Medusa
9
2
6
6
L
Sun Wukong
El flat head
Sun Wukong
0
6
6
0.5
W
Mulan
4
3
11
3.17
W
Baron Samedi
ReallyRellTv
Baron Samedi
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,364
Damage
43,418
48,083
Taken
41,352
35,432
Mitigated
35,899
5,420
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big Braig
Danzaburou
13,147
4,795
0
2,601
17,724
8,736
0
5,303
12,116
0
49,498
L
10,154
946
0
876
10,992
4,189
0
4,536
6,196
40,305
0
W
Medusa
17,958
11,101
0
5,045
13,715
6,790
1,250
2,963
10,520
0
75,331
L
Sun Wukong
El flat head
Sun Wukong
6,063
1,036
0
1,943
19,367
22,507
0
5,228
13,618
0
19,712
W
Mulan
10,691
831
0
5,316
18,520
23,716
242
4,604
13,596
542
21,677
W
Baron Samedi
ReallyRellTv
Baron Samedi
14,769
539
2,502
3,916
9,117
5,393
703
2,479
6,319
48,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
34,093
142
Minions Killed
186
0
Camps Cleared
0
728,985
Distance Traveled
720,237
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,382
876
77
6
0
251,299
4
L
Agni
10,418
801
50
4
0
232,438
2
W
Medusa
12,067
928
91
7
0
233,951
0
L
Sun Wukong
9,176
706
15
1
0
245,248
1
W
Mulan
11,120
855
37
3
0
234,932
1
W
Baron Samedi
10,906
839
58
4
0
251,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role