Player Matchup

Ah Puch
Ah Puch
AzureTakara
Ah Puch
Level 105
God Stats
8W - 7L
1,542 SR
Queue Stats
225W - 200L
1,415 Elo+
Party 1
Bacchus
Bacchus
BeaMeUpSkadi
Bacchus
Level 109
God Stats
1W - 0L
1,516 SR
Queue Stats
31W - 41L
1,358 Elo+
Party 1
Arachne
Arachne
Savviness
Arachne
Level 17
God Stats
1W - 0L
1,834 SR
Queue Stats
11W - 7L
1,516 Elo+
Party 1
Team Averages
Level 77
1,631 SR
1,430 Elo+

VS

Team Averages
Level 85
1,480 SR
1,419 Elo+
Lancelot
Lancelot
GoDUsagi
Lancelot
Level 59
God Stats
1W - 2L
1,422 SR
Queue Stats
14W - 32L
1,295 Elo+
Solo
Ymir
Ymir
K1LLGER
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,482 Elo+
Party 2
Zeus
Zeus
Lanzens
Zeus
Level 99
God Stats
3W - 3L
1,517 SR
Queue Stats
64W - 68L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AzureTakara
Ah Puch
15
3 / 0 / 9
10,608
816
12,643
6,360
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BeaMeUpSkadi
Bacchus
12
1 / 2 / 11
9,470
728
5,855
12,984
14,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Savviness
Arachne
14
10 / 1 / 3
11,250
865
9,613
9,764
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GoDUsagi
Lancelot
11
1 / 7 / 1
8,588
661
4,768
11,027
4,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
K1LLGER
Ymir
12
1 / 4 / 2
8,606
662
4,385
13,927
12,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
Lanzens
Zeus
12
1 / 3 / 1
9,036
695
10,016
7,381
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AzureTakara
Ah Puch
3
0
9
7.5
W
Bacchus
BeaMeUpSkadi
Bacchus
1
2
11
3.25
L
Lancelot
GoDUsagi
Lancelot
1
7
1
0.21
L
Ymir
K1LLGER
Ymir
1
4
2
0.5
L
Zeus
Lanzens
Zeus
1
3
1
0.5
W
Arachne
Savviness
Arachne
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,111
Damage
19,169
29,108
Taken
32,335
23,783
Mitigated
20,220
8,656
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AzureTakara
Ah Puch
12,643
289
0
1,192
6,360
2,958
311
3,285
3,075
58,373
0
W
Bacchus
BeaMeUpSkadi
Bacchus
5,855
853
126
3,299
12,984
14,567
36
6,533
6,451
19,138
0
L
Lancelot
GoDUsagi
Lancelot
4,768
1,151
0
807
11,027
4,534
0
6,418
4,559
0
18,949
L
Ymir
K1LLGER
Ymir
4,385
920
0
560
13,927
12,860
0
8,060
5,478
18,692
0
L
Zeus
Lanzens
Zeus
10,016
345
0
2,020
7,381
2,826
0
3,556
3,750
58,622
0
W
Arachne
Savviness
Arachne
9,613
7,088
0
4,039
9,764
6,258
2,042
5,532
4,232
0
30,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
26,230
148
Minions Killed
165
0
Camps Cleared
0
702,861
Distance Traveled
665,964
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,608
816
96
7
0
228,714
1
W
Bacchus
9,470
728
7
1
0
217,798
6
L
Lancelot
8,588
661
34
3
0
228,186
0
L
Ymir
8,606
662
36
3
0
225,013
0
L
Zeus
9,036
695
95
7
0
212,765
0
W
Arachne
11,250
865
45
3
0
256,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role