Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Adaventii
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,531 Elo+
Solo
Bastet
Bastet
Anticay
Bastet
Level 164
God Stats
6W - 5L
1,645 SR
Queue Stats
823W - 835L
1,521 Elo+
Solo
Vamana
Vamana
Curtainlock
Vamana
Level 62
God Stats
0W - 3L
1,169 SR
Queue Stats
146W - 148L
1,528 Elo+
Solo
Sylvanus
Sylvanus
ВознесиМеня
Sylvanus
Level 159
God Stats
1W - 6L
1,318 SR
Queue Stats
384W - 372L
1,522 Elo+
Party 1
Team Averages
Level 108
1,426 SR
1,520 Elo+

VS

Team Averages
Level 107
1,562 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GHOST11mactavish
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,652 Elo+
Solo
Discordia
Discordia
OffA77
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,491 Elo+
Solo
Agni
Agni
TFA_Entity
Agni
Level 154
God Stats
2W - 0L
1,811 SR
Queue Stats
67W - 62L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 5 / 3
6,812
681
4,254
13,246
12,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Adaventii
Tiamat
11
0 / 4 / 4
6,793
679
6,509
9,203
5,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Anticay
Bastet
14
3 / 4 / 3
8,026
803
13,888
12,434
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
14
3 / 4 / 2
7,393
739
9,233
13,689
12,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 4 / 3
7,051
705
4,418
13,633
12,828
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 12
8,428
843
15,198
8,196
3,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Terra
 
Terra
13
2 / 1 / 14
8,228
823
3,187
8,484
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 12
7,926
793
9,067
8,157
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
OffA77
Discordia
15
6 / 2 / 14
8,847
885
12,750
9,129
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 12
9,433
943
12,784
9,574
5,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
7
Kills
21
21
Deaths
7
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
5
3
0.5
W
Neith
 
Neith
4
1
12
10
W
Terra
 
Terra
2
1
14
9
L
Tiamat
Adaventii
Tiamat
0
4
4
0.5
L
Bastet
Anticay
Bastet
3
4
3
1.13
L
Vamana
3
4
2
1
W
4
3
12
3.33
W
Discordia
OffA77
Discordia
6
2
14
6.5
W
5
0
12
11
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,302
Damage
52,986
62,205
Taken
43,540
49,138
Mitigated
25,615
19,346
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,254
44
299
1,022
13,246
12,404
0
6,208
6,719
9,331
0
W
Neith
 
Neith
15,198
4,566
225
1,893
8,196
3,728
616
3,340
4,728
0
23,984
W
Terra
 
Terra
3,187
413
6,277
3,957
8,484
7,589
0
3,758
4,636
4,491
0
L
Tiamat
Adaventii
Tiamat
6,509
209
745
680
9,203
5,879
0
3,277
5,770
12,912
0
L
Bastet
Anticay
Bastet
13,888
1,985
0
2,550
12,434
5,332
0
4,402
7,835
0
25,458
L
Vamana
9,233
2,856
741
3,158
13,689
12,695
0
6,829
6,598
0
15,904
W
9,067
2,225
792
423
8,157
4,899
0
1,759
6,261
0
10,090
W
Discordia
OffA77
Discordia
12,750
1,451
679
1,596
9,129
3,494
0
3,138
5,730
22,407
0
W
12,784
1,393
1,026
2,555
9,574
5,905
548
3,186
6,179
33,413
0
L
4,418
194
5,511
4,640
13,633
12,828
58
6,833
6,562
9,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
42,862
72
Minions Killed
123
0
Camps Cleared
0
930,270
Distance Traveled
991,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,812
681
10
1
0
179,099
0
W
Neith
8,428
843
29
3
0
204,769
0
W
Terra
8,228
823
8
1
0
205,892
0
L
Tiamat
6,793
679
14
1
0
181,038
0
L
Bastet
8,026
803
28
3
0
212,665
0
L
Vamana
7,393
739
7
1
0
196,989
0
W
Da Ji
7,926
793
6
1
0
191,871
0
W
Discordia
8,847
885
27
3
0
189,699
0
W
Agni
9,433
943
53
5
0
198,800
0
L
Sylvanus
7,051
705
13
1
0
160,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role