Player Matchup

Skadi
Skadi
 
Skadi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
IMusto
Mercury
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,498 Elo+
Solo
Xbalanque
Xbalanque
ToesandKnees
Xbalanque
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 2
Serqet
Serqet
YearOfTheSnitch
Serqet
Level 124
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 5L
1,673 Elo+
Party 2
Apollo
Apollo
fritos69
Apollo
Level 30
God Stats
0W - 1L
1,301 SR
Queue Stats
12W - 11L
1,512 Elo+
Party 2
Team Averages
Level 86
1,417 SR
1,523 Elo+

VS

Team Averages
Level 134
1,679 SR
1,540 Elo+
Odin
Odin
Bankshotstaken1
Odin
Level 122
God Stats
2W - 0L
1,848 SR
Queue Stats
222W - 202L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
Meme Studies
Cthulhu
Level 154
God Stats
4W - 0L
1,925 SR
Queue Stats
197W - 196L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
newportnarc
Ah Muzen Cab
Level 56
God Stats
2W - 1L
1,490 SR
Queue Stats
239W - 204L
1,550 Elo+
Solo
Janus
Janus
pump le moose
Janus
Level 182
God Stats
3W - 8L
1,590 SR
Queue Stats
255W - 266L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
yoshiblasterX
Ne Zha
Level 158
God Stats
4W - 2L
1,544 SR
Queue Stats
247W - 240L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 3 / 2
6,687
669
4,176
6,859
2,900
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
IMusto
Mercury
14
2 / 2 / 2
8,078
808
2,224
11,463
12,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Xbalanque
ToesandKnees
Xbalanque
13
0 / 4 / 4
6,708
671
4,758
10,256
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 1
7,294
729
4,405
5,948
5,322
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Apollo
fritos69
Apollo
13
0 / 6 / 3
6,765
677
5,783
9,919
4,069
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
7,532
753
3,104
7,854
8,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Meme Studies
Cthulhu
15
5 / 1 / 8
9,369
937
9,710
8,736
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
newportnarc
Ah Muzen Cab
15
0 / 0 / 12
8,023
802
7,144
5,429
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 0 / 8
9,278
928
11,828
4,384
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 5
7,940
794
10,645
9,231
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
4
Kills
14
15
Deaths
4
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
2
0.33
W
1
0
10
6
L
Mercury
IMusto
Mercury
2
2
2
1.5
W
Cthulhu
Meme Studies
Cthulhu
5
1
8
9
L
Xbalanque
ToesandKnees
Xbalanque
0
4
4
0.5
L
2
0
1
2.5
L
Apollo
fritos69
Apollo
0
6
3
0.25
W
Ah Muzen Cab
newportnarc
Ah Muzen Cab
0
0
12
6
W
4
0
8
8
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,346
Damage
42,431
44,445
Taken
35,634
29,504
Mitigated
31,001
10,280
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,176
1,361
607
810
6,859
2,900
0
3,819
3,040
0
18,436
W
3,104
73
647
1,069
7,854
8,672
0
0
7,680
0
4,776
L
Mercury
IMusto
Mercury
2,224
435
884
1,914
11,463
12,730
0
5,183
6,280
0
7,932
W
Cthulhu
Meme Studies
Cthulhu
9,710
75
956
1,465
8,736
11,588
216
0
8,736
21,097
0
L
Xbalanque
ToesandKnees
Xbalanque
4,758
2,137
913
2,268
10,256
4,483
0
5,290
4,966
0
13,691
L
4,405
338
870
637
5,948
5,322
0
2,667
3,281
0
6,827
L
Apollo
fritos69
Apollo
5,783
2,978
898
479
9,919
4,069
0
4,579
5,340
0
14,488
W
Ah Muzen Cab
newportnarc
Ah Muzen Cab
7,144
2,601
1,262
849
5,429
3,063
791
0
5,303
0
13,953
W
11,828
282
3,081
1,175
4,384
2,392
0
0
3,982
34,467
0
W
10,645
615
216
985
9,231
5,286
421
0
9,189
0
20,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
42,142
106
Minions Killed
129
0
Camps Cleared
0
938,646
Distance Traveled
1,124,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,687
669
39
4
0
176,856
0
W
Odin
7,532
753
2
0
0
227,736
0
L
Mercury
8,078
808
10
1
0
190,886
0
W
Cthulhu
9,369
937
13
1
0
219,333
0
L
Xbalanque
6,708
671
21
2
0
184,974
0
L
Serqet
7,294
729
10
1
0
205,648
0
L
Apollo
6,765
677
26
3
0
180,282
0
W
Ah Muzen Cab
8,023
802
18
2
0
226,796
0
W
Janus
9,278
928
83
8
0
250,285
0
W
Ne Zha
7,940
794
13
1
0
200,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role