Player Matchup

Jing Wei
Jing Wei
MTD-Train
Jing Wei
Level 128
God Stats
3W - 7L
1,516 SR
Queue Stats
99W - 94L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shepherd5962
Cu Chulainn
Level 157
God Stats
13W - 15L
1,523 SR
Queue Stats
579W - 564L
1,557 Elo+
Solo
Thoth
Thoth
SkiaMonarchis
Thoth
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 115L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
Wozards
Zhong Kui
Level 179
God Stats
5W - 3L
1,537 SR
Queue Stats
326W - 294L
1,494 Elo+
Solo
Ne Zha
Ne Zha
ierdei
Ne Zha
Level 129
God Stats
0W - 3L
1,200 SR
Queue Stats
7W - 13L
1,409 Elo+
Solo
Team Averages
Level 147
1,455 SR
1,498 Elo+

VS

Team Averages
Level 154
1,601 SR
1,486 Elo+
Atlas
Atlas
AQUAMATIC
Atlas
Level 141
God Stats
11W - 2L
1,837 SR
Queue Stats
115W - 111L
1,463 Elo+
Party 3
Bellona
Bellona
B1RD9882
Bellona
Level 148
God Stats
2W - 0L
1,598 SR
Queue Stats
325W - 294L
1,537 Elo+
Party 3
Janus
Janus
Chloxic
Janus
Level 158
God Stats
2W - 1L
1,678 SR
Queue Stats
114W - 128L
1,444 Elo+
Party 1
Charybdis
Charybdis
MistyMiikka
Charybdis
Level 124
God Stats
1W - 1L
1,276 SR
Queue Stats
39W - 32L
1,528 Elo+
Party 1
Fenrir
Fenrir
onewiththedragon
Fenrir
Level 201
God Stats
1W - 1L
1,618 SR
Queue Stats
103W - 118L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MTD-Train
Jing Wei
9
0 / 1 / 0
5,526
461
2,910
6,379
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Shepherd5962
Cu Chulainn
9
0 / 1 / 1
6,085
507
4,226
10,993
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 2 / 2
6,061
505
4,997
6,199
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Wozards
Zhong Kui
11
0 / 2 / 0
6,578
548
7,775
9,542
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
ierdei
Ne Zha
11
2 / 1 / 0
6,426
536
4,611
8,620
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AQUAMATIC
Atlas
11
2 / 0 / 0
6,304
525
3,957
7,454
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
B1RD9882
Bellona
13
3 / 0 / 1
7,695
641
5,947
13,176
14,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Chloxic
Janus
11
1 / 2 / 0
6,404
534
3,067
5,399
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
MistyMiikka
Charybdis
12
0 / 0 / 1
6,926
577
5,075
7,030
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
1 / 0 / 2
6,260
522
4,957
10,901
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
7
7
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
AQUAMATIC
Atlas
2
0
0
2
W
Bellona
B1RD9882
Bellona
3
0
1
3.5
W
Janus
Chloxic
Janus
1
2
0
0.5
L
Jing Wei
MTD-Train
Jing Wei
0
1
0
0
W
Charybdis
MistyMiikka
Charybdis
0
0
1
0.5
L
Cu Chulainn
Shepherd5962
Cu Chulainn
0
1
1
0.5
L
0
2
2
0.5
L
Zhong Kui
Wozards
Zhong Kui
0
2
0
0
L
Ne Zha
ierdei
Ne Zha
2
1
0
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
23,003
41,733
Taken
43,960
22,307
Mitigated
27,915
15,537
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AQUAMATIC
Atlas
3,957
982
192
3,437
7,454
5,355
0
1,476
5,978
15,886
0
W
Bellona
B1RD9882
Bellona
5,947
1,491
0
5,985
13,176
14,081
0
7,113
5,401
0
55,612
W
Janus
Chloxic
Janus
3,067
164
0
500
5,399
1,679
165
1,877
3,522
57,231
0
L
Jing Wei
MTD-Train
Jing Wei
2,910
1,980
0
2,121
6,379
2,383
0
501
5,878
0
31,468
W
Charybdis
MistyMiikka
Charybdis
5,075
3,340
0
4,680
7,030
2,426
0
0
7,030
0
60,296
L
Cu Chulainn
Shepherd5962
Cu Chulainn
4,226
197
106
3,829
10,993
8,172
0
4,152
6,565
96
23,741
L
4,997
417
0
750
6,199
1,837
20
1,830
4,349
43,848
0
L
Zhong Kui
Wozards
Zhong Kui
7,775
1,708
0
4,471
9,542
6,772
0
0
8,630
51,045
0
L
Ne Zha
ierdei
Ne Zha
4,611
1,449
0
4,260
8,620
3,143
0
335
8,238
0
47,312
W
4,957
1,348
0
1,683
10,901
4,374
0
1,644
9,257
0
53,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
33,589
337
Minions Killed
415
0
Camps Cleared
0
1,250,613
Distance Traveled
1,197,959
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,304
525
22
2
0
233,898
0
W
Bellona
7,695
641
97
8
0
235,469
2
W
Janus
6,404
534
115
10
0
238,175
2
L
Jing Wei
5,526
461
58
5
0
234,903
0
W
Charybdis
6,926
577
112
9
0
210,323
0
L
Cu Chulainn
6,085
507
30
3
0
271,874
0
L
Thoth
6,061
505
73
6
0
241,925
0
L
Zhong Kui
6,578
548
91
8
0
200,205
6
L
Ne Zha
6,426
536
85
7
0
301,706
0
W
Fenrir
6,260
522
69
6
0
280,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role