Player Matchup

Nox
Nox
 
Nox
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Oldheads
Khepri
Level 157
God Stats
2W - 2L
1,817 SR
Queue Stats
66W - 60L
1,498 Elo+
Party 1
Chaac
Chaac
thenoiregamer
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,481 Elo+
Solo
Aphrodite
Aphrodite
ЗелёныйКролик
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,426 Elo+
Solo
Team Averages
Level 79
1,563 SR
1,481 Elo+

VS

Team Averages
Level 120
1,568 SR
1,455 Elo+
Skadi
Skadi
Dzestis
Skadi
Level 119
God Stats
9W - 4L
1,681 SR
Queue Stats
457W - 447L
1,487 Elo+
Solo
Athena
Athena
Imminent Bongo
Athena
Level 139
God Stats
3W - 0L
1,732 SR
Queue Stats
112W - 113L
1,494 Elo+
Solo
Camazotz
Camazotz
Nessque
Camazotz
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,356 Elo+
Solo
Hel
Hel
Sedylo_SN
Hel
Level 142
God Stats
6W - 6L
1,496 SR
Queue Stats
501W - 559L
1,412 Elo+
Solo
Jormungandr
Jormungandr
立花吟千代
Jormungandr
Level 108
God Stats
3W - 3L
1,431 SR
Queue Stats
668W - 674L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 5 / 3
8,635
720
12,755
10,889
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
15
3 / 4 / 7
8,616
718
9,342
17,570
31,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
Oldheads
Khepri
15
2 / 3 / 8
8,593
716
6,684
15,408
18,050
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 9
8,003
667
13,692
19,258
33,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

14
1 / 2 / 8
8,539
712
8,599
11,625
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dzestis
Skadi
16
5 / 2 / 6
9,966
831
17,082
10,872
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 1 / 16
10,098
842
9,335
20,395
19,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
Nessque
Camazotz
17
9 / 3 / 8
10,468
872
15,186
17,412
11,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 3 / 9
9,321
777
12,978
10,849
6,292
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
立花吟千代
Jormungandr
17
0 / 1 / 16
9,510
793
13,294
16,003
21,334
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
10
Kills
17
17
Deaths
10
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
3
0.9
L
Kuzenbo
 
Kuzenbo
3
4
7
1.63
W
Skadi
Dzestis
Skadi
5
2
6
4
W
0
1
16
8
W
Camazotz
Nessque
Camazotz
9
3
8
4.33
L
Khepri
Oldheads
Khepri
2
3
8
2
W
3
3
9
2.5
L
1
3
9
1.83
L
1
2
8
2.5
W
Jormungandr
立花吟千代
Jormungandr
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,072
Damage
67,875
74,750
Taken
75,531
103,433
Mitigated
65,123
27,007
Healing
42,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,755
1,628
858
903
10,889
6,996
0
6,413
4,106
24,785
0
L
Kuzenbo
 
Kuzenbo
9,342
2,741
1,853
2,033
17,570
31,733
364
8,060
9,277
13,728
0
W
Skadi
Dzestis
Skadi
17,082
8,181
656
876
10,872
6,335
3,349
6,559
4,313
0
39,260
W
9,335
2,240
4,681
5,872
20,395
19,614
623
7,581
12,814
14,761
0
W
Camazotz
Nessque
Camazotz
15,186
4,234
559
4,475
17,412
11,548
938
10,954
6,458
0
24,469
L
Khepri
Oldheads
Khepri
6,684
733
530
2,815
15,408
18,050
672
5,845
9,135
20,072
0
W
12,978
339
12,821
5,038
10,849
6,292
838
4,699
6,150
16,509
0
L
13,692
3,152
1,159
6,831
19,258
33,063
294
8,164
10,846
0
23,413
L
8,599
2,477
5,755
4,270
11,625
13,591
546
5,657
5,779
15,309
0
W
Jormungandr
立花吟千代
Jormungandr
13,294
2,246
2,472
4,614
16,003
21,334
878
7,587
8,416
38,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,386
Gold Earned
49,363
99
Minions Killed
166
0
Camps Cleared
0
1,012,651
Distance Traveled
1,128,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,635
720
48
4
0
185,484
0
L
Kuzenbo
8,616
718
8
1
0
222,414
0
W
Skadi
9,966
831
62
5
0
219,256
0
W
Athena
10,098
842
13
1
0
242,978
0
W
Camazotz
10,468
872
21
2
0
242,204
0
L
Khepri
8,593
716
12
1
0
223,077
0
W
Hel
9,321
777
18
2
0
233,238
0
L
Chaac
8,003
667
13
1
0
199,507
0
L
Aphrodite
8,539
712
18
2
0
182,169
0
W
Jormungandr
9,510
793
52
4
0
190,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role