Player Matchup

Thanatos
Thanatos
BoJangles3424
Thanatos
Level 108
God Stats
2W - 3L
1,604 SR
Queue Stats
18W - 32L
1,436 Elo+
Party 2
Cerberus
Cerberus
Imperial Pun
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,439 Elo+
Party 2
Janus
Janus
KWill18
Janus
Level 99
God Stats
2W - 2L
1,547 SR
Queue Stats
5W - 20L
1,267 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyso_v
Gilgamesh
Level 24
God Stats
0W - 4L
1,399 SR
Queue Stats
17W - 34L
1,413 Elo+
Party 2
Chiron
Chiron
desireng
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,439 Elo+
Party 2
Team Averages
Level 92
1,510 SR
1,399 Elo+

VS

Team Averages
Level 136
1,508 SR
1,511 Elo+
Jing Wei
Jing Wei
AstroGhouul
Jing Wei
Level 127
God Stats
1W - 0L
1,334 SR
Queue Stats
75W - 71L
1,492 Elo+
Party 1
Mulan
Mulan
Divine_dez
Mulan
Level 108
God Stats
5W - 5L
1,485 SR
Queue Stats
211W - 195L
1,515 Elo+
Solo
Poseidon
Poseidon
Jkrillboy
Poseidon
Level 140
God Stats
13W - 6L
1,639 SR
Queue Stats
148W - 139L
1,487 Elo+
Solo
Maui
Maui
Yaboizink
Maui
Level 158
God Stats
8W - 7L
1,531 SR
Queue Stats
219W - 199L
1,537 Elo+
Party 1
Arachne
Arachne
narutochama
Arachne
Level 148
God Stats
5W - 4L
1,551 SR
Queue Stats
536W - 519L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoJangles3424
Thanatos
15
5 / 6 / 2
8,925
446
8,633
17,878
7,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Imperial Pun
Cerberus
11
0 / 7 / 9
8,258
413
10,064
24,436
23,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
KWill18
Janus
16
2 / 5 / 0
9,457
473
8,268
12,040
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Tyso_v
Gilgamesh
16
4 / 4 / 1
10,038
502
16,010
23,599
28,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
desireng
Chiron
16
3 / 2 / 0
9,934
497
8,923
13,478
5,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AstroGhouul
Jing Wei
18
1 / 1 / 6
11,431
572
11,808
13,793
6,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
18
1 / 5 / 5
11,984
599
15,400
19,346
19,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Jkrillboy
Poseidon
17
6 / 5 / 7
11,003
550
16,061
13,013
4,629
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
16
1 / 3 / 15
10,564
528
6,796
18,936
21,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
narutochama
Arachne
20
15 / 0 / 5
13,946
697
21,919
21,063
11,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
14
Kills
24
24
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AstroGhouul
Jing Wei
1
1
6
4
L
Thanatos
BoJangles3424
Thanatos
5
6
2
1
W
Mulan
1
5
5
0.7
L
Cerberus
Imperial Pun
Cerberus
0
7
9
0.64
W
Poseidon
Jkrillboy
Poseidon
6
5
7
1.9
L
Janus
KWill18
Janus
2
5
0
0.4
L
Gilgamesh
Tyso_v
Gilgamesh
4
4
1
1.13
W
Maui
1
3
15
2.83
L
Chiron
desireng
Chiron
3
2
0
1.5
W
Arachne
narutochama
Arachne
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,898
Damage
71,984
91,431
Taken
86,151
70,302
Mitigated
62,453
24,300
Healing
30,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AstroGhouul
Jing Wei
11,808
9,111
0
8,478
13,793
6,163
258
2,665
11,048
0
101,881
L
Thanatos
BoJangles3424
Thanatos
8,633
2,638
0
8,316
17,878
7,949
0
5,547
12,279
0
60,448
W
Mulan
15,400
3,143
0
6,642
19,346
19,485
284
2,026
17,300
0
101,002
L
Cerberus
Imperial Pun
Cerberus
10,064
1,046
0
5,967
24,436
23,209
0
7,659
16,725
33,442
0
W
Poseidon
Jkrillboy
Poseidon
16,061
2,235
0
954
13,013
4,629
704
6,356
6,517
86,533
0
L
Janus
KWill18
Janus
8,268
406
0
673
12,040
4,685
0
5,229
6,811
77,005
0
L
Gilgamesh
Tyso_v
Gilgamesh
16,010
4,084
0
3,761
23,599
28,857
0
1,870
20,450
3,881
76,575
W
Maui
6,796
1,528
532
3,730
18,936
21,049
11
5,872
12,908
30,952
186
L
Chiron
desireng
Chiron
8,923
3,746
428
5,155
13,478
5,602
0
2,366
11,025
0
86,646
W
Arachne
narutochama
Arachne
21,919
16,504
0
10,120
21,063
11,127
0
3,935
17,046
0
158,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,612
Gold Earned
58,928
573
Minions Killed
705
0
Camps Cleared
0
1,901,074
Distance Traveled
2,080,450
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,431
572
179
9
0
413,259
1
L
Thanatos
8,925
446
81
4
0
394,403
5
W
Mulan
11,984
599
171
9
0
365,778
0
L
Cerberus
8,258
413
48
2
0
395,322
2
W
Poseidon
11,003
550
124
6
0
398,561
6
L
Janus
9,457
473
149
7
0
400,898
2
L
Gilgamesh
10,038
502
131
7
0
327,844
0
W
Maui
10,564
528
34
2
0
412,496
0
L
Chiron
9,934
497
164
8
0
382,607
4
W
Arachne
13,946
697
197
10
0
490,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role