Player Matchup

Lancelot
Lancelot
AuroraCrafty
Lancelot
Level 129
God Stats
0W - 1L
1,481 SR
Queue Stats
20W - 19L
1,522 Elo+
Party 2
Anubis
Anubis
KneeKnight
Anubis
Level 109
God Stats
2W - 8L
1,390 SR
Queue Stats
59W - 69L
1,433 Elo+
Solo
Ullr
Ullr
ProfoundTaco
Ullr
Level 144
God Stats
5W - 6L
1,584 SR
Queue Stats
25W - 28L
1,506 Elo+
Party 2
Cerberus
Cerberus
RedForresty
Cerberus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,509 Elo+
Party 2
Set
Set
SoSquick
Set
Level 69
God Stats
0W - 1L
1,241 SR
Queue Stats
55W - 48L
1,539 Elo+
Solo
Team Averages
Level 107
1,439 SR
1,502 Elo+

VS

Team Averages
Level 109
1,570 SR
1,496 Elo+
Mulan
Mulan
KingInvv
Mulan
Level 155
God Stats
6W - 1L
1,837 SR
Queue Stats
299W - 299L
1,510 Elo+
Solo
Athena
Athena
Namikaze_Lord4th
Athena
Level 123
God Stats
1W - 0L
1,214 SR
Queue Stats
86W - 79L
1,514 Elo+
Party 1
Ishtar
Ishtar
QuakerHouse
Ishtar
Level 119
God Stats
28W - 33L
1,517 SR
Queue Stats
342W - 308L
1,482 Elo+
Solo
Ne Zha
Ne Zha
Saucyes_1
Ne Zha
Level 121
God Stats
1W - 0L
1,602 SR
Queue Stats
59W - 57L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
ynn_Dahan1269
Nu Wa
Level 28
God Stats
13W - 4L
1,678 SR
Queue Stats
30W - 34L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AuroraCrafty
Lancelot
14
2 / 2 / 2
8,315
756
5,657
8,017
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
KneeKnight
Anubis
14
0 / 5 / 1
8,196
745
8,241
10,380
4,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 0 / 3
9,384
853
8,881
8,024
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
RedForresty
Cerberus
14
2 / 2 / 2
8,213
747
8,230
13,921
12,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 6 / 2
7,884
717
7,116
11,735
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KingInvv
Mulan
16
5 / 1 / 5
9,277
843
10,380
10,340
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 9
8,773
798
6,373
15,291
13,523
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ishtar
16
4 / 1 / 5
9,611
874
8,806
8,385
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Saucyes_1
Ne Zha
16
3 / 1 / 8
9,361
851
10,068
10,517
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 1 / 8
9,033
821
10,816
3,773
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
15
15
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AuroraCrafty
Lancelot
2
2
2
1.5
W
Mulan
KingInvv
Mulan
5
1
5
7.5
L
Anubis
KneeKnight
Anubis
0
5
1
0.1
W
0
3
9
1.5
L
2
0
3
3.5
W
Ishtar
4
1
5
6.5
L
Cerberus
RedForresty
Cerberus
2
2
2
1.5
W
Ne Zha
Saucyes_1
Ne Zha
3
1
8
7
L
1
6
2
0.33
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,125
Damage
46,443
52,077
Taken
48,306
29,802
Mitigated
34,329
5,946
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AuroraCrafty
Lancelot
5,657
539
0
500
8,017
3,044
0
3,204
4,774
0
19,508
W
Mulan
KingInvv
Mulan
10,380
1,058
0
1,200
10,340
9,442
0
3,074
7,266
0
22,005
L
Anubis
KneeKnight
Anubis
8,241
520
262
2,051
10,380
4,321
434
3,109
6,996
33,973
0
W
6,373
1,256
1,372
1,603
15,291
13,523
248
5,609
9,682
15,496
0
L
8,881
2,198
0
810
8,024
3,656
0
2,628
5,396
0
42,304
W
Ishtar
8,806
4,790
0
2,416
8,385
3,695
1,255
3,040
5,345
0
39,504
L
Cerberus
RedForresty
Cerberus
8,230
897
0
2,013
13,921
12,925
0
5,134
8,493
16,683
0
W
Ne Zha
Saucyes_1
Ne Zha
10,068
1,795
0
1,795
10,517
6,292
686
3,470
7,047
0
31,538
L
7,116
2,220
0
310
11,735
5,856
0
3,114
8,395
0
26,175
W
10,816
2,506
0
0
3,773
1,377
592
1,278
2,495
29,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,992
Gold Earned
46,055
224
Minions Killed
197
0
Camps Cleared
0
1,127,325
Distance Traveled
1,167,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,315
756
26
2
0
252,350
0
W
Mulan
9,277
843
35
3
0
252,204
0
L
Anubis
8,196
745
63
6
0
201,150
0
W
Athena
8,773
798
14
1
0
232,271
0
L
Ullr
9,384
853
87
8
0
247,078
0
W
Ishtar
9,611
874
63
6
0
209,505
0
L
Cerberus
8,213
747
22
2
0
231,362
0
W
Ne Zha
9,361
851
44
4
0
251,161
0
L
Set
7,884
717
26
2
0
195,385
0
W
Nu Wa
9,033
821
41
4
0
222,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role