Player Matchup

Chaac
Chaac
Shuffzz
Chaac
Level 24
God Stats
2W - 3L
1,486 SR
Queue Stats
8W - 28L
1,195 Elo+
Party 1
Arachne
Arachne
ZeGreatMaurader
Arachne
Level 39
God Stats
6W - 6L
1,504 SR
Queue Stats
8W - 38L
1,184 Elo+
Party 1
Achilles
Achilles
ii-SwiiTch-
Achilles
Level 41
God Stats
0W - 8L
1,193 SR
Queue Stats
8W - 38L
1,184 Elo+
Party 1
Anubis
Anubis
localgrizzlybear
Anubis
Level 27
God Stats
0W - 3L
1,186 SR
Queue Stats
4W - 15L
1,219 Elo+
Party 1
Bacchus
Bacchus
thecoolxboxguy
Bacchus
Level 39
God Stats
0W - 4L
1,169 SR
Queue Stats
3W - 23L
1,079 Elo+
Party 1
Team Averages
Level 34
1,307 SR
1,172 Elo+

VS

Team Averages
Level 74
1,417 SR
1,448 Elo+
Pele
Pele
 
Pele
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kickensilence
Amaterasu
Level 34
God Stats
3W - 2L
1,528 SR
Queue Stats
16W - 17L
1,447 Elo+
Solo
Artemis
Artemis
OhSnappItsMatt
Artemis
Level 64
God Stats
3W - 4L
1,210 SR
Queue Stats
12W - 20L
1,261 Elo+
Solo
Kuzenbo
Kuzenbo
RedHoodedMerc23
Kuzenbo
Level 104
God Stats
2W - 2L
1,348 SR
Queue Stats
126W - 114L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shuffzz
Chaac
10
2 / 2 / 4
6,527
502
5,672
9,323
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 5 / 2
6,939
534
5,913
11,808
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ii-SwiiTch-
Achilles
9
3 / 2 / 2
6,399
492
6,402
11,541
7,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 4 / 5
5,490
422
2,960
7,657
4,074
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 5
5,662
436
1,761
8,542
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 2 / 4
7,727
594
7,700
12,098
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 4
7,173
552
5,598
4,103
1,548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Kickensilence
Amaterasu
10
2 / 2 / 0
6,910
532
5,277
8,925
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 3 / 4
7,903
608
7,269
6,454
2,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 2 / 12
6,821
525
6,159
9,163
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
10
Kills
16
16
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
4
3.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
4
4
W
Amaterasu
Kickensilence
Amaterasu
2
2
0
1
W
7
3
4
3
W
0
2
12
3
L
Chaac
Shuffzz
Chaac
2
2
4
2
L
5
5
2
1.2
L
Achilles
ii-SwiiTch-
Achilles
3
2
2
2
L
0
4
5
0.63
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,708
Damage
32,003
48,871
Taken
40,743
27,150
Mitigated
22,614
6,331
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,700
2,667
0
7,080
12,098
3,950
0
1,319
10,779
0
52,538
W
Morgan Le Fay
 
Morgan Le Fay
5,598
444
0
959
4,103
1,548
1,061
751
3,352
48,418
0
W
Amaterasu
Kickensilence
Amaterasu
5,277
1,633
0
2,085
8,925
6,060
574
70
8,855
0
31,393
W
7,269
4,519
0
2,382
6,454
2,329
642
121
6,333
0
47,576
W
6,159
3,035
0
2,218
9,163
8,727
60
2,460
6,703
16,473
0
L
Chaac
Shuffzz
Chaac
5,672
1,399
0
1,548
9,323
4,993
0
291
8,637
0
34,329
L
5,913
4,662
0
1,377
11,808
3,888
0
2,346
9,462
0
45,640
L
Achilles
ii-SwiiTch-
Achilles
6,402
1,589
0
928
11,541
7,841
0
2,725
8,707
0
32,750
L
2,960
217
0
1,781
7,657
4,074
0
3,545
4,112
24,968
0
L
1,761
235
0
697
8,542
6,354
0
2,850
5,692
13,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
36,534
226
Minions Killed
282
0
Camps Cleared
0
1,331,873
Distance Traveled
1,282,713
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,727
594
71
5
0
289,504
0
W
Morgan Le Fay
7,173
552
66
5
0
286,761
2
W
Amaterasu
6,910
532
44
3
0
234,277
0
W
Artemis
7,903
608
77
6
0
210,004
2
W
Kuzenbo
6,821
525
24
2
0
262,167
0
L
Chaac
6,527
502
58
4
0
274,904
4
L
Arachne
6,939
534
62
5
0
304,611
1
L
Achilles
6,399
492
46
4
0
261,357
0
L
Anubis
5,490
422
48
4
0
226,454
0
L
Bacchus
5,662
436
12
1
0
264,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role