Player Matchup

Scylla
Scylla
Bruhlix_
Scylla
Level 81
God Stats
23W - 24L
1,562 SR
Queue Stats
403W - 412L
1,516 Elo+
Party 2
Hercules
Hercules
SonicSpood
Hercules
Level 85
God Stats
9W - 9L
1,559 SR
Queue Stats
329W - 311L
1,623 Elo+
Solo
Hachiman
Hachiman
imSophaKingGabe
Hachiman
Level 158
God Stats
10W - 1L
1,841 SR
Queue Stats
233W - 221L
1,518 Elo+
Party 2
Team Averages
Level 108
1,654 SR
1,552 Elo+

VS

Team Averages
Level 131
1,507 SR
1,550 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
McGrubee
Sylvanus
Level 140
God Stats
2W - 5L
1,419 SR
Queue Stats
146W - 153L
1,523 Elo+
Solo
Ra
Ra
Tossboy03
Ra
Level 110
God Stats
2W - 3L
1,603 SR
Queue Stats
10W - 8L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bruhlix_
Scylla
12
1 / 1 / 12
9,176
834
7,032
3,814
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SonicSpood
Hercules
12
7 / 2 / 7
9,831
894
12,411
11,431
8,304
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
14
8 / 0 / 4
10,107
919
10,743
9,104
3,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 3 / 3
7,147
650
4,224
8,641
3,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
McGrubee
Sylvanus
8
0 / 7 / 2
7,241
658
5,615
13,203
14,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 6 / 0
8,736
794
8,766
13,384
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
3
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
3
0.5
W
Scylla
Bruhlix_
Scylla
1
1
12
7
L
Sylvanus
McGrubee
Sylvanus
0
7
2
0.14
W
Hercules
SonicSpood
Hercules
7
2
7
5.25
L
3
6
0
0.5
W
Hachiman
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,186
Damage
18,605
24,349
Taken
35,228
12,599
Mitigated
23,574
6,142
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,224
778
0
676
8,641
3,500
0
871
7,710
0
21,063
W
Scylla
Bruhlix_
Scylla
7,032
1,661
0
203
3,814
1,151
499
1,988
1,826
30,297
0
L
Sylvanus
McGrubee
Sylvanus
5,615
608
1,518
2,341
13,203
14,041
0
3,864
9,027
12,117
0
W
Hercules
SonicSpood
Hercules
12,411
4,448
0
4,045
11,431
8,304
530
6,726
4,705
966
22,676
L
8,766
1,407
719
1,960
13,384
6,033
0
2,351
10,857
45,051
0
W
Hachiman
10,743
6,612
0
1,894
9,104
3,144
2,094
5,800
3,252
0
43,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
23,124
141
Minions Killed
100
0
Camps Cleared
0
541,619
Distance Traveled
499,818
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,147
650
19
2
0
158,909
0
W
Scylla
9,176
834
56
5
0
184,568
0
L
Sylvanus
7,241
658
13
1
0
150,066
2
W
Hercules
9,831
894
20
2
0
174,519
0
L
Ra
8,736
794
68
6
0
190,843
0
W
Hachiman
10,107
919
65
6
0
182,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role