Player Matchup

Kuzenbo
Kuzenbo
BlackWolfBJN
Kuzenbo
Level 140
God Stats
1W - 0L
1,597 SR
Queue Stats
62W - 48L
1,579 Elo+
Party 2
Anhur
Anhur
Ghouliush
Anhur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,534 Elo+
Party 2
Janus
Janus
LordDeath7_0
Janus
Level 143
God Stats
23W - 13L
1,623 SR
Queue Stats
64W - 56L
1,489 Elo+
Party 1
Awilix
Awilix
QT_four
Awilix
Level 132
God Stats
2W - 0L
1,800 SR
Queue Stats
101W - 77L
1,497 Elo+
Party 1
Bellona
Bellona
darkwarlord99203
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 91L
1,497 Elo+
Party 1
Team Averages
Level 101
1,604 SR
1,519 Elo+

VS

Team Averages
Level 106
1,545 SR
1,503 Elo+
Merlin
Merlin
Eskinore
Merlin
Level 149
God Stats
10W - 7L
1,533 SR
Queue Stats
209W - 214L
1,589 Elo+
Party 3
Thanatos
Thanatos
K3n_Guzm4n
Thanatos
Level 65
God Stats
7W - 5L
1,468 SR
Queue Stats
152W - 165L
1,417 Elo+
Party 4
Tyr
Tyr
Vexiotionツ
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,453 Elo+
Party 4
Ymir
Ymir
XballSucks
Ymir
Level 146
God Stats
2W - 2L
1,660 SR
Queue Stats
280W - 307L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
xIAnimositylx
Danzaburou
Level 159
God Stats
7W - 6L
1,564 SR
Queue Stats
198W - 218L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlackWolfBJN
Kuzenbo
8
1 / 0 / 6
5,468
547
1,926
6,269
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Ghouliush
Anhur
10
0 / 0 / 4
5,123
512
1,706
3,934
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 3
6,212
621
1,491
2,792
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
QT_four
Awilix
12
10 / 0 / 2
7,165
717
8,485
6,314
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 2
5,750
575
5,816
8,269
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eskinore
Merlin
11
0 / 1 / 0
5,532
553
938
3,570
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
K3n_Guzm4n
Thanatos
7
1 / 5 / 0
4,672
467
850
7,404
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,321
532
5,127
11,535
7,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
5,133
513
2,373
6,203
2,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
xIAnimositylx
Danzaburou
9
0 / 2 / 0
5,133
513
3,812
5,934
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BlackWolfBJN
Kuzenbo
1
0
6
4
L
Merlin
Eskinore
Merlin
0
1
0
0
W
Anhur
Ghouliush
Anhur
0
0
4
2
L
Thanatos
K3n_Guzm4n
Thanatos
1
5
0
0.2
W
1
1
3
2.5
W
Awilix
QT_four
Awilix
10
0
2
11
L
0
2
0
0
L
0
2
1
0.25
W
0
0
2
1
L
Danzaburou
xIAnimositylx
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
13,100
27,578
Taken
34,646
18,554
Mitigated
14,646
10,372
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BlackWolfBJN
Kuzenbo
1,926
1,194
347
2,652
6,269
4,623
0
1,168
5,101
14,976
0
L
Merlin
Eskinore
Merlin
938
43
0
439
3,570
1,170
0
575
2,949
42,033
0
W
Anhur
Ghouliush
Anhur
1,706
907
0
1,716
3,934
1,257
396
515
3,419
0
28,905
L
Thanatos
K3n_Guzm4n
Thanatos
850
302
0
1,981
7,404
2,077
0
1,265
6,083
0
14,443
W
1,491
44
0
637
2,792
1,019
48
969
1,823
46,416
0
W
Awilix
QT_four
Awilix
8,485
2,721
0
2,000
6,314
2,589
0
659
5,655
0
56,730
L
5,127
1,536
0
4,251
11,535
7,360
0
0
10,813
251
32,458
L
2,373
404
1,108
1,246
6,203
2,486
0
1,031
5,134
13,177
0
W
5,816
2,700
0
3,020
8,269
9,066
0
251
8,018
0
36,710
L
Danzaburou
xIAnimositylx
Danzaburou
3,812
1,805
0
1,531
5,934
1,553
0
406
5,528
0
37,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
25,791
307
Minions Killed
256
0
Camps Cleared
0
1,092,629
Distance Traveled
976,727
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,468
547
17
2
0
221,557
0
L
Merlin
5,532
553
88
9
0
195,690
0
W
Anhur
5,123
512
63
6
0
184,413
0
L
Thanatos
4,672
467
33
3
0
170,791
0
W
Janus
6,212
621
94
9
0
233,775
2
W
Awilix
7,165
717
79
8
0
244,078
2
L
Tyr
5,321
532
57
6
0
220,598
0
L
Ymir
5,133
513
15
2
0
193,359
3
W
Bellona
5,750
575
54
5
0
208,806
0
L
Danzaburou
5,133
513
63
6
0
196,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role