Player Matchup

Guan Yu
Guan Yu
Darkphoenix13th
Guan Yu
Level 106
God Stats
0W - 3L
1,284 SR
Queue Stats
186W - 162L
1,522 Elo+
Solo
Loki
Loki
HavenSatyr
Loki
Level 143
God Stats
4W - 4L
1,650 SR
Queue Stats
88W - 95L
1,446 Elo+
Party 2
Hachiman
Hachiman
Palmpowking
Hachiman
Level 121
God Stats
1W - 4L
1,368 SR
Queue Stats
168W - 148L
1,544 Elo+
Solo
Sobek
Sobek
ProstateGoblin
Sobek
Level 147
God Stats
4W - 5L
1,426 SR
Queue Stats
281W - 288L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
XXDerbyXXNutXX
Kuzenbo
Level 155
God Stats
7W - 4L
1,697 SR
Queue Stats
86W - 78L
1,585 Elo+
Party 2
Team Averages
Level 134
1,485 SR
1,519 Elo+

VS

Team Averages
Level 127
1,613 SR
1,537 Elo+
Chang'e
Chang'e
MizzMurder1221
Chang'e
Level 128
God Stats
6W - 3L
1,468 SR
Queue Stats
275W - 254L
1,540 Elo+
Party 1
Achilles
Achilles
Pyrotrinzix
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,665 Elo+
Party 3
Poseidon
Poseidon
RealisticFlea
Poseidon
Level 126
God Stats
4W - 1L
1,687 SR
Queue Stats
182W - 198L
1,446 Elo+
Party 3
Ah Puch
Ah Puch
ethanpalwood-123
Ah Puch
Level 147
God Stats
23W - 7L
1,819 SR
Queue Stats
561W - 612L
1,486 Elo+
Solo
Chernobog
Chernobog
garrz
Chernobog
Level 148
God Stats
4W - 4L
1,590 SR
Queue Stats
282W - 251L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
7,925
720
4,621
13,884
17,057
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
3 / 6 / 7
8,609
783
12,822
12,784
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Palmpowking
Hachiman
14
2 / 5 / 4
7,808
710
8,759
9,928
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 6 / 2
8,677
789
6,293
17,187
20,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
3 / 4 / 5
8,586
781
10,333
15,214
22,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 20
9,340
849
8,855
14,297
6,225
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Pyrotrinzix
Achilles
17
8 / 4 / 12
10,077
916
12,034
18,437
24,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
RealisticFlea
Poseidon
15
5 / 3 / 13
9,745
886
12,732
12,114
9,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 1 / 14
10,666
970
17,614
12,509
5,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
garrz
Chernobog
16
4 / 2 / 20
9,422
857
14,497
11,675
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
12
Kills
27
27
Deaths
12
25
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
3
6
7
1.08
W
2
2
20
6
L
Hachiman
Palmpowking
Hachiman
2
5
4
0.8
L
3
6
2
0.67
W
Achilles
Pyrotrinzix
Achilles
8
4
12
3.5
W
Poseidon
RealisticFlea
Poseidon
5
3
13
3.83
L
3
4
5
1.38
W
8
1
14
15
W
Chernobog
garrz
Chernobog
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,828
Damage
65,732
68,997
Taken
69,032
71,931
Mitigated
50,180
13,103
Healing
35,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,621
278
1,919
1,773
13,884
17,057
0
9,238
4,557
0
8,350
L
12,822
2,121
413
1,383
12,784
6,795
0
6,901
5,731
0
27,500
W
8,855
1,524
13,666
7,526
14,297
6,225
1,187
3,771
10,526
22,017
0
L
Hachiman
Palmpowking
Hachiman
8,759
5,652
293
493
9,928
5,381
0
6,185
3,502
0
22,659
L
6,293
323
2,530
2,411
17,187
20,462
0
8,927
7,994
10,278
0
W
Achilles
Pyrotrinzix
Achilles
12,034
1,360
280
1,701
18,437
24,107
123
3,265
15,172
0
16,899
W
Poseidon
RealisticFlea
Poseidon
12,732
2,677
1,891
2,511
12,114
9,427
2,576
3,115
8,999
30,003
0
L
10,333
3,654
268
1,620
15,214
22,236
0
7,950
6,957
14,456
510
W
17,614
260
2,290
3,205
12,509
5,643
751
2,884
9,625
37,673
0
W
Chernobog
garrz
Chernobog
14,497
9,363
705
2,070
11,675
4,778
2,679
3,081
8,594
0
27,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
49,250
104
Minions Killed
154
0
Camps Cleared
0
891,570
Distance Traveled
1,099,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,925
720
8
1
0
177,318
0
L
Loki
8,609
783
28
3
0
191,702
0
W
Chang'e
9,340
849
33
3
0
227,938
0
L
Hachiman
7,808
710
49
4
0
186,739
0
L
Sobek
8,677
789
3
0
0
152,304
0
W
Achilles
10,077
916
6
1
0
223,716
0
W
Poseidon
9,745
886
45
4
0
207,204
0
L
Kuzenbo
8,586
781
16
1
0
183,507
0
W
Ah Puch
10,666
970
51
5
0
236,211
0
W
Chernobog
9,422
857
19
2
0
204,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role