Player Matchup

Scylla
Scylla
AfroNinja42O
Scylla
Level 36
God Stats
1W - 1L
1,768 SR
Queue Stats
28W - 42L
1,352 Elo+
Party 1
Martichoras
Martichoras
ChupaIrish
Martichoras
Level 137
God Stats
0W - 2L
1,376 SR
Queue Stats
43W - 67L
1,334 Elo+
Party 1
Loki
Loki
CortezR12
Loki
Level 137
God Stats
1W - 3L
1,539 SR
Queue Stats
30W - 36L
1,404 Elo+
Party 1
Artio
Artio
HotBoiKyleXD
Artio
Level 60
God Stats
0W - 1L
1,296 SR
Queue Stats
43W - 67L
1,334 Elo+
Party 1
Thoth
Thoth
Lucasboituva
Thoth
Level 164
God Stats
1W - 1L
1,728 SR
Queue Stats
219W - 234L
1,503 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,385 Elo+

VS

Team Averages
Level 71
1,589 SR
1,499 Elo+
Agni
Agni
FenrirErreape
Agni
Level 147
God Stats
4W - 1L
1,608 SR
Queue Stats
220W - 216L
1,479 Elo+
Solo
Da Ji
Da Ji
SoulHDrizzle
Da Ji
Level 69
God Stats
1W - 1L
1,518 SR
Queue Stats
4W - 5L
1,469 Elo+
Party 2
Medusa
Medusa
ThyNicky
Medusa
Level 26
God Stats
3W - 1L
1,613 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
VexedValravn
Nu Wa
Level 88
God Stats
2W - 0L
1,577 SR
Queue Stats
2W - 1L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
bbtaylorr
Sun Wukong
Level 26
God Stats
1W - 0L
1,627 SR
Queue Stats
5W - 4L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 6 / 1
7,052
705
2,142
9,961
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
ChupaIrish
Martichoras
14
0 / 5 / 1
7,544
754
5,292
10,773
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
13
1 / 4 / 0
7,409
741
7,043
9,694
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 5 / 1
6,805
681
1,826
13,372
10,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 0
6,929
693
7,852
9,499
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
9,730
973
12,914
6,228
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 8
9,131
913
11,648
6,315
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
ThyNicky
Medusa
15
6 / 0 / 10
8,703
870
9,900
8,305
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 11
8,556
856
9,495
1,658
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
bbtaylorr
Sun Wukong
15
3 / 2 / 13
8,338
834
5,058
9,697
6,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
2
Kills
26
26
Deaths
2
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
1
0.08
L
Martichoras
ChupaIrish
Martichoras
0
5
1
0.1
L
Loki
1
4
0
0.25
W
6
0
7
9.5
L
0
5
1
0.1
L
1
6
0
0.17
W
8
0
8
12
W
Medusa
ThyNicky
Medusa
6
0
10
11
W
3
0
11
8.5
W
Sun Wukong
bbtaylorr
Sun Wukong
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
49,015
53,299
Taken
32,203
23,965
Mitigated
15,273
2,643
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,142
488
0
0
9,961
2,974
0
5,376
4,403
12,694
0
L
Martichoras
ChupaIrish
Martichoras
5,292
739
0
317
10,773
4,470
0
4,112
6,489
0
22,988
L
Loki
7,043
1,198
0
908
9,694
3,257
0
2,380
7,240
0
21,031
W
12,914
1,379
0
423
6,228
2,321
748
2,435
3,599
45,071
0
L
1,826
63
40
603
13,372
10,359
0
6,172
6,972
7,495
0
L
7,852
596
0
775
9,499
2,905
0
3,595
5,786
17,327
0
W
11,648
3,372
0
796
6,315
3,039
0
2,064
3,978
0
26,097
W
Medusa
ThyNicky
Medusa
9,900
4,695
0
782
8,305
2,972
697
2,469
5,559
0
22,440
W
9,495
2,807
0
260
1,658
515
240
324
1,320
23,452
0
W
Sun Wukong
bbtaylorr
Sun Wukong
5,058
545
0
1,656
9,697
6,426
72
3,276
5,927
0
18,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
44,458
135
Minions Killed
207
0
Camps Cleared
0
953,597
Distance Traveled
1,064,255
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,052
705
22
2
0
162,121
0
L
Martichoras
7,544
754
45
5
0
179,302
0
L
Loki
7,409
741
28
3
0
233,058
1
W
Agni
9,730
973
73
7
0
210,745
1
L
Artio
6,805
681
13
1
0
197,450
0
L
Thoth
6,929
693
27
3
0
181,666
0
W
Da Ji
9,131
913
31
3
0
218,052
1
W
Medusa
8,703
870
37
4
0
218,127
0
W
Nu Wa
8,556
856
40
4
0
194,718
0
W
Sun Wukong
8,338
834
26
3
0
222,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role