Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
kind_hut7
Hades
Level 130
God Stats
1W - 2L
1,560 SR
Queue Stats
140W - 144L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
levelonepotato
Jing Wei
Level 110
God Stats
35W - 26L
1,581 SR
Queue Stats
385W - 387L
1,492 Elo+
Solo
Team Averages
Level 117
1,547 SR
1,484 Elo+

VS

Team Averages
Level 124
1,460 SR
1,459 Elo+
Anubis
Anubis
EquiNox A1pha
Anubis
Level 90
God Stats
89W - 59L
1,584 SR
Queue Stats
99W - 86L
1,451 Elo+
Party 2
Medusa
Medusa
OUTLAW_QC92
Medusa
Level 128
God Stats
2W - 3L
1,242 SR
Queue Stats
107W - 105L
1,437 Elo+
Solo
Bacchus
Bacchus
getinhole
Bacchus
Level 154
God Stats
0W - 1L
1,555 SR
Queue Stats
116W - 109L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 3 / 10
10,105
722
6,676
13,546
11,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
kind_hut7
Hades
15
8 / 1 / 6
12,068
862
16,716
14,458
6,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
14
5 / 2 / 7
10,903
779
8,898
9,246
3,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
9,579
684
7,194
10,024
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
13
6 / 3 / 0
11,364
812
10,863
11,818
5,702
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
getinhole
Bacchus
10
0 / 4 / 5
9,127
652
10,806
14,744
17,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
3
10
2
L
0
7
5
0.36
L
Medusa
6
3
0
2
L
Bacchus
getinhole
Bacchus
0
4
5
0.63
W
Hades
kind_hut7
Hades
8
1
6
11
W
Jing Wei
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,290
Damage
28,863
37,250
Taken
36,586
22,089
Mitigated
28,367
7,701
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,676
1,083
0
687
13,546
11,607
300
6,165
7,381
1,735
16,469
L
7,194
325
0
880
10,024
5,606
0
5,245
4,779
41,597
0
L
Medusa
10,863
5,605
0
3,333
11,818
5,702
0
5,500
6,318
0
43,650
L
Bacchus
getinhole
Bacchus
10,806
1,188
0
923
14,744
17,059
0
7,357
7,387
24,322
0
W
Hades
kind_hut7
Hades
16,716
1,198
658
5,949
14,458
6,690
203
10,234
4,224
48,599
0
W
Jing Wei
8,898
7,777
0
407
9,246
3,792
2,326
2,437
6,809
0
51,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
30,070
144
Minions Killed
137
0
Camps Cleared
0
722,705
Distance Traveled
657,353
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,105
722
15
1
0
214,574
0
L
Anubis
9,579
684
65
5
0
202,533
0
L
Medusa
11,364
812
56
4
0
209,655
1
L
Bacchus
9,127
652
16
1
0
245,165
0
W
Hades
12,068
862
63
5
0
251,451
0
W
Jing Wei
10,903
779
66
5
0
256,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role