Player Matchup

Cthulhu
Cthulhu
AaronMagnus20
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,653 Elo+
Party 2
Bakasura
Bakasura
FeedZedYouDead
Bakasura
Level 109
God Stats
19W - 3L
1,874 SR
Queue Stats
66W - 49L
1,564 Elo+
Solo
Danzaburou
Danzaburou
JCMCRACK2925
Danzaburou
Level 99
God Stats
2W - 0L
1,686 SR
Queue Stats
12W - 17L
1,425 Elo+
Party 2
Discordia
Discordia
MyStIcXAleXIs
Discordia
Level 118
God Stats
13W - 4L
1,515 SR
Queue Stats
87W - 86L
1,469 Elo+
Solo
King Arthur
King Arthur
xAnekox
King Arthur
Level 159
God Stats
11W - 4L
1,704 SR
Queue Stats
98W - 94L
1,540 Elo+
Solo
Team Averages
Level 119
1,656 SR
1,530 Elo+

VS

Team Averages
Level 101
1,507 SR
1,467 Elo+
Aphrodite
Aphrodite
BOEnigma
Aphrodite
Level 153
God Stats
55W - 43L
1,641 SR
Queue Stats
235W - 214L
1,514 Elo+
Party 1
Surtr
Surtr
Dingbat2003
Surtr
Level 122
God Stats
2W - 3L
1,444 SR
Queue Stats
246W - 262L
1,436 Elo+
Solo
Kukulkan
Kukulkan
ReydelTajo
Kukulkan
Level 96
God Stats
45W - 59L
1,386 SR
Queue Stats
440W - 467L
1,403 Elo+
Solo
Medusa
Medusa
ViscountRe
Medusa
Level 84
God Stats
2W - 4L
1,476 SR
Queue Stats
132W - 113L
1,544 Elo+
Party 1
Thor
Thor
tiagojomago
Thor
Level 48
God Stats
4W - 4L
1,586 SR
Queue Stats
45W - 49L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 0 / 8
9,428
589
7,095
12,431
10,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
19
10 / 0 / 5
11,482
718
14,321
16,926
9,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
JCMCRACK2925
Danzaburou
12
0 / 6 / 4
7,303
456
5,796
13,033
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MyStIcXAleXIs
Discordia
12
0 / 0 / 3
7,858
491
5,835
4,926
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xAnekox
King Arthur
17
13 / 1 / 4
11,664
729
21,493
20,438
13,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BOEnigma
Aphrodite
11
2 / 3 / 2
7,746
484
8,226
14,899
14,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 10 / 1
7,083
443
6,191
19,671
12,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
ReydelTajo
Kukulkan
12
0 / 6 / 0
7,394
462
3,667
12,279
4,459
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ViscountRe
Medusa
13
2 / 4 / 2
8,045
503
12,553
13,876
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 1
7,214
451
6,784
15,530
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
28
Kills
7
7
Deaths
29
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
8
9
L
Aphrodite
BOEnigma
Aphrodite
2
3
2
1
L
0
10
1
0.05
W
Bakasura
10
0
5
12.5
W
Danzaburou
JCMCRACK2925
Danzaburou
0
6
4
0.33
W
Discordia
MyStIcXAleXIs
Discordia
0
0
3
1.5
L
Kukulkan
ReydelTajo
Kukulkan
0
6
0
0
L
Medusa
ViscountRe
Medusa
2
4
2
0.75
L
3
6
1
0.58
W
King Arthur
xAnekox
King Arthur
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,540
Damage
37,421
67,754
Taken
76,255
39,690
Mitigated
44,098
21,060
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,095
443
698
1,581
12,431
10,229
281
3,355
9,076
30,899
0
L
Aphrodite
BOEnigma
Aphrodite
8,226
1,358
4,012
6,560
14,899
14,098
84
3,283
11,333
38,149
0
L
6,191
2,153
0
4,109
19,671
12,063
0
1,125
17,994
268
49,084
W
Bakasura
14,321
10,617
0
6,214
16,926
9,107
3,081
1,546
15,380
0
108,770
W
Danzaburou
JCMCRACK2925
Danzaburou
5,796
965
269
3,224
13,033
4,967
56
2,828
10,205
0
41,717
W
Discordia
MyStIcXAleXIs
Discordia
5,835
164
0
1,226
4,926
1,493
494
1,584
3,342
46,608
0
L
Kukulkan
ReydelTajo
Kukulkan
3,667
146
0
2,659
12,279
4,459
0
2,351
9,093
66,992
0
L
Medusa
ViscountRe
Medusa
12,553
5,994
0
3,221
13,876
7,653
265
2,831
10,555
0
69,564
L
6,784
1,910
0
0
15,530
5,825
0
3,340
11,628
0
46,672
W
King Arthur
xAnekox
King Arthur
21,493
3,053
0
7,848
20,438
13,894
216
2,813
17,625
0
102,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
37,482
547
Minions Killed
420
0
Camps Cleared
0
1,715,165
Distance Traveled
1,425,036
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,428
589
41
3
0
356,806
4
L
Aphrodite
7,746
484
41
3
0
282,903
3
L
Surtr
7,083
443
77
5
0
263,267
0
W
Bakasura
11,482
718
197
12
0
435,466
0
W
Danzaburou
7,303
456
73
5
0
282,145
0
W
Discordia
7,858
491
82
5
0
287,285
1
L
Kukulkan
7,394
462
116
7
0
260,292
2
L
Medusa
8,045
503
125
8
0
295,412
2
L
Thor
7,214
451
61
4
0
323,162
0
W
King Arthur
11,664
729
154
10
0
353,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role