Player Matchup

Sol
Sol
DHJ2468
Sol
Level 129
God Stats
9W - 12L
1,433 SR
Queue Stats
106W - 115L
1,381 Elo+
Party 1
Neith
Neith
Deadmoon0811
Neith
Level 16
God Stats
2W - 11L
1,212 SR
Queue Stats
2W - 11L
1,101 Elo+
Party 1
Surtr
Surtr
ROGERTHAT101
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,313 Elo+
Party 1
Team Averages
Level 54
1,382 SR
1,265 Elo+

VS

Team Averages
Level 73
1,529 SR
1,338 Elo+
Sun Wukong
Sun Wukong
Awesomeguy3602
Sun Wukong
Level 49
God Stats
4W - 5L
1,545 SR
Queue Stats
13W - 22L
1,265 Elo+
Party 2
Izanami
Izanami
GUESS_clown
Izanami
Level 66
God Stats
4W - 4L
1,545 SR
Queue Stats
11W - 17L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
zsultry
Kukulkan
Level 105
God Stats
36W - 36L
1,497 SR
Queue Stats
164W - 159L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
4 / 4 / 1
9,567
736
14,666
10,990
3,523
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 4
9,072
698
4,877
9,878
3,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 4
8,472
652
7,322
19,961
17,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Awesomeguy3602
Sun Wukong
12
0 / 3 / 13
10,039
772
8,637
13,929
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
GUESS_clown
Izanami
14
3 / 2 / 9
10,895
838
8,667
12,574
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
zsultry
Kukulkan
16
12 / 0 / 3
12,681
975
17,668
6,834
3,110
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
15
15
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Awesomeguy3602
Sun Wukong
0
3
13
2.17
L
Sol
4
4
1
1.13
L
1
6
4
0.5
W
Izanami
GUESS_clown
Izanami
3
2
9
3.75
L
0
5
4
0.4
W
Kukulkan
zsultry
Kukulkan
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,865
Damage
34,972
40,829
Taken
33,337
24,219
Mitigated
21,074
8,578
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Awesomeguy3602
Sun Wukong
8,637
1,538
194
3,933
13,929
12,535
172
7,656
6,273
0
17,496
L
Sol
14,666
3,922
0
3,404
10,990
3,523
0
4,949
5,878
52,999
0
L
4,877
1,367
0
1,164
9,878
3,441
0
5,461
4,293
0
23,646
W
Izanami
GUESS_clown
Izanami
8,667
6,367
0
3,793
12,574
5,429
1,703
4,829
7,745
0
50,049
L
7,322
2,305
0
4,010
19,961
17,255
0
7,556
11,616
570
18,077
W
Kukulkan
zsultry
Kukulkan
17,668
450
0
818
6,834
3,110
826
2,869
3,965
75,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,111
Gold Earned
33,615
111
Minions Killed
186
0
Camps Cleared
0
605,927
Distance Traveled
666,170
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,039
772
22
2
0
222,817
0
L
Sol
9,567
736
63
5
0
201,671
2
L
Neith
9,072
698
33
3
0
189,889
0
W
Izanami
10,895
838
78
6
0
200,282
0
L
Surtr
8,472
652
15
1
0
214,367
0
W
Kukulkan
12,681
975
86
7
0
243,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role