Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Medkitz207
Hel
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,501 Elo+
Party 1
Sol
Sol
Oakenshield99
Sol
Level 149
God Stats
2W - 1L
1,506 SR
Queue Stats
77W - 46L
1,659 Elo+
Party 1
Cabrakan
Cabrakan
stickmansam1
Cabrakan
Level 102
God Stats
1W - 0L
1,848 SR
Queue Stats
14W - 12L
1,518 Elo+
Party 1
Team Averages
Level 122
1,571 SR
1,536 Elo+

VS

Team Averages
Level 130
1,385 SR
1,504 Elo+
Awilix
Awilix
DR SQUIRTLE
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 149L
1,474 Elo+
Solo
Medusa
Medusa
NockKami
Medusa
Level 104
God Stats
2W - 8L
1,281 SR
Queue Stats
481W - 518L
1,526 Elo+
Party 2
Xing Tian
Xing Tian
cqss
Xing Tian
Level 103
God Stats
0W - 3L
1,180 SR
Queue Stats
34W - 50L
1,444 Elo+
Solo
Aphrodite
Aphrodite
eitan0923
Aphrodite
Level 159
God Stats
1W - 3L
1,273 SR
Queue Stats
153W - 122L
1,549 Elo+
Party 2
Atlas
Atlas
papa-choko
Atlas
Level 158
God Stats
16W - 7L
1,692 SR
Queue Stats
519W - 541L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 1 / 15
9,637
964
12,481
15,334
18,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
 
Tsukuyomi
16
4 / 1 / 13
8,958
896
18,364
12,272
7,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 0 / 12
8,789
879
6,209
7,766
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 2 / 11
9,329
933
20,117
10,055
7,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
stickmansam1
Cabrakan
13
1 / 2 / 8
8,491
849
3,455
13,296
18,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
1 / 4 / 3
6,990
699
5,545
9,159
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
NockKami
Medusa
14
3 / 4 / 2
8,007
801
14,563
14,517
6,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
cqss
Xing Tian
12
0 / 5 / 2
7,155
716
3,778
15,170
13,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
eitan0923
Aphrodite
14
1 / 2 / 4
7,592
759
8,113
10,633
6,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Atlas
12
0 / 4 / 3
7,121
712
10,043
12,958
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
19
Kills
5
6
Deaths
19
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
15
11.5
W
Tsukuyomi
 
Tsukuyomi
4
1
13
10.5
L
Awilix
1
4
3
0.63
W
4
0
12
10
L
Medusa
NockKami
Medusa
3
4
2
1
W
6
2
11
5.75
L
Xing Tian
cqss
Xing Tian
0
5
2
0.2
L
Aphrodite
eitan0923
Aphrodite
1
2
4
1.5
L
Atlas
0
4
3
0.38
W
Cabrakan
stickmansam1
Cabrakan
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,626
Damage
42,042
58,723
Taken
62,437
56,328
Mitigated
43,053
37,122
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,481
383
1,036
5,702
15,334
18,421
90
5,304
10,030
23,075
0
W
Tsukuyomi
 
Tsukuyomi
18,364
4,179
246
2,543
12,272
7,451
588
4,432
7,840
0
29,828
L
Awilix
5,545
500
610
223
9,159
3,673
0
5,526
3,633
0
14,209
W
6,209
294
11,011
6,000
7,766
4,937
582
3,914
3,852
13,054
0
L
Medusa
NockKami
Medusa
14,563
4,014
1,738
1,994
14,517
6,960
0
9,821
4,696
0
30,299
W
20,117
8,464
2,808
3,473
10,055
7,172
3,059
3,385
6,670
40,167
0
L
Xing Tian
cqss
Xing Tian
3,778
91
1,781
1,802
15,170
13,047
0
11,214
3,956
7,402
204
L
Aphrodite
eitan0923
Aphrodite
8,113
504
7,275
5,881
10,633
6,484
0
6,698
3,935
17,416
0
L
Atlas
10,043
3,566
635
1,163
12,958
12,889
0
9,003
3,955
15,596
424
W
Cabrakan
stickmansam1
Cabrakan
3,455
370
1,310
2,993
13,296
18,347
283
4,271
9,025
5,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,204
Gold Earned
36,865
133
Minions Killed
96
0
Camps Cleared
0
1,070,177
Distance Traveled
964,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,637
964
27
3
0
207,279
0
W
Tsukuyomi
8,958
896
19
2
0
235,585
0
L
Awilix
6,990
699
19
2
0
190,377
0
W
Hel
8,789
879
20
2
0
220,034
0
L
Medusa
8,007
801
35
4
0
206,015
0
W
Sol
9,329
933
59
6
0
191,007
0
L
Xing Tian
7,155
716
4
0
0
183,800
0
L
Aphrodite
7,592
759
24
2
0
199,301
0
L
Atlas
7,121
712
14
1
0
184,796
0
W
Cabrakan
8,491
849
8
1
0
216,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role